Commit Graph

6402 Commits

Author SHA1 Message Date
adelikat 738c5b5bcc Start an Analog Range config widget in preparation of adding the ability for the user to select the N64 controller range on individual controllers 2014-05-17 03:13:02 +00:00
zeromus 8ba683f6bd remove requirement of shift-holding to doubleclick fullscreen toggle.. unless a zapper game is running. 2014-05-17 02:55:58 +00:00
adelikat 1895e15ea5 Create StatusStripEx similar to MenuStripEx and ToolStripEx to allow click through, and replace all our status bars with it 2014-05-17 00:42:28 +00:00
zeromus 19f3b1b1da here it is, fixed another way, for the record: float ranges can now support inverted senses. 2014-05-17 00:06:20 +00:00
goyuken 35b9746880 N64: set the analog keybinds for the Y axes to be flipped by default 2014-05-16 23:47:58 +00:00
adelikat 4f5e43f40c add Lua script that shows a target on screen for the zapper x,y 2014-05-16 22:55:11 +00:00
goyuken c87abe9503 fix analog axis names for xinput controllers 2014-05-16 14:43:56 +00:00
goyuken 5faa2de58c analog binds: support up to 50% deadzone. be warned; if you're using deadzones this big, it's likely that your controller is broken slop and nothing will make it feel good in play 2014-05-16 14:29:58 +00:00
adelikat f88640fddb N64 VirtualPad - when a movie is active show the previous frame's line on the analog control 2014-05-16 13:40:21 +00:00
adelikat f975e3da8b Toggle Fullscreen - change from double-click to shift+double-click 2014-05-16 12:49:19 +00:00
adelikat c702bc03f2 and that dialog needs CenterParent 2014-05-16 01:16:20 +00:00
adelikat 53644303ce put the quicknes icon on the quick nes graphics settings dialog 2014-05-16 01:11:09 +00:00
adelikat ac7ed11835 Fix mainform text property when you have a movie loaded and a rom not in the gamedb, this was a quick and dirty fix 2014-05-16 01:03:22 +00:00
adelikat cffa2dd6dc NES - Rip out controller settings stuff from Advanced movie settings 2014-05-16 00:53:10 +00:00
adelikat 0471ec197f NES - add a Controller Settings menu item only enabled on NEShawk and no movie active, has the same info as page 1 of advanced movie settings. Still todo: rip it out of advanced movie settings. Also un-interimed advanced movie settings and fixed up some better messages to user on some config dialog results 2014-05-16 00:24:40 +00:00
zeromus e4bf12ddf9 faster movie preloading 2014-05-16 00:12:08 +00:00
goyuken 0ec92e626e nes: make full_nes_palette.nes test work. colors still look a bit funky though 2014-05-15 23:25:49 +00:00
zeromus 1e4e675830 multicore scanning of movie files in movie play dialog. also take the BinarySavestateBase64Blob crap out of the properties listview, its useless information 2014-05-15 23:12:48 +00:00
goyuken 7cb2734b1d NES: controller stuff?? 2014-05-15 22:18:08 +00:00
adelikat ffb562235a Defaults for NES Paddle and Zappers, analog ones don't load though 2014-05-15 20:48:31 +00:00
adelikat 0fa33c7ca8 Fix N64 movie playback by removing a bogus defensive validation check that had bogus logic of ignoring input that didn't match the check. Bogus logic was bogus. 2014-05-15 18:48:41 +00:00
scepheo 0add712863 Removed one-use MaxHexValueFromMaxDigits function from StringHelpers.cs. 2014-05-15 15:12:30 +00:00
adelikat 4bcf217a99 another bot test 2014-05-15 14:35:19 +00:00
adelikat 56bcf1c056 bot testing 2014-05-15 14:31:17 +00:00
scepheo 12559588a3 Fixed indexing error on multi-byte RAM search. 2014-05-15 00:33:18 +00:00
adelikat 9414173a7c oops, and also make that previous commit cleaner 2014-05-15 00:00:02 +00:00
adelikat 2b89c32e4b Toggle Sound hotkey 2014-05-14 23:56:33 +00:00
adelikat 55b4dcd53c gui.text - remove hacks that attempt use window size. Better logic is to be pure client space, and let gui.drawText do anything else 2014-05-14 23:44:46 +00:00
adelikat 3ec27c502c Gui Options - Center parent 2014-05-14 22:28:24 +00:00
adelikat 438daacb2c N64 Video Plugin config - don't crash if user opens it before ever opening a n64 game 2014-05-14 22:17:50 +00:00
adelikat bf2ba0841a make recent n64 plugin UI logic I added be more clever 2014-05-14 22:04:47 +00:00
adelikat bec12f248a Refix N64 Video Plugin to allow it to open when the N64 core is not running. 2014-05-14 21:07:43 +00:00
goyuken 3405369d58 neshawk: fastererer 2014-05-14 15:46:16 +00:00
adelikat e51e8dead5 SNES - Make performance core the default 2014-05-14 12:47:36 +00:00
adelikat 578cc2c850 Front end for z64 rsp hle video plugin support 2014-05-14 02:29:59 +00:00
adelikat fa7b2ec441 N64 - add the rsp-z64-hlevideo plugin and add backend support for toggling between this and rsp-hle. Still todo: front end to set this 2014-05-14 01:50:36 +00:00
goyuken 3fa2b4629c NES: switch to quicknes palette as defaut 2014-05-13 23:26:39 +00:00
goyuken 9b0673daa7 add quicknes palette as an option for neshawk 2014-05-13 03:10:24 +00:00
goyuken 2c68aa81c6 gambatte: fix a few msvcisms and other warnings 2014-05-13 02:51:20 +00:00
adelikat 92f32c568c N64 - ok, one more round of cleanup! 2014-05-13 00:31:32 +00:00
adelikat b8ed3230e9 N64 - some code cleanup 2014-05-13 00:06:33 +00:00
adelikat d9f86aa8a1 N64 - don't be 0 x 0 video size on startup 2014-05-12 23:54:27 +00:00
adelikat d5c2271c55 Toolbox - don't show nes debugger in non-interim 2014-05-12 20:58:34 +00:00
adelikat 353fe15845 Ooops, fix crash when attempting to display the game name from a commit I made recently 2014-05-12 20:51:09 +00:00
goyuken 490a3dc3cf gameboy: support setting RTC initial time for TAS, and support chaining the RTC to the real clock for non-TAS. 2014-05-12 17:24:43 +00:00
goyuken 93b710e4ab gambatte: make RTC run at the correct 59.7fps instead of 60fps 2014-05-12 04:08:22 +00:00
adelikat f6243d919b on Mainform Text property - show filename if Game.Name is empty 2014-05-12 00:37:03 +00:00
adelikat 3373628edb Make quicknes the default 2014-05-12 00:19:00 +00:00
adelikat ec5414c9d8 If Quicknes throws an unsupported mapper exception, catch it and load in NesHawk instead 2014-05-12 00:14:45 +00:00
adelikat fd5c40d3f4 Virtual Pads - support Dual Gameboy pads, don't allow the switching of multiplayer unless the system has mutliplayer 2014-05-11 23:30:49 +00:00