feos
ae6ce00d7c
I've heard bad things about ElementAt()
2018-03-27 19:01:17 +03:00
zeromus
0a18040aff
remove pointless redundant function name from LuaMethodExampleAttributes
2018-03-13 21:05:30 -04:00
zeromus
205714df95
cleanup #1122 -related lua examples documentation stuff
2018-03-13 21:04:34 -04:00
zeromus
65bc534395
Merge remote-tracking branch 'remotes/azreally/Xadrophonix'
2018-03-13 20:39:42 -04:00
zeromus
2203270868
Merge remote-tracking branch 'remotes/origin/pr/1131''
2018-03-13 20:37:48 -04:00
zeromus
b179a30d99
Merge remote-tracking branch 'remotes/origin/pr/1080'
...
# Conflicts:
# BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
merges PR #1080
closes PR #1080
(let's see if either of these can do it)
2018-03-13 16:33:53 -04:00
Azreal
6032063518
Now looks good :)
2018-03-10 03:00:44 -08:00
Azreal
26c0b1fff2
Continuing...
2018-03-10 02:49:39 -08:00
Azreal
96a35fe71b
My first commit - add file "EmuLuaLibrary.Tastudio.cs" to examples (not all have a examples yet)"
2018-03-10 02:33:41 -08:00
TASeditor
6580c2abef
Tastudio: drawing stuff, selection, patterns, add column lua function ( #1125 )
...
* alt+columnclick draws pattern
* selection: taseditor logic
* shift/ctrl keys restructure to taseditor
shift + up/down: move frame courser up/down by one
shift + pageup/pagedown: move frame courser to next/prev marker
ctrl + left/right: add/remove selection at last selected row
ctrl + shift + left/right: add/remove selection at first selected row
* Alt+drawing pattern
still not working with drawing upwards
* pattern drawing
upwards drawing working except it doesn't update last row.
TODO: Disallow Alt click to focus on menu.
* pattern: last input ignoring fixed
* Lua columnms
TODO: Don't save them into tasproj
* no need to update float edit stuff or cell changes when its not needed
* Shift+clicking draws input from first selected row to clicked cell
* fixed pattern drawing on empty cells
2018-03-08 22:15:47 +03:00
Xadrophonix
d91bd35a95
Second pool of examples.
2018-03-04 14:07:06 -08:00
Xadrophonix
4bcd69924b
All required contents for: https://github.com/TASVideos/BizHawk/issues/1122
2018-03-02 12:06:01 -08:00
Masterjun
605ca5816a
Lua: fix client.openrom
2018-03-01 01:06:15 +01:00
TASeditor
36900b15d4
tastudio lua: setinput functions, onbranch callbacks ( #1098 )
2018-02-10 14:58:46 +03:00
vadosnaprimer
eea6740722
lua: client.isturbo() and client.isseeking()
2018-01-06 13:30:47 +03:00
Ashafix
07da0170fa
unified camelCase for Lua functions, changed Lua test script
2017-12-24 11:42:51 +01:00
Ashafix
4d063f6061
new library for communicating with other programs via Lua
2017-12-24 00:24:22 +01:00
adelikat
3f8aa0e018
Lua - implement tastudio.getbranches() and tastudio.getbranchinput(), fixes #843
2017-08-05 11:04:00 -05:00
adelikat
51eed83cce
lua - tastudio.getselection() - make key of the lua table an index
2017-07-24 08:44:15 -05:00
zeromus
d5770fb8a3
re-apply "keepalive" GC fixes to luainterface mode in emuhawk; maybe it will actually work now and not result in crashes. at least we should check it.
2017-07-22 23:41:30 -05:00
zeromus
afda5dbb62
set a value in the switchable lua library to indicate whether it's NLua or LuaInterface; effectively undo 8bc067cbbe
for LuaInterface
2017-07-15 16:36:18 -05:00
Trivial-Man
8e0926449f
Fix LuaPictureBox
...
Got left out when fixing other files. Sorry.
2017-07-13 22:48:37 -06:00
Trivial-Man
7b8818c35b
Resolve issues with Master
...
- Uses NLua instead of LuaInterface
- Uses LuaMethod instead of LuaMethodAttribute
- All LuaCanvas Lua calls now begin with lowercase
- Also allows LuaPictureBoxes added through forms to be compatible with addClick
2017-07-13 22:32:27 -06:00
zeromus
d54fee4d91
Merge branch 'master' into master
2017-07-13 19:17:09 -05:00
adelikat
5978db7036
Lua - forms.setsize() - add a description instead of just TODO
2017-07-11 08:17:49 -05:00
adelikat
597708765a
Lua canvas - use LuaMethodAttribute (if available) when registering canvas methods, also fix casing of a few methods for consistency, fixes #908
2017-07-10 14:59:05 -05:00
adelikat
9581ce6a93
rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person
2017-07-10 14:02:08 -05:00
zeromus
0f686a0de1
* revert strict string checking behaviour from nlua Revision 10f4d0ce78a2a3cb9b727ac55c8705385f0ded7e (we dont want it, probably)
...
* do a better job porting old commits from bizhawk (should fix memory leaks, optional arguments)
2017-07-10 12:59:06 -05:00
adelikat
5781746251
Lua - use the proper Log method in some lua libraries
2017-07-10 11:24:32 -05:00
zeromus
3417453b43
use NLua+KopiLua instead of LuaInterface
2017-07-09 23:51:02 -05:00
Trivial-Man
8a2056193d
LuaCanvas: Add SetLocation function
...
Allows the user to reset the location of the canvas window at will while a script is running
2017-06-29 20:16:02 -06:00
Trivial-Man
22200171e7
LuaCanvas: Include GetMouseX & Y functions
...
Gets the X and Y coordinates for the mouse cursor relative to the canvas
2017-06-29 20:07:21 -06:00
Trivial-Man
1a1ae98a2e
EmuLuaLibrary.Gui: update createcanvas
...
createcanvas now takes additional parameters that specify where the canvas window should be created
2017-06-29 20:03:18 -06:00
Trivial-Man
5900f9b1ec
LuaCanvas: add parameters for specifying location
...
Constructor now takes in arguments for setting the x and y coordinates of the canvas window
2017-06-29 20:01:31 -06:00
Trivial-Man
eb6676e0ba
EmuLuaLibrary.Forms: add more PictureBox functions
...
Adds the functions for getting the mouse x and y coordinates from PictureBox components.
2017-06-29 19:59:27 -06:00
Trivial-Man
fdc30ccd12
LuaPictureBox: Add GetMouse
...
A simple function that gets the point the mouse cursor is at relative to the LuaPictureBox's upper left corner
2017-06-29 19:52:40 -06:00
Trivial-Man
2ddadeae24
Add PictureBox component and methods for drawing on it
2017-06-20 01:20:27 -06:00
Trivial-Man
b0e39406a6
Use LuaPictureBox functions in LuaCanvas
...
Also add in the missing error logs and correct some typos in LuaMethodAttributes.
2017-06-20 01:18:35 -06:00
Trivial-Man
089c487f26
Use LuaPictureBox for the LuaCanvas
2017-06-20 01:16:57 -06:00
Trivial-Man
28acb602ae
Create LuaPictureBox component
2017-06-20 01:12:13 -06:00
zeromus
4e1decfa21
add LuaCanvas DrawArc missing from last luacanvas PR merge
2017-06-15 15:01:50 -05:00
Trivial-Man
eff9308bbf
Add drawing features
...
Brings canvas up to feature parity with LuaLibraryBase
2017-06-15 11:41:27 -06:00
adelikat
3c7707a6a0
lua - add gui.clearImageCache, also add a param to drawImage that can force it to not be cached if desired
2017-05-29 11:09:19 -05:00
adelikat
f81f745fcc
Some luaconsole refactoring and moving more logic into LuaImp
2017-05-24 15:59:05 -05:00
adelikat
47f2371953
Misc cleanups
2017-05-24 09:06:31 -05:00
adelikat
4d1dd215e6
Lua Console - temp fix to fix recent regression of lua scripts disappearing on reboot core
2017-05-24 08:30:30 -05:00
adelikat
770f27dfd4
Console lua library functions - check if LuaConsole is loaded on these calls. Currently the console should always be open if a script is being called but this is a preparation commit to eventually support running lua scripts without the lua console loaded
2017-05-23 13:05:36 -05:00
adelikat
4919fc5182
don't reference GlobalWin.LuaConsole in LuaConsole!
2017-05-23 13:04:28 -05:00
adelikat
facd845453
Lua Console - Move StartLuaDrawing() and EndLuaDrawing() to LuaImp since they exclusively LuaImp logic
2017-05-23 12:40:40 -05:00
adelikat
6196d81b5d
Move _luaList from LuaConsole to LuaImp
2017-05-22 16:47:27 -05:00