Commit Graph

173 Commits

Author SHA1 Message Date
goyuken 1bc9a5eb7a flesh out some TASMovie methods. not really done yet 2013-12-07 22:41:45 +00:00
adelikat 6873248ce8 Some cleaning up of logic of past commits, and separate MovieRecordList to its own file 2013-12-07 21:37:52 +00:00
goyuken d0cb81fbfc add some real versioning to binary savestates. also make binary savestates able to store text savestate data as well, so they're more accurately called "zip" savestates. at the moment, zip savestates are always binary, but the code exists for future use. 2013-12-07 21:23:23 +00:00
adelikat ba2c345608 TAStudio - better column building and tracking of what has been pressed. Also now allows a variable number of players to be recorded. 2013-12-07 17:29:47 +00:00
adelikat 0737f884bd a new style Mnemonics lookup table, and a bunch of various refactorings. 2013-12-07 16:31:04 +00:00
adelikat 94de0b0376 TAStudio / TasMovie - Proof of concept that MovieRecords can hold an array of bool states and communicate with higher objects via IController 2013-12-07 01:50:52 +00:00
adelikat 50d4a3307a Rip out UpdateControls() method from IController, also some code cleanup in related files 2013-12-07 00:53:06 +00:00
adelikat 38d6555763 Some stuff 2013-12-06 18:27:06 +00:00
adelikat 98f1e02df3 TAstudio - start capturing states and lag, basic background color logic, start item text logic 2013-12-06 15:47:23 +00:00
adelikat 5384fcfdd2 TAStudio - start new recording on load, and generate columns dynamically based on the core currently loaded. Currently only does 1 player's worth of columns. 2013-12-05 19:18:20 +00:00
adelikat b6eb13a8b2 Ram Watch - fix bug where Domain wasn't being loaded from a .wch file 2013-12-05 18:34:42 +00:00
adelikat affc040dbd I round of code cleanup on movie related files 2013-12-05 00:44:56 +00:00
adelikat 894d9e9c45 Fix "out of order loadstating" when recording that was broken in the past few commits. Simplify HandleMovieLoadState even more. 2013-12-05 00:20:21 +00:00
adelikat 165f8563a7 More use of IMovie and less use of Movie 2013-12-04 15:17:02 +00:00
adelikat d9c1a5bfe8 Simplify HandleMovieLoadState() 2013-12-04 14:42:24 +00:00
adelikat fd8927f96c Movie - remove IsText and logic that was meant to allow a binary option, since that will never happen with this implementation of IMovie 2013-12-04 03:22:27 +00:00
adelikat b70d03a93f More simplifying Movie Loadstate code 2013-12-04 03:16:35 +00:00
adelikat ec030ae05e Rip out the saving, checking, and dealing with Guids for movie files, it is an outdated notion. 2013-12-04 03:04:29 +00:00
adelikat bc860a4bcf Remove the option to turn off the "Bind movies to savestates" feature 2013-12-04 02:43:40 +00:00
zeromus 0b301d4d5c add discussion and derivation of NES framerate 2013-12-04 00:38:37 +00:00
adelikat 14d0a29ae4 TasMovie.cs - bake the current emulator frame count into the input log when creating it savestates. As opposed to what the currently emulator code unforutnatley does which is parse it out of the core's section of the file which makes it poorly suited for flexibility in file format, and playing nice with not speghettified architecture. 2013-12-04 00:31:50 +00:00
zeromus 14838c127a add some discussion about platform framerates 2013-12-04 00:22:17 +00:00
zeromus a0c351749d dont throw (and catch) zip-related exceptions while loading savestates 2013-12-03 18:24:24 +00:00
adelikat b7d553cb4e Move the readonly flag from Global to MovieSession 2013-12-03 18:08:45 +00:00
adelikat e1d1095c3e Movie stuff 2013-12-03 15:59:46 +00:00
adelikat d71ec20df7 IMovie - more usage of MnemonicsGenerator to communicate input 2013-12-03 15:22:13 +00:00
adelikat b80f5a07ea Communicate with IMovie via MnemonicsGenerator objects 2013-12-03 02:10:17 +00:00
zeromus a2b3201912 run filter intensity through Global.Config.TargetScanlineFilterIntensity 2013-12-03 01:52:36 +00:00
adelikat 56897e70a3 TasMovie.cs - implement some easy stuff 2013-12-03 01:43:02 +00:00
adelikat 1c22123da4 IMovie - refactor string GetTime() into TimeSpan Time, refactor accordingly, Fixing column size issues in Play movie dialog that was preventing the user from seeing the entire time without manually resizing. 2013-12-02 21:57:48 +00:00
adelikat 62db53d28c remove some unneeded things from IMovie 2013-12-02 19:54:10 +00:00
adelikat 0e6473987b Remove Rerecords from IMovie since it is a part of IHeader, therefore redundant and conceptually inappropriate. Also some low hanging fruit on implementing TasMovie.cs 2013-12-02 17:50:29 +00:00
adelikat db43c85715 put [Input] tags on MovieRecordList ToString() method. Make MovieRecordList store its own Guid to put inside the input tags 2013-12-02 14:59:38 +00:00
adelikat 075a1fb077 TasMovie.cs - more stubbing out of stuff 2013-12-02 04:24:45 +00:00
adelikat 3f79bbfd56 TAStudio - create a TasMovie object on load, start implementing some tasmovie things, if there is a move active, warn them that they will lose their work when they open tastudio. Swap global movie back to a regular movie on tastudio close 2013-12-01 22:29:38 +00:00
adelikat 1390b1a7e3 Start MovieRecord and TasMovie objects, they are just stubs right now 2013-12-01 20:55:52 +00:00
adelikat 9ab2be558c rip out existing tastudio logic and replace it with a skeleton project that does nothing 2013-12-01 04:00:02 +00:00
adelikat 316aa56ce9 Some more movie progress and fix exception thrown on startup 2013-12-01 01:55:41 +00:00
adelikat 2d51026883 some more movie cleanup - moving properties from Movie to MovieHeader since they are more appropriate there 2013-11-30 03:23:19 +00:00
adelikat e686e595b9 Refactor use of Movie Frame count - also fix play movie to show infinite movie's frame count as "Infinity" 2013-11-30 03:10:05 +00:00
adelikat 3eb3b41199 Some more movie code refactoring - better naming and less passing around writer objects 2013-11-30 02:50:54 +00:00
adelikat c95732ed31 Movie - don't expose the log directly, clean up, and remove StateVisualizer since I've given up on working on it! 2013-11-30 02:33:26 +00:00
adelikat 4cb01d8ed4 Finish up Movie Header refactor 2013-11-30 02:20:34 +00:00
adelikat ec11efb784 Round 1 of Movie Header refactor, make a IMovieHeader, and a static class HeaderKeys, simplify MovieHeader a ton as a result 2013-11-29 23:18:46 +00:00
adelikat a8b355c7d2 Movie - movie SubtitleList object into the Header object 2013-11-29 20:26:24 +00:00
adelikat 29a0fa49f8 Simplify IMovie and refactor some code to allow that, this also disables more functionality in TAStudio but it is disabled in trunk currently anyway (pending a rewrite). Also a bunch of pedantic code cleanup in tool dialogs 2013-11-29 19:55:05 +00:00
adelikat 0ed9d832c7 Trace Logger - some code clean up, some tiny speedups, and implement a few small tweaks like Always on Top, and Select All 2013-11-29 00:35:05 +00:00
adelikat d6954e4209 Ram WAtch and Hex Editor code cleanup 2013-11-28 22:06:38 +00:00
adelikat d37f186107 Hex Editor - a bunch of clean up, refactoring, rethinking of stuff, and some slight bug fixes 2013-11-28 20:02:32 +00:00
adelikat 27cc689176 Merge r5447 to trunk 2013-11-27 21:45:50 +00:00