alyosha-tas
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d87d5eb0e0
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Coleco Turbo Controller Functional
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2017-03-02 11:58:36 +08:00 |
alyosha-tas
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39808f793d
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Coleco Turbo Controller
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2017-03-01 10:44:05 +08:00 |
alyosha-tas
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7d975f4028
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Colevo Fix controller 2
Kind of funny this went undetected for so long
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2017-02-11 19:40:57 -05:00 |
adelikat
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ab1a22bf31
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add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
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2017-01-09 19:23:05 -06:00 |
alyosha-tas
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1363203af4
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Update Input.cs
No buttons pressed should return 0xF not 0.
Fixes #754
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2016-12-28 15:37:27 -05:00 |
adelikat
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72a59087b5
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Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
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2016-12-14 12:42:15 -06:00 |
adelikat
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da5795255c
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Wire up Colecovision sound
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2016-12-11 11:33:33 -06:00 |
adelikat
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b73a500d6b
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Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
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2016-12-11 11:15:00 -06:00 |
adelikat
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b697110098
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Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does
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2016-12-09 10:24:43 -06:00 |
adelikat
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ccc2ee1ba9
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Fix coleco memory domains similarly to previous commit, also clean up previous commit
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2016-08-22 13:14:47 -04:00 |
nattthebear
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111648cf98
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Break a bunch of memory domain stuff with pointless refactoring
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2016-04-13 19:50:06 -04:00 |
adelikat
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5cd11d0bb4
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Move Sound component objects from Emulation.Common to Emulation.Cores so they live in the same assembly as the calling cores
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2016-03-04 08:37:09 -05:00 |
adelikat
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d477bc1fb6
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nice Trace header for SMS, and Coleco
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2016-02-28 08:07:02 -05:00 |
adelikat
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1635cf9b30
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Trace logging support for ColecoVision
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2016-02-24 20:41:55 -05:00 |
scrimpeh
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e4a1a517cd
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IInputPollable - Now with tabs instead of spaces.
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2016-01-26 11:46:52 +01:00 |
scrimpeh
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ef1bc65ce6
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IInputPollable - Make IsLagFrame settable
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2016-01-26 11:34:42 +01:00 |
adelikat
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3541c9e975
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Make the lag counter settable, and expose this functionality in lua
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2015-07-09 13:05:30 -04:00 |
adelikat
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5bcdfb5991
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IInputPollable - remove the set on LagCount as it is not needed
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2015-06-11 01:23:14 +00:00 |
zeromus
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e7564f11ae
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fix coleco sound which had got unhooked
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2015-04-12 05:52:40 +00:00 |
adelikat
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3589323ca1
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Fix the coleco core that was crashing on start up
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2015-03-05 01:17:43 +00:00 |
goyuken
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7017168ee3
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coleco: clean up corefileprovider usage
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2015-02-05 23:09:37 +00:00 |
adelikat
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c9cbac7021
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Colecovision - implement the disassembler and memory read/write/execute callbacks
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2015-01-24 21:08:20 +00:00 |
goyuken
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82fcd0bc5e
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refactor IVideoProvider into a service. uses in mainform and friends are still hacky
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2015-01-14 22:37:37 +00:00 |
adelikat
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fbdb29b64c
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refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one
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2015-01-14 21:55:48 +00:00 |
adelikat
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d62ba4e2b4
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Change IMemoryDomains to have an IMemoryDomainList instead of a MemoryDomainList, this is an incremental step into eventually having IMemoryDomains take over the properties of IMemoryDomainList, still todo: reduce the amount of needed functionality in IMemoryDomainList from old and not good code
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2015-01-13 22:18:07 +00:00 |
adelikat
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0f2197cec1
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Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly
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2014-12-23 01:58:12 +00:00 |
adelikat
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ffdeb618f7
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IDebugable - add a CanStep() method, and implement it in all IDebuggable implementations
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2014-12-20 13:29:57 +00:00 |
adelikat
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a8116297a0
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Rename Register to RegisterValue
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2014-12-20 13:16:15 +00:00 |
adelikat
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7bebb66589
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IDebuggable - refactor GetCpuFlagsAndRegisters to be IDictionary<string, Register> where Register is a value and a bitsize
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2014-12-20 03:19:33 +00:00 |
adelikat
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d08fb39cb8
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Refactor IDebuggable StepInto/Over/Out methods into void Step(StepType type);
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2014-12-15 22:19:10 +00:00 |
adelikat
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725a8fb092
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Add StepInto(), StepOver(), StepOut() to IDebuggable, have all cores implement it with unimplemented dummy functions
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2014-12-14 18:58:16 +00:00 |
adelikat
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9fc46f6764
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mark cores that would not ever use IDriveLight, a bit silly, but it keeps the feature list clean and that's currently my only source of sanity with keeping up with what needs to be done
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2014-12-12 01:58:12 +00:00 |
adelikat
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3ded6116a6
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Break up ColecoVision.cs into separate files
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2014-12-05 03:16:08 +00:00 |
adelikat
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0b84beec88
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Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
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2014-12-05 01:56:45 +00:00 |
adelikat
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309088211c
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Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
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2014-12-05 00:05:40 +00:00 |
adelikat
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d8a204572d
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Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept.
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2014-12-04 03:38:30 +00:00 |
adelikat
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a07263c04e
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Move InputCallbackSystem from CoreComm to IInputPollable, and refactor all cores accordingly. Lua - OnInputPoll() - log to the user when attemping to add a callback of this type to a core that has not implemented input callbacks. Mark all unmanaged cores' implementations of the InputCallbackSystem as FeatureNotImpleented, won't have any effect on functionality, but will help us keep track of the fact that they still have a bit of work to do. Still todo: ActiveChanged event handler on the base implementation of IInputCallbackSystem
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2014-12-04 00:43:12 +00:00 |
adelikat
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9adc45f4d1
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Add a ServiceNotApplicable attribute for cores to mark things like SaveRam and ISettable as not applicable for the given core, update the CoreFeatureAnalysis dialog to not show these interfaces for the given core (and not mark them as incomplete). Set various cores accordingly
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2014-11-30 23:41:54 +00:00 |
adelikat
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fef1011e9b
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oops, Coleco is IStatable
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2014-11-30 20:34:51 +00:00 |
adelikat
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a83d714c42
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Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable
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2014-11-30 20:29:30 +00:00 |
adelikat
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865795049b
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Break off saveram methods from IEmulator into a separate ISaveRam interface. Remove the setter for SaveRamModified (every single core was throwing an error on this, and no client code was using it). Remove these methods from cores that don't actually implement this interface
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2014-11-30 15:22:08 +00:00 |
adelikat
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0e82fff3ff
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Clean out ClearSaveRam() calls since they are no longer used
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2014-11-24 15:00:54 +00:00 |
adelikat
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1832894405
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IDebuggable - GetCpuFlagsAndRegisters() - refactor to make it an IDictionary instead of Dictionary
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2014-11-23 16:22:02 +00:00 |
goyuken
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dc2ca1f010
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remove the extra ISettable (non-generic argument) interface and corresponding crud from cores, and replace with a shim class
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2014-10-31 15:46:13 +00:00 |
jlennox
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a64017366c
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Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
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2014-10-19 01:22:47 +00:00 |
jlennox
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10b6bed056
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Add IDebuggable to relevant cores and remove non-implementations of GetCpuFlagsAndRegisters/SetCpuRegister
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2014-10-18 22:30:06 +00:00 |
adelikat
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5ba74c631c
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Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup
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2014-09-01 18:43:41 +00:00 |
goyuken
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1d383a62cc
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romloader stuffs, nag me if it breaks anything, i don't think it breaks anything
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2014-08-23 19:06:37 +00:00 |
goyuken
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f0c8bd3842
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IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying)
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2014-08-13 17:52:13 +00:00 |
adelikat
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6cba3568ef
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More extension reorg
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2014-07-03 17:23:03 +00:00 |