zeromus
0a412f779e
setup some stylus control
2015-11-08 03:10:09 -06:00
zeromus
bce9b6f33d
fix rom drag&drop
2015-11-08 02:35:44 -06:00
zeromus
b745d5776a
tidy libretro core info and use recommended extensions
2015-11-07 19:59:10 -06:00
zeromus
70b7098cb8
fix rebooting of libretro cores, add CPU detection win32 hacks, add retro perf interface
2015-11-07 13:05:40 -06:00
zeromus
cbdf6a2acc
after i fix a regression from a couple of commits ago which broke multi-instance dlls (affecting only bsnes otherwise right now)
2015-11-07 12:05:26 -06:00
zeromus
5c16f8b107
fix some assorted bugs, and experiments with handling more environment calls
2015-11-07 02:29:04 -06:00
zeromus
7651f418fe
usably functional libretro player
2015-11-07 00:14:59 -06:00
Isotarge
02c04d0088
Fix forms.destroyall() and call it when lua console closes
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Fixes #454
2015-11-07 01:38:44 +10:30
adelikat
26f1c2c2ec
Cheat Dialog - fix issue #535 - domain list does not update when changing cores
2015-11-04 22:23:27 -05:00
zeromus
4942ae7905
CDL - revise UI
2015-11-04 02:08:11 -06:00
zeromus
c68fdc511b
CDL - fix snes games with no cartram
2015-11-03 23:59:42 -06:00
zeromus
fb7ed39944
change order of shutting down core vs tools so tools have a chance to unhook from the core before the core is disposed
2015-11-03 23:45:57 -06:00
zeromus
f3626b9605
snes CDL
2015-11-03 23:45:57 -06:00
zeromus
be4af1ec2f
when editing watches, populate the edit dialog with the actual memorydomain of the watch you're editing, instead of mainmemory
2015-11-03 03:24:25 -06:00
zeromus
27f2ad0f24
Revert "activate luaperks version of lua". Never mind, we no longer have evidence that we need this. We'll keep it stashed until we do.
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This reverts commit 75d5abbf71
.
2015-11-02 01:08:55 -06:00
zeromus
e74322b531
gitignore and cleanup
2015-11-02 00:33:17 -06:00
zeromus
75d5abbf71
activate luaperks version of lua
2015-11-02 00:28:38 -06:00
zeromus
3a61c850f3
add luaperks (cd, im, iuplua, luasockets) since our lua is customized and acts flaky with external dlls
2015-11-02 00:27:11 -06:00
zeromus
5ad6e95b3b
changelog
2015-11-01 21:31:27 -06:00
Hathor86
f70a2c8c6c
Merge from TASVideo
2015-11-01 22:01:19 +01:00
zeromus
1ce0437c3d
CDL - add .cdl file map to dialogbox display
2015-11-01 11:23:33 -06:00
zeromus
8497c25414
CDL - finish SMS memory maps, mostly
2015-11-01 10:44:36 -06:00
zeromus
642f965685
CDL - preliminary SMS support (only one mapper)
2015-10-30 00:00:57 -05:00
zeromus
70e0954f28
CDL - major refactor complete. muuuuch better.
2015-10-28 03:51:53 -05:00
zeromus
65c2387b0a
rename file
2015-10-27 20:20:08 -05:00
zeromus
6a042cc8ac
fiddle around with CDLog menu items
2015-10-27 19:49:13 -05:00
adelikat
400e4f4800
Add an empty ICodeDataLogger emulator service, make it a required service for CDL.cs
2015-10-27 19:03:56 -04:00
zeromus
17f73dc360
CDL - oops, forgot GPX z80 data reading
2015-10-27 16:46:29 -05:00
zeromus
35b6d8c1d6
CDL - support GPGX. still need to make enable toggle, to win back speed
2015-10-27 16:31:43 -05:00
zeromus
e8d307c33a
CDL - add consistency check to GB, fix probably bugs in varying cartram sizes, change GB memdomain from "Cart RAM" to "CartRAM" (hope this doesnt cause a problem)
2015-10-26 21:42:48 -05:00
zeromus
0ff0749191
add IMemoryDomains.Has
2015-10-26 21:41:43 -05:00
zeromus
e7d62296e8
CDL - move docs to wiki
2015-10-26 21:41:21 -05:00
zeromus
7cf79aae8c
CDL - add byte counter, fix bug resetting GB
2015-10-26 19:36:26 -05:00
zeromus
4bae60f52e
PCE - remove some console log noise
2015-10-26 19:27:01 -05:00
zeromus
fbe010a18d
CDL reorg
2015-10-26 19:24:20 -05:00
zeromus
10bbf6e9d0
implement GB CDL
2015-10-26 19:16:38 -05:00
zeromus
bef877365c
make CDL generic, and prep for GB CDL
2015-10-26 19:15:21 -05:00
zeromus
188bf5a6c6
fix #530 "AV Resizing shows black screen with PSX"
2015-10-25 16:06:50 -05:00
feos
ef07f8b0b0
tastudio: account for mouse speed when advancing/rewinding.
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this way you get farther if you right-scroll fast, and still navigate precisely otherwise.
2015-10-25 20:48:51 +03:00
feos
a4b3a57af2
tastudio: update RowCount before scrolling to frame.
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fixes loading a branch whose movie length is longer than current.
2015-10-25 20:24:33 +03:00
feos
19add0ec93
tastudio: save/load TasSession variables in .tasproj.
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right now only includes current frame and branch. current scroll is not needed as we GoToFrame anyway, current selection seems pointless.
2015-10-25 17:53:25 +03:00
zeromus
4fe51a1364
support custom AR selection in addition to custom exact-specified resolution
2015-10-25 02:15:59 -05:00
zeromus
84be5d211c
fix IndexOutOfRangeException in SNES Graphics Debugger #529
2015-10-24 18:04:35 -05:00
feos
855561ac19
tastudio: last preparation before new tasproject entry.
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old branch states won't load anymore, as they were part of common greenzone and were cut off. current states should still be compatible.
2015-10-24 17:17:33 +03:00
feos
fd2e6848f1
tastudio: tsm never actually uses currentBranch, so why should it have it?
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Revert "make sln version 2010 again." This reverts commit 48a59f1cef
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It's now known that to make newer .sln compatible to VS2010, one should install SP1.
2015-10-24 16:29:37 +03:00
feos
48a59f1cef
make sln version 2010 again.
2015-10-24 12:52:36 +03:00
feos
3f1a3907b5
tastudio: put branch states to a separate greenzone file.
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default scroll speed to 3.
2015-10-24 12:47:34 +03:00
zeromus
817f4360d3
bsnes is a dll once more. this is experimental--it may not work well, so I need to gather data. But I think it might work fine.
2015-10-24 03:06:47 -05:00
zeromus
1256419cc1
gitignore and cleanup
2015-10-24 03:03:39 -05:00
zeromus
18aeefb66a
add InstanceDll
2015-10-24 03:03:29 -05:00