Commit Graph

21 Commits

Author SHA1 Message Date
alyosha-tas d2fe217869 GBHawk: expose 4x core 2019-10-04 13:52:29 -04:00
alyosha-tas 79c4b1e846 GBHawkLink3x: Initial Commits 2019-09-08 16:35:39 -04:00
Asnivor f0384b7e83 ChannelF: Extreme WIP! I promise nothing... 2019-04-16 16:10:56 +01:00
alyosha-tas 9296092b84 Vectrex: Start running the cpu and fixing bugs 2019-04-08 18:57:21 -05:00
YoshiRulz 6fc3a07f49
Use string interpolation 2019-03-20 15:52:54 +10:00
alyosha-tas 5665617d9b GGHawkLink: menues and API stuff 2019-02-09 12:41:23 -06:00
Asnivor 531833c7b0 CPCHawk: Initial project outline (may or may not come to something eventually) 2018-07-03 14:53:09 +01:00
Asnivor d012472999 Initial commit. 48K spectrum only. 2017-11-23 17:26:15 +00:00
adelikat cd5f6e66e1 Atari 7800 - sort out system id stuff 2017-08-04 17:17:14 -05:00
nattthebear 0ee1832d57 Adult Video Games 2017-07-09 11:18:03 -04:00
nattthebear bd57871171 New! With more games than the 32X! And better sounding ones too! 2017-07-03 21:29:34 -04:00
nattthebear 6637e0a53f pizza: add lag/polling support 2017-06-24 09:38:03 -04:00
nattthebear 9ff2da5265 Start work on Honda Oddessy2 2017-06-18 10:29:03 -04:00
adelikat 97d7dd7f42 merging master into waterbox2 this one was messy may be regressions 2017-06-13 08:16:25 -05:00
alyosha-tas 027a150c02 Add files via upload 2017-06-11 18:30:38 -04:00
nattthebear 3a4de4a6ca some prelim roughin for dual ngp 2017-06-01 18:19:30 -04:00
nattthebear 3ec7b0252f Exploding your computer NYI https://www.youtube.com/watch?v=dUHYNmNrqoY 2017-05-29 20:21:34 -04:00
nattthebear 855ff7deca Start working on a primitive mmap implementation. It's good enough for VirtualBoyee to boot, but undoubtedly has many bugs. 2017-05-28 22:18:01 -04:00
Ben Eirich 52008a9a5d Not crashing on PCE-CD is good too 2016-06-25 20:38:47 -04:00
Ben Eirich 20300834da Don't crash when loading SGX games =( 2016-06-25 20:24:00 -04:00
Hathor86 fcb0c8bc32 Work on input get/set through ApiHawk
Convertion has been moved to dedicated class

SystemInfo class review

SystemInfo class now instanciate all SystemInfo and stores them in a
static readonly collection (avoid creating a new class each time we call
DisplayName property).
+ EmulatedSystem enum (in Api) renamed to CoreSystem and moved to
BizHawk.Client.Common
+ this enum is used in SystemInfo class

Created a Joypad class that is populated with JoypadButton enum flags

Input get/set throught ApiHawk works for NES only. So many work remains...
2016-03-29 23:42:24 +02:00