Still a dozen or so files not added yet. Shaders are fully missing, NES Pallets are missing QuickNES.pal and Sony.Pal, LUA is missing UnitTests

This commit is contained in:
hegyak 2015-02-24 04:58:45 +00:00
parent b1b31d852e
commit 6044215ad5
2 changed files with 22 additions and 5 deletions

View File

@ -190,11 +190,14 @@
<File Id="ZLIB1.DLL" Name="zlib1.dll" Source="..\output\dll\zlib1.dll" />
</Component>
</Directory>
<Directory Id="FIRMWARE" Name="Firmware">
<!-- <Component Id="BIOS_INFO.TXT" DiskId="1" Guid="B2E3AEE5-1AC7-4899-BA89-D62775F0B8A9">
<File Id="BIOS_INFO.TXT" Name="BIOS_Info.txt" Source="..\output\Firmware\BIOS_Info.txt" />
</Component>-->
<Directory Id="FIRMWARE" Name="FIRMWARE">
<Component Id="FIRMWARE" Guid="F0459324-4884-4A01-AA04-84B92D222428"
SharedDllRefCount="no" KeyPath="no" NeverOverwrite="no" Permanent="no" Transitive="no"
Win64="no" Location="either">
<CreateFolder/>
</Component>
</Directory>
<Directory Id="GAMEBOY" Name="Gameboy">
<Directory Id="PALETTES" Name="Palettes">
<Component Id="ALLEY_WAY.PAL" DiskId="1" Guid="F0459324-42D2-4138-8B0B-28D90C5A96FC">
@ -637,6 +640,9 @@
<Component Id="BUTTONCOUNT.LUA" DiskId="1" Guid="BA36D323-6A56-4B77-B12D-647802532C88">
<File Id="BUTTONCOUNT.LUA" Name="ButtonCount.lua" Source="..\output\Lua\ButtonCount.lua" />
</Component>
<Component Id="MovieClock.lua" DiskId="1" Guid="BA36D323-6A56-4B77-B12D-647802532C80">
<File Id="MovieClock.lua" Name="MovieClock.lua" Source="..\output\Lua\MovieClock.lua" />
</Component>
<Directory Id="GENESIS" Name="Genesis">
<Component Id="CASTLEVANIA_BLOODLINES.LUA" DiskId="1" Guid="179AFA68-0D1C-41A1-9A1A-42935EF23DB3">
<File Id="CASTLEVANIA_BLOODLINES.LUA" Name="Castlevania Bloodlines.lua" Source="..\output\Lua\Genesis\Castlevania Bloodlines.lua" />
@ -693,7 +699,10 @@
<Component Id="VICE_PROJECT_DOOM.LUA" DiskId="1" Guid="69FCCC6A-DB2F-480C-A722-3A247377E1D2">
<File Id="VICE_PROJECT_DOOM.LUA" Name="Vice Project Doom.lua" Source="..\output\Lua\NES\Vice Project Doom.lua" />
</Component>
</Directory>
<Component Id="ZapperTarget.lua" DiskId="1" Guid="69FCCC6A-DB2F-480C-A722-3A247377E1DD">
<File Id="ZapperTarget.lua" Name="ZapperTarget.lua" Source="..\output\Lua\NES\ZapperTarget.lua" />
</Component>
</Directory>
<Directory Id="PCE" Name="PCE">
<Component Id="CASTLEVANIA_RONDO_OF_BLOOD.LUA" DiskId="1" Guid="A54AAF18-5734-46E7-B8A4-26390883E3D4">
<File Id="CASTLEVANIA_RONDO_OF_BLOOD.LUA" Name="Castlevania_Rondo_of_Blood.lua" Source="..\output\Lua\PCE\Castlevania_Rondo_of_Blood.lua" />
@ -733,7 +742,11 @@
<Component Id="SUPER_METROID.LUA" DiskId="1" Guid="4C227AE1-395A-4E98-B987-70C1DEEE2659">
<File Id="SUPER_METROID.LUA" Name="Super Metroid.lua" Source="..\output\Lua\SNES\Super Metroid.lua" />
</Component>
<Component Id="Ys_III.lua" DiskId="1" Guid="4C227AE1-395A-4E98-B987-70C1DEEE265A">
<File Id="Ys_III.lua" Name="Y's III.lua" Source="..\output\Lua\SNES\Y's III.lua" />
</Component>
</Directory>
</Directory>
<Directory Id="NES_1" Name="NES">
<Directory Id="PALETTES_1" Name="Palettes">

View File

@ -98,6 +98,7 @@
<ComponentRef Id="FCEU_13_DEFAULT_NITSUJA.PAL" />
<ComponentRef Id="FCEU_15_NITSUJA_NEW.PAL" />
<ComponentRef Id="FCEUX.PAL" />
<ComponentRef Id="FIRMWARE" />
<ComponentRef Id="StartMenuShortcuts" />
</Feature>
<Feature Id="DiscoHawk" Title="DiscoHawk Disc Image Tool" Level="1">
@ -255,6 +256,9 @@
<ComponentRef Id="SUPER_GHOULS_N_GHOST.LUA" />
<ComponentRef Id="SUPER_MARIO_WORLD.LUA" />
<ComponentRef Id="SUPER_METROID.LUA" />
<ComponentRef Id="ZapperTarget.lua" />
<ComponentRef Id="MovieClock.lua" />
<ComponentRef Id="Ys_III.lua" />
</Feature>
<Property Id="WIXUI_INSTALLDIR" Value="BIZHAWK" />
<UI Id="WixUI_InstallDir">