nattthebear
2a0e859a85
Add 64 bit build (doesn't work yet), move SlimDX.dll
2016-02-28 15:06:03 -05:00
nattthebear
fd002cdaa7
Remove mystery "Mixed Platforms", "Any CPU", and "Win32" solution targets that aren't used and don't do anything useful
2016-02-28 13:27:51 -05:00
Hathor86
708bb4fa93
Final stuff to WatchList
...
Now fully use comparer class. That saves memory and offer extensibility
ItemCount property obsolete => Moved to Count property (which did the same thing)
Moved ConfigPersistAttribute.cs, IToolForm.cs, IToolFormAutoConfig.cs back to common
2015-12-09 00:54:54 +01:00
Hathor86
1e2f4e12be
Watch refactoring
...
Some improvement when you get Available types. Used to return a new
array each time you call the function. It has been transformed into an
IEnumrable and yield return.
DisplayType, PreviousType and Watchsize have been moved outside the
Watch Class
2015-11-28 22:52:00 +01:00
Hathor86
d4b4c06f0c
Draft of API
...
So, I create a new dll named BizHawk.Client.ApiHawk and moved few stuff
to it.
Also moved some stuff to BizHawk.Client.Common. Don't think it can be
desiociated.
I started comment Watch and rearrange code (put some #region etc...
It compiles and it seems working :)
2015-11-26 23:05:29 +01:00
feos
33144e18c7
tastudio: add buttons to branch view.
2015-11-24 20:43:43 +03:00
Hathor86
f70a2c8c6c
Merge from TASVideo
2015-11-01 22:01:19 +01:00
feos
fd2e6848f1
tastudio: tsm never actually uses currentBranch, so why should it have it?
...
Revert "make sln version 2010 again." This reverts commit 48a59f1cef
.
It's now known that to make newer .sln compatible to VS2010, one should install SP1.
2015-10-24 16:29:37 +03:00
feos
48a59f1cef
make sln version 2010 again.
2015-10-24 12:52:36 +03:00
BordynConfused
30f6b659f2
BasicBot got smarter
...
BasicBot can now search for values that are greater than, less than, or
equal to the best run values.
2015-10-22 13:21:20 -05:00
Hathor86
0f0cba0dbb
Reset .sln file
2015-10-18 17:09:12 +02:00
Hathor86
29e4c1753f
Add ICustomGameTool interface that I forgot
2015-10-10 15:06:25 +02:00
zeromus
7c19d50271
remove mednadisc from the sln because its such a big damn deal
2015-07-12 14:10:32 -05:00
feos
89ee16d166
sln version: is it really autoconverting each time?
2015-07-12 18:33:33 +03:00
zeromus
80164c1fba
import WIP discsys work from svn
2015-06-23 13:57:11 -05:00
adelikat
bea654bced
trying a gain to commit this .sln file
2015-06-22 20:01:09 -04:00
adelikat
8e840b43f2
Revert "Fix BizHawk.sln to be compatible with Visual Studio 2010 again"
...
This reverts commit 755081877f
.
2015-06-22 19:55:42 -04:00
adelikat
755081877f
Fix BizHawk.sln to be compatible with Visual Studio 2010 again
2015-06-22 19:41:12 -04:00
adelikat
d30d5ba06d
Apple II - a bad attempt at wiring up sound, not hooked up since it crashes, also checking in some code that visual studio wants to be in the .sln because I am tired of reverting it
2015-03-27 23:24:58 +00:00
scepheo
3b078522a6
Apple II: Disabled core throttling, both BizHawk and the core were doing it.
2015-03-09 23:30:48 +00:00
jdpurcell
4cb72c43ec
MultiHawk: Platform cleanup. Fix reference paths. Define WINDOWS in Release.
2015-03-01 17:41:25 +00:00
adelikat
b8242a4fc5
Add MultiHawk, an alternate client capable of loading multiple roms at once, and supports movie recording to a single movie file, if you don't know already, this is a useless tool for you
2015-03-01 16:37:51 +00:00
zeromus
c54d824600
revert r9051 oopsie
2015-02-07 04:14:50 +00:00
hegyak
a340c5ca52
Merge r9050 into trunk/output/gamedb/gamedb_n64.txt
2015-02-07 04:08:30 +00:00
zeromus
c2621e798d
fix subwcrev stuff. this time, fixes stale versions on f5 or ctrl+f5 builds.
...
in the future, we should use svn msbuild community tasks for even cleverer and leaner solutions (which dont depend on subwcrev.exe...)
2015-02-01 03:01:31 +00:00
jdpurcell
0a345b0084
Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
2015-01-13 15:28:58 +00:00
zeromus
e0c09a553b
redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times.
2014-12-09 19:20:22 +00:00
zeromus
08ae448257
start adding d3d9 display method, but.. it was more work than gdi+, as I expected. I'll finish it another time.
2014-12-08 02:15:42 +00:00
zeromus
556b7b0123
gdi+ display method!
2014-12-07 02:26:52 +00:00
beirich
d792800e25
dbman initial check-in
2014-03-11 02:48:27 +00:00
zeromus
a2ba761ae1
BizwareGL!
2014-01-27 00:02:21 +00:00
adelikat
7e45f13282
Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
2013-11-15 14:05:47 +00:00
adelikat
6d03f12fef
make BizHawk.sln be a 2010 file, my 2012 likes to change this without me noticing
2013-11-12 13:46:15 +00:00
adelikat
704a9664bf
Add Client and Emualtion solution folders to .sln file
2013-11-04 20:45:34 +00:00
adelikat
348171bdc5
start Emulation.Common project and move the Emulation/Database folder files to it
2013-11-04 01:06:36 +00:00
adelikat
fe7da7c5b5
move disc stuff out of BizHawk.Emulation into a new project BizHawk.Emulation.DiscSystem, updated namesspaces in those files, set up other projects with the right references and usings
2013-11-03 23:45:44 +00:00
adelikat
426c628fdf
Chane discoHawk namespace, folder, and project naming scheme to BizHawk.Client.DiscoHawk
2013-11-03 12:28:33 +00:00
adelikat
c669680e07
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
adelikat
af58a07889
Rename Bizhawk.MultiClient to BizHawk.Client.EmuHawk including namespaces and projects. Rename executable to EmuHawk.exe
2013-11-03 03:54:37 +00:00
adelikat
bc5a563d3f
fix compile error for visual studio 2010 in pce_debugger project, and remove it from the solution file since we aren't using it and I don't want to have to fix random problems like that (left the project and files in SVN)
2013-10-28 13:23:24 +00:00
zeromus
fa40ae718f
reapply edits and cleanup
2013-10-27 07:54:00 +00:00
zeromus
179dbd4124
revert back to r5156
2013-10-27 07:45:59 +00:00
adelikat
ba2ff213c6
Start the BizHawk.Common project and move MRUStack and UndoHistory there
2013-10-25 15:30:20 +00:00
zeromus
78603f1237
continuing...
2013-10-25 01:00:31 +00:00
zeromus
249ddea268
revert to pre-refactor state. its a WIP, dont judge
2013-10-25 00:34:01 +00:00
adelikat
17f5c63273
Move 7z stuff from Bizhawk.Util to BizHawk.Multiclient and delete the Bizhawk.Util project
2013-10-20 17:00:51 +00:00
adelikat
597540aadd
more project stuff
2013-10-20 16:38:44 +00:00
adelikat
6c54faa7ab
Rename Client.Core to BizHawk.Client.Common, and change all namespaces, reorganize some files, remove the LuaHawk project as it was a bad idea, change namespace in the PCE_Debugger project
2013-10-20 16:19:59 +00:00
adelikat
067363b80d
Start a Client.Core project, and moved several files over to this, including Global.cs, made a GlobalWinF class for handling winform specific global instances
2013-10-20 00:00:59 +00:00
adelikat
31b9e37f86
Start the LuaHawk project, doesn't do anything yet, but will do all the that the lua editor will do, and eventually the lua console will simply open a LuaHawk process
2013-08-23 03:35:41 +00:00