fix oopsies in nds stylus input display script

This commit is contained in:
CasualPokePlayer 2021-11-03 18:04:07 -07:00
parent 70cd0eab16
commit 4c9d359a49
1 changed files with 2 additions and 1 deletions

View File

@ -6,7 +6,8 @@ local dotColor = 'blue'
client.setwindowsize(client.getwindowsize()) -- assert a sane resolution
console.writeline("Window size must be at an integer scale for this script to work, this will be asserted now and for screen layout changes")
console.writeline("WARNING! Using a higher than support window size for your monitor may cause this script to fail! (e.g. 1980x1080 cannot go past 2x window size) Keep the window size to your resolution!"
console.writeline("WARNING! Using a higher than support window size for your monitor may cause this script to fail! (e.g. 1980x1080 cannot go past 2x window size)")
console.writeline("Keep the window size in the bounds of your resolution!")
local prevScreenLayout = nds.getscreenlayout()