Hathor86
2876f63dd8
ExternalTools: Allow several tools running simultaneously
2015-12-30 11:00:56 +01:00
feos
dc3a133d0b
tastudio: fix upward drawing.
2015-12-26 13:17:22 +03:00
adelikat
ac1c7d0992
HexView - setting up some API
2015-12-24 15:46:57 -05:00
adelikat
60692450e8
New Hex Editor - add the plumbing for the HexView widget, that will use the GDIRenderer as the basis for the drawing.
2015-12-24 11:15:29 -05:00
Connor Olding
9a45066e27
Fix selections in HexEditor text columns
2015-12-23 21:29:48 -08:00
adelikat
d470703a40
Add an Experimental Tools submenu that only shows in Developer Builds and move autohawk there. Add a NewHexEditor tool (in the experimental section), which is currently just a bare bones winform with all the necessary plumbing set up
2015-12-23 21:11:25 -05:00
Connor Olding
f0c939d87c
reimplement strings for OSD watches
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also fixed saving separators
2015-12-23 17:18:39 -08:00
hegyak
55eef165aa
Add one to the VersionInfo.cs
2015-12-20 12:44:50 -08:00
feos
a77a224f9b
hexeditor: make secondary highlight color depend on primary
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fixes custom color mismatch
2015-12-20 23:07:13 +03:00
feos
65415608e5
hexeditor tweaks:
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- don't show chars between scrollbar and right label border
- don't add existing items to _secondaryHighlightedAddresses
- view scrolls after offscreen mouse selection
- spacing becomes more comprehensible
- display number of selected addresses if more than 1
2015-12-20 23:07:11 +03:00
hegyak
69a5b6fb52
SNES Cheats: Properly Support GameGenie codes. Fix a bug with Byte Vs. Word cheats.
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GBA Cheats: Add Check for DEADFACE to return without conversion and issue warning about this. Add Skeleton for Action Replay MAX code conversion. Needs detection.
2015-12-20 09:52:08 -08:00
adelikat
752235b848
NES Music ripper tool - clean it up slightly to be more presentable
2015-12-20 12:51:05 -05:00
adelikat
223295cd87
Make platform specific game genie tools not released, so they don't show up in the toolbox
2015-12-20 12:49:14 -05:00
adelikat
01e72a2d94
Change macro input to released = false
2015-12-20 12:46:17 -05:00
adelikat
7654374682
Cheats - use the integrated tool instead of the one-off platform specific tools
2015-12-20 12:38:59 -05:00
adelikat
13418e963b
GameShark - reposition and resize things slightly, there was a bit too much unused space for no reason
2015-12-20 11:49:50 -05:00
adelikat
fdc530626d
Rework the ordering of the tool menu items, and make GameShark default window style "CenterParent"
2015-12-20 11:45:39 -05:00
feos
23b3784123
lua: gui.defaultTextBackground()
2015-12-20 14:28:31 +03:00
feos
c5526a1169
Fix #134 - Option to turn off "savestate every frame" for bsnes
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Warning text: "Guarantee deterministic emulation by savestating every frame. Don't TAS without it! Only ~75% of runs sync without it, but speed boost is ~30%."
2015-12-20 11:58:11 +03:00
pjgat09
84428afc58
Lua forms textbox: Ctrl+A now selects all text
2015-12-19 22:16:29 -05:00
zeromus
260ad45a88
fix lua's reboot_core function... maybe
2015-12-19 21:14:13 -06:00
zeromus
22143f99fb
work on stability of avi writing. Unfortunately, I did a half dozen things here, overlapping in complicated ways, and at least 2 of which were required to fix it: changed pinvoke wrapper of AVISaveOptions, removed ownership of pointers from codec token (simplified analysis and in principle [but not practice] determinism due to less GC involvement), changed life cycle management of codec token (irrelevant due to prior), changed functions used to allocate memory from AllocHGlobal to pinvoke HeapAlloc, made different assumptions of ownership/lifecycle of pointers accessed by AVISaveOptions. notably the pinvoke wrapper for AVISaveOptions was the last thing I fixed that sealed the deal, but I don't think it was that simple.
2015-12-19 05:13:31 -06:00
pjgat09
d54e53d329
Lua forms.setproperty: Convert the passed value to an enum if applicable
2015-12-19 00:01:06 -05:00
hegyak
f8a3dca089
Correct a dumb bug in Genesis GameGenie code conversion.
2015-12-18 15:50:14 -08:00
feos
2a19edca91
avi: try to remember previously used codec.
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todo: fix canceling codec selection but then going ahead and recording.
2015-12-17 00:24:46 +03:00
feos
d77c414a06
avi: traditional avi setup menu item.
2015-12-16 21:14:13 +03:00
pgrimsrud
bb327261ae
Add a return value to the main function for various purposes.
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Add Lua function ExitCode to allow script writers to terminate the client with an exit code.
2015-12-15 22:39:42 -07:00
Hathor86
a7074c6341
ExternalToolManager and BizHawkExternalToolattribute
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Add those 2 classes in order to help handling of external tools
- Also fix value setting in watches constructor
- Bugfix in loading externaltools (they loaded multiple times)
- Add new version of Hello World external tool
Whitespaces noise in RamWatch.cs... :s The code hasn't changed
2015-12-13 21:38:35 +01:00
feos
2535207a40
tastudio: actually implement seeking progressbar.
2015-12-13 00:00:23 +03:00
zeromus
48bf9616db
fix --fullscreen and fullscreenOnLoad options
2015-12-12 13:25:59 -06:00
zeromus
a9b094c11b
fix path config window size (too small for global, looks bad)
2015-12-10 07:01:37 -06:00
hegyak
f40b2acd47
Comment a MessageBox out.
2015-12-10 04:52:45 -08:00
hegyak
2f2bfc0656
Merge branch 'master' of https://github.com/TASVideos/BizHawk
2015-12-10 04:43:05 -08:00
zeromus
0218d6d321
fix toolbox
2015-12-10 06:08:00 -06:00
zeromus
053b260929
fix console log noise from recent revision to throttle
2015-12-10 05:47:11 -06:00
Connor Olding
a7dd0b2386
Adjust Registered Functions window: anchors, minimum size
2015-12-10 03:35:12 -08:00
hegyak
29c30c2b49
Merge branch 'master' of https://github.com/TASVideos/BizHawk
2015-12-09 21:51:26 -08:00
Connor Olding
938b0a63de
Fix path to ffmpeg.exe
2015-12-09 20:32:21 -08:00
hegyak
84e3e02c1e
Merge branch 'master' of https://github.com/TASVideos/BizHawk
2015-12-09 17:01:18 -08:00
feos
2a6a2a7a8a
tastudio: properly report saving progress.
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also attempt to report seeking progress.
report occurs, but progressbar doesn't show up...
2015-12-10 01:38:06 +03:00
feos
ea1368c819
tastudio: display changes in a loaded file too.
2015-12-09 19:58:09 +03:00
hegyak
9c210e5fa4
Merge branch 'master' of https://github.com/TASVideos/BizHawk
2015-12-08 16:05:37 -08:00
Hathor86
708bb4fa93
Final stuff to WatchList
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Now fully use comparer class. That saves memory and offer extensibility
ItemCount property obsolete => Moved to Count property (which did the same thing)
Moved ConfigPersistAttribute.cs, IToolForm.cs, IToolFormAutoConfig.cs back to common
2015-12-09 00:54:54 +01:00
feos
8a6ddfbf3f
tastudio: actually use initial state from anchored movies.
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don't seek to whatever frame such a movie was created from.
2015-12-08 23:38:00 +03:00
hegyak
0d3a166529
Merge branch 'master' of https://github.com/TASVideos/BizHawk
2015-12-08 08:35:51 -08:00
feos
173b9e9d76
new lua script, relying on recent features.
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show frame when rewinding.
2015-12-07 21:43:32 +03:00
hegyak
bcac7f5f18
Merge branch 'master' of https://github.com/TASVideos/BizHawk
2015-12-07 09:27:37 -08:00
feos
72b650d606
tastudio: properly save/load column settings.
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wrap MainForm savestate functions that tastudio can now control into IControlMainform.
2015-12-07 20:05:04 +03:00
hegyak
1a15403690
Merge branch 'master' of https://github.com/TASVideos/BizHawk
2015-12-05 19:56:13 -08:00
Hathor86
12388cbe3d
ExternalTool bug fix: wasn't able tool load serveral dll
2015-12-06 00:52:07 +01:00