Commit Graph

8801 Commits

Author SHA1 Message Date
hegyak db1c06f6af Good but not perfect Installer. It won't install the Prereq files. It does check for them at least. It will Update old versions. 2015-02-24 14:29:10 +00:00
hegyak 768d70ba79 It is not a Jedi, yet. It needs another round of testing. 2015-02-24 13:31:57 +00:00
hegyak b43cf3a58d Removed UnitTests.luases
It's a 1:1 copy of UnitTests.lua
2015-02-24 13:11:36 +00:00
scepheo 32b788b352 Hex Editor and new RAM Watch now default to memory domain byte size. 2015-02-24 10:18:20 +00:00
SuuperW db09b12925 More updates to TAStudio: (again all my changes marked with SuuperW)
-bugfix: Local variable hid another; float input couldn't be painted.
-bugfix: Bool input couldn't be painted starting from past the last frame.
-feature: Double-clicking a float input allows user to type value in. (arrow keys would also work, but those aren't seen by the InputRoll, no idea why)
-change: Selected cells are now half-highlighted, so user can still see the non-highlighed color.
2015-02-24 06:47:32 +00:00
hegyak 6044215ad5 Still a dozen or so files not added yet. Shaders are fully missing, NES Pallets are missing QuickNES.pal and Sony.Pal, LUA is missing UnitTests 2015-02-24 04:58:45 +00:00
hegyak b1b31d852e Updated the Wix Installer. The Firmware folder needs to be written by the installer. 2015-02-24 03:21:20 +00:00
SuuperW e3b9b7c795 A few edits to TAStudio:
-Double-click markers to jump to that frame.
-Drag painting input was one frame behind cursor.
-Some commented-out code for stuff I was messing with may also be present. (All edits were marked with SuuperW comment line.)
2015-02-24 03:06:57 +00:00
adelikat 634acd8fe1 TAStudio - Remove some code that captures lag and savestate info of the current frame when requesting input, because that's a bogus notion, such methods shoudln't have side effects. I was going to hack it for the scenarios where it needs to happen, but I couldn't find any downside to just deleting the code, if there's regressions traced back to this commit, let me know! 2015-02-24 03:06:15 +00:00
adelikat 5a2146bde2 Lua - fix fill behavior in drawBox, drawRectangle, drawEllipse, and drawPie 2015-02-24 00:37:56 +00:00
adelikat 29fc42ec71 Better UI for low res large screenshot feature 2015-02-23 23:43:51 +00:00
goyuken c9d630b330 FDS: fix load behavior based on real world observations. Most games will load 4s+ faster now. 2015-02-23 22:40:51 +00:00
sappharad edd13929c0 - Modify the installer to include a bootstrap wrapper which installs .NET for you if you don't have it. Note that I just gave you a working project, the list of files it installs hasn't been updated since 2013 and I haven't customized the installer at all so it's just the defaults with Lorem Ipsum for a license agreement. 2015-02-23 04:40:07 +00:00
adelikat 8055acec1a fix extraneous separator in the SMS menu when in SG-1000 mode 2015-02-23 03:33:25 +00:00
zeromus 562e1d41e4 psx - add experimental croft correction 2015-02-23 03:17:05 +00:00
adelikat b45d3820be Lua - gui library - make all colors optional parameters and use defaults if not provided (initially white foreground and transparent background). Add gui.defaultForeground(color) and gui.defaultBackground(color) to change those defaults 2015-02-23 03:10:38 +00:00
adelikat aabd3f4526 create IMovieSession with the necessary API, instead of using an instance of MovieSession, the API though is completetly horrible, we need to address this 2015-02-22 23:23:36 +00:00
adelikat be51677fde Remove Global.NullControls 2015-02-22 20:38:10 +00:00
adelikat fe00e83f6c Remove Global.DiscHopper because it wasn't even being used 2015-02-22 20:09:00 +00:00
adelikat 817c798eab Remove Global.CoreComm since it was pointless 2015-02-22 20:06:30 +00:00
adelikat fd1621a536 pass in an Emulator instance to QueueNewMovie() 2015-02-22 19:57:24 +00:00
adelikat 1d3e0471d7 Remove references to Global.MovieSession in MovieSession itself 2015-02-22 19:47:14 +00:00
adelikat 7e92f38eb3 AutofireController - pass in an instance of an emulator rather than use Global.Emulator 2015-02-22 18:02:56 +00:00
adelikat 7e763408e2 Move MainForm.SupportedPlatforms to Emulation.Common.SystemLookup 2015-02-22 17:15:09 +00:00
adelikat 66a9b8eb5a IInputPollable - don't inherit IEmulator 2015-02-22 16:57:32 +00:00
adelikat 36f4eff0f6 add ByteSize to MemoryDomain with a default of 1, set it to not 1 on appropriate domains (I probably missed some, or got some wrong). Have RamSearch use that instead of SystemInfo, remove ByteSize from SystemInfo since it is no longer needed 2015-02-22 15:19:38 +00:00
jdpurcell 7155067e89 Remove unused SlimDX.DirectSound usings. 2015-02-22 04:43:52 +00:00
adelikat ecaf95f400 ToolManager - a small cleanup now that there is an owner variable 2015-02-22 04:06:40 +00:00
adelikat 41950cb9e0 ToolManager - take a Form owner in the constructor and pass it in to any tools that are also Form objects (all of them). ToolBox - use the Parent property instead of GlobalWin.MainForm now that it is populated 2015-02-22 04:02:30 +00:00
adelikat 1514faf300 Move PresentationPanel from GlobalWin to Mainform, since it was primarily used there (and the few other places knew about GlobaWin.MainForm anyway) 2015-02-22 03:53:07 +00:00
adelikat e3f9388a17 Move HotkeyCoalescer from GlobalWin to MainForm since only MainForm uses it anyway 2015-02-22 03:45:00 +00:00
adelikat 2bc68b99c7 Hex Editor - fix Load .tbl file menu item when rom is in an archive 2015-02-22 03:36:54 +00:00
adelikat f3c29e5bc2 replace some references to GlobalWin.MainForm in MainForm itself, because that makes no sense. 2015-02-22 03:26:00 +00:00
jdpurcell 7a7dec0ca9 OpenAL: cleanup. 2015-02-19 14:34:06 +00:00
jdpurcell 255900e4e2 OpenAL: cleanup. 2015-02-19 14:27:53 +00:00
jdpurcell 40eca38aee OpenAL - small cleanup. 2015-02-19 06:07:10 +00:00
jdpurcell 8f32899afd OpenAL sound device configuration. 2015-02-19 06:00:07 +00:00
jdpurcell 730694644d Add option for OpenAL on Windows. 2015-02-19 03:22:20 +00:00
goyuken 8bf7c960cf some stuff, not ready yet 2015-02-19 03:16:33 +00:00
jdpurcell 18bb662017 OpenAL fix. 2015-02-19 02:37:49 +00:00
jdpurcell c56edd6e93 Add OpenAL sound output.
XAudio2: Some stuff I forgot to dispose.
2015-02-19 02:30:55 +00:00
adelikat 822d42048e fixes to BuildAndPackage .bat files 2015-02-19 02:05:56 +00:00
zeromus 5cbc68a0b2 move along 2015-02-18 00:06:49 +00:00
adelikat 5183a8e20d Nothing to see here 2015-02-17 22:58:25 +00:00
goyuken 72ca2d15f8 add .bmp extension to the savestaten screenshot filename, because that's waht it is 2015-02-17 02:32:52 +00:00
goyuken 30fea2e6a7 screenshot: add optimized hotpath for original size screenshots 2015-02-17 02:31:56 +00:00
goyuken ad08c0abfb minimally connect up new screenshot code 2015-02-17 02:08:08 +00:00
adelikat c759eb80d5 mark Debugger tool as released 2015-02-17 00:55:21 +00:00
zeromus 5a6f4d9d34 psx - add 0.9.38.2 release notes 2015-02-17 00:22:43 +00:00
zeromus dbbfda1c85 add (odd) resolution warning to choose a/v writer and make 'autodetect' button apply CaptureOSD setting 2015-02-17 00:13:19 +00:00