Moritz Bender
0d7de83d4b
BSNESv115+: Implement snes_controller_latch function, cleanup input polling behavior ( #3084 )
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* BSNESv115+: get rid of input_state + input_poll; just poll
* call `snes_controller_latch` on latches done in the core,
- this now also actually calls the InputCallbackSystem
- needed some edits in the core to support executing the callback even when no controller is connected in port 1
* Fix and somewhat normalize the SnesCallbacks order
2022-01-22 00:29:47 +03:00
YoshiRulz
022cb02f3e
In `EmuHawkMono.sh`, check distro name case-insensitively
2022-01-20 12:30:20 +10:00
alyosha-tas
b0ab71ae35
Vectrex: Implement 64K bank switching, add some homebrews to DB
2022-01-10 17:15:01 -05:00
alyosha-tas
28e57dd7f3
INTV: update DB with a different version of Super Pro Football
2022-01-10 16:55:26 -05:00
CasualPokePlayer
06d472fdc8
resolve #3058
2022-01-06 13:43:40 -08:00
alyosha-tas
22fe9a1b7b
PCEHawk: add 240p test suite to game DB and properly resize buffer, fixes #3018 to at least not crash
2021-12-17 20:08:36 -05:00
YoshiRulz
6e73c6a5f1
Also write stderr to file in Mono wrapper scripts
2021-12-18 07:26:05 +10:00
CasualPokePlayer
aa6f74108e
resolve #3028
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also fix other misc bugs
2021-12-15 17:18:00 -08:00
Morilli
d24629f3ad
BSNESv115+: ram and rom memory domain fixes
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- saveram was not working at all on certain roms, as the "CARTRIDGE_RAM" memory domain was returning a null pointer (similar thing for "CARTRIDGE_ROM"; changed it to correctly return the current rom)
- add sa1_bwram domain for clarity and an SGB_ROM domain
2021-12-15 09:10:37 +01:00
YoshiRulz
2601ad636a
Convert NesCarts.xml to UTF-8
2021-12-03 07:59:58 +10:00
alyosha-tas
8c6d12e913
NESHawk: rename MMC3_pokemon to MMC3_Jncota
2021-12-01 18:52:53 -05:00
alyosha-tas
76faa7c835
MSX: implement ascii 8kb mapper and make it the default for large games
2021-11-30 19:06:08 -05:00
Asnivor
a8ca430f01
ChannelFHawk: * Console buttons now mapped the correct way round
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* gamedb updated
* Fixed F8 3853 Static RAM DC1 register issue - SCHACH mapper carts (chess, pacman) now work (and any games that use the XDC opcode)
2021-11-29 17:57:07 +00:00
Moritz Bender
cc38f4bcba
Implement memory callbacks for the new bsnes core ( #2797 )
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* Actually working callbacks
now actually work after natt's changes
* Set whether memory hooks exist every frame to prevent unnecessary function calls if not
2021-11-29 19:59:47 +03:00
CasualPokePlayer
f7936a34f8
[GambatteLink] changes in link API, misc cleanup
2021-11-27 22:40:39 -08:00
alyosha-tas
de8748d6d1
NESHawk:Send hard Drivin to correct mapper
2021-11-27 21:32:40 -05:00
alyosha-tas
3036b7378d
NESHawk: give pokemon hacks battery ram
2021-11-27 13:55:13 -05:00
alyosha-tas
eec1711b0f
NESHawk: add in a new mapper for chinese pokemon
2021-11-27 10:49:58 -05:00
Asnivor
4f71df99ae
ChannelFHawk: Updates
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* Maze/Hangman mappers working (SRAM2102)
* Fixed console buttons ones-compliment bug
* LagFrame detection
* NTSC/PAL SyncSetting
* Started adding mappers for all games
2021-11-26 16:50:14 +00:00
alyosha-tas
fd02c872a9
MSX: finish up SCC, set to released.
2021-11-25 16:34:36 -05:00
Asnivor
2a67ad625f
ChannelFHawk: Cart 2102 SRAM Implementation
2021-11-25 20:39:03 +00:00
alyosha-tas
ddf07ebe27
Merge branch 'master' of github.com:TASVideos/BizHawk
2021-11-25 12:22:40 -05:00
alyosha-tas
82655a759e
MSX: work on SCC implementation
2021-11-25 12:22:13 -05:00
Asnivor
442e83239d
ChannelFHawk: More progress:
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* IO now working properly
* Start of mapper implementation
* Additional gamedb entries
2021-11-25 14:52:59 +00:00
alyosha-tas
f32961001e
MSXHawk: Refactor and start work on SCC
2021-11-24 20:26:31 -05:00
alyosha-tas
cdb7f13efe
PCEHawk: enable 'multireshack' for Outrun, fixes #1266 to at least not crash the emulator.
2021-11-24 09:47:06 -05:00
CasualPokePlayer
d5c1ebb88e
update gambatte to upstream, passes more wilbertpol tests
2021-11-23 15:39:21 -08:00
nattthebear
2ea62ffea6
Handle reentrant calls in waterbox ( #3007 )
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Fixes #2585
2021-11-23 14:20:12 -05:00
alyosha-tas
bd53079a3a
INTV: more compatibility work
2021-11-21 18:17:24 -05:00
alyosha-tas
c5690e726e
Intellivision: update game DB to use correct hash entries and add some that were missing.
2021-11-21 16:39:10 -05:00
CasualPokePlayer
7c25241c4b
and so
2021-11-20 23:51:23 -08:00
CasualPokePlayer
72ad5c7b0b
GBC IR Emulation for GambatteLink
2021-11-20 23:51:23 -08:00
alyosha-tas
d9893b1d27
SG1000: add remaining hashes for 8KB adapter
2021-11-20 21:49:13 -05:00
alyosha-tas
792b91f821
SG1000: work on 8kb ram adapter
2021-11-20 21:15:41 -05:00
alyosha-tas
de1a312262
MSX: do some work on mappers
2021-11-17 15:27:54 -05:00
alyosha-tas
5f847fe55c
A2600 game db updates
2021-11-12 07:19:49 -05:00
alyosha-tas
edfa040b46
NESHawk give Jump II initial SRAM of 0xFF
2021-11-11 09:43:08 -05:00
PandaSRC
24a5544730
Add Artix to wrapper script
2021-11-11 11:28:37 +10:00
CasualPokePlayer
178e57a91b
update libstdc++, gambatte needs this; other cores which use this seem to still function fine
2021-11-03 19:20:09 -07:00
CasualPokePlayer
2b15fc958f
build here, update libgambatte bindings with new api and use it
2021-11-03 18:53:51 -07:00
CasualPokePlayer
463f9bf920
update gambatte
2021-11-03 18:42:04 -07:00
CasualPokePlayer
421c12f081
fix some other oopsies here
2021-11-03 18:12:05 -07:00
CasualPokePlayer
4c9d359a49
fix oopsies in nds stylus input display script
2021-11-03 18:04:07 -07:00
CasualPokePlayer
70cd0eab16
NDS Stylus Input Display script improvements and warnings
2021-11-03 17:59:25 -07:00
CasualPokePlayer
1ddbada5e4
NDS Lua Functions; update style input display to use them
2021-11-03 17:20:23 -07:00
CasualPokePlayer
600ee6c913
Squashed commit of the following:
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commit af7cadfce4b750f8b1b23476c281bd2dfe027225
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date: Tue Nov 2 22:43:21 2021 -0700
right, rename these too
commit e27197d18ad33af53729b1a57ee4a048189c41c4
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date: Tue Nov 2 22:40:42 2021 -0700
build
commit 1af068f11f553ade70999fb2c640ee98e054aa36
Author: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
Date: Tue Nov 2 22:37:28 2021 -0700
new way to do mic input for melonds
2021-11-02 22:54:36 -07:00
CasualPokePlayer
f5940e12e2
update octoshock to Mednafen 1.27.1 ( #2989 )
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* update octoshock to Mednafen 1.27.1
* oh right, gotta add in video changes too
2021-11-02 20:15:54 -07:00
CasualPokePlayer
463ef90fd2
build and comment this crap out (nice build error lol)
2021-10-29 23:07:34 -07:00
CasualPokePlayer
9138859bf5
am/pm flag fix?
2021-10-26 18:04:41 -07:00
CasualPokePlayer
41128abc37
[melonDS] Redo porting, waterbox style now ( #2945 )
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Co-authored-by: nattthebear <goyuken@gmail.com>
2021-10-24 21:40:23 +03:00