Commit Graph

86 Commits

Author SHA1 Message Date
nattthebear 111648cf98 Break a bunch of memory domain stuff with pointless refactoring 2016-04-13 19:50:06 -04:00
Tony Konzel 93fcb293d8 C64: Fix the build post-merge (derp.) 2016-03-15 11:38:55 -05:00
Tony Konzel 3ce0264fd3 C64: Actually use the correct data and length when building PRGs onto disk images. 2016-03-09 20:35:56 -06:00
Anthony Konzel 9557a25301 C64: Improved disk support. 2016-03-09 19:53:02 -06:00
Anthony Konzel aaa0da85fd C64: Prophet64 and Action Replay mapper (incomplete) added. 2016-03-06 16:31:29 -06:00
Anthony Konzel 178457309a C64: Drive light reflects both cartridge LED and disk drive now. 2016-03-05 16:00:19 -06:00
Anthony Konzel 8fd552274e C64: Discover file formats heuristically instead of by filename. 2016-03-05 15:23:22 -06:00
Anthony Konzel 57676608d0 C64: Fix ROM load order. 2016-03-04 17:29:47 -06:00
Anthony Konzel b0e4e18ebc C64: Manage memory for Cartridge, Write protect on media. 2016-03-04 16:15:01 -06:00
Anthony Konzel f4f45f73a8 C64: Better lifecycle management and 1541-II support. 2016-03-04 16:06:25 -06:00
Anthony Konzel 87200593b6 C64: Internal support for multiple files and Epyx Fastload support. 2016-03-03 21:14:19 -06:00
Anthony Konzel a435cc912c C64: Use Chip6522 factory. 2016-03-03 18:03:48 -06:00
Anthony Konzel 28ced70f28 C64: Populate half-tracks when loading images. 2016-03-03 15:43:43 -06:00
Anthony Konzel cff1708be6 C64: Perform sync check before shifting. 2016-03-03 00:13:55 -06:00
Anthony Konzel 64ded912df C64: Implement more of the VIA timers. 2016-03-02 23:45:13 -06:00
Anthony Konzel fd62145df5 C64: Don't compress savestate data (let the UI do that) 2016-03-01 20:34:08 -06:00
Anthony Konzel a06dd5f768 C64: Faster loading savestates. Also fix input not working after loading state. 2016-03-01 16:03:20 -06:00
Anthony Konzel 43ac625a95 Apply savestate changes to disk subsystem. 2016-03-01 14:01:56 -06:00
Anthony Konzel 70e1a2ca29 C64: Apply savestate changes to tape subsystem. 2016-03-01 13:52:47 -06:00
Anthony Konzel 1e2c9e45f0 C64: Apply savestate info to cartridge subsystem. 2016-03-01 13:50:07 -06:00
Anthony Konzel 472616c4f7 C64: Add bare delta media savestate support. 2016-03-01 13:15:27 -06:00
Anthony Konzel 67edd5df1e C64: Simplify input handling. 2016-03-01 13:14:59 -06:00
zeromus 1e26688c19 fix build error in c64 2016-02-22 23:44:18 -06:00
Anthony Konzel ac9a4ef777 Apply C64 core update patch. 2016-02-22 17:50:11 -06:00
scrimpeh e4a1a517cd IInputPollable - Now with tabs instead of spaces. 2016-01-26 11:46:52 +01:00
scrimpeh ef1bc65ce6 IInputPollable - Make IsLagFrame settable 2016-01-26 11:34:42 +01:00
adelikat c57519c54f C64 - add a c64 menu with a settings menu and dialog 2015-10-10 12:20:59 -04:00
Kabuto f09634c43e Tape didn't sync properly -> fixed 2015-09-29 21:36:15 +02:00
Kabuto 004c8294fb c64 core uses ISettable now and supports 2 more video standards 2015-09-28 23:52:23 +02:00
Kabuto f7c15bfd0f Fixed indentation and TODOs 2015-09-28 20:53:19 +02:00
Kabuto 1e9564a337 C64 core: tape loading added, lots of bugfixes and improvements 2015-09-28 01:30:58 +02:00
adelikat ba21484ddd add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases) 2015-08-05 20:12:09 -04:00
adelikat 3541c9e975 Make the lag counter settable, and expose this functionality in lua 2015-07-09 13:05:30 -04:00
adelikat 5bcdfb5991 IInputPollable - remove the set on LagCount as it is not needed 2015-06-11 01:23:14 +00:00
adelikat 91ffc17aae Refacotor MemoryDomain.Size to be long instead of int, still some small todos, but it compiles and seems to work 2015-01-18 15:25:47 +00:00
goyuken 82fcd0bc5e refactor IVideoProvider into a service. uses in mainform and friends are still hacky 2015-01-14 22:37:37 +00:00
adelikat fbdb29b64c refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one 2015-01-14 21:55:48 +00:00
adelikat d62ba4e2b4 Change IMemoryDomains to have an IMemoryDomainList instead of a MemoryDomainList, this is an incremental step into eventually having IMemoryDomains take over the properties of IMemoryDomainList, still todo: reduce the amount of needed functionality in IMemoryDomainList from old and not good code 2015-01-13 22:18:07 +00:00
adelikat e3483758c4 C64 - add frame and lag information to savestates 2014-12-25 13:32:19 +00:00
adelikat 0f2197cec1 Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly 2014-12-23 01:58:12 +00:00
adelikat ffdeb618f7 IDebugable - add a CanStep() method, and implement it in all IDebuggable implementations 2014-12-20 13:29:57 +00:00
adelikat a8116297a0 Rename Register to RegisterValue 2014-12-20 13:16:15 +00:00
adelikat 7bebb66589 IDebuggable - refactor GetCpuFlagsAndRegisters to be IDictionary<string, Register> where Register is a value and a bitsize 2014-12-20 03:19:33 +00:00
adelikat b416645768 C64 - reorg some core code 2014-12-18 18:39:55 +00:00
adelikat d08fb39cb8 Refactor IDebuggable StepInto/Over/Out methods into void Step(StepType type); 2014-12-15 22:19:10 +00:00
adelikat 725a8fb092 Add StepInto(), StepOver(), StepOut() to IDebuggable, have all cores implement it with unimplemented dummy functions 2014-12-14 18:58:16 +00:00
adelikat 08fb509a1a Add an IDriveLight Emulator service, and remove the CoreComm properties, and refactor accordingly 2014-12-12 01:49:54 +00:00
adelikat 0b84beec88 Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core 2014-12-05 01:56:45 +00:00
adelikat 309088211c Move TraceBuffer from CoreComm to IDebugable and refactor accordingly 2014-12-05 00:05:40 +00:00
adelikat d8a204572d Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept. 2014-12-04 03:38:30 +00:00