alyosha-tas
173bb2a50f
A2600: Add special cases for games that turn off screen to do calculations
2018-06-09 21:15:26 -04:00
zeromus
795fb0b887
Merge pull request #1205 from Vilsol/master
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Resize unattended video if zoom factor >1
2018-06-03 22:04:49 -04:00
Frequency Modulation
136943b812
fixed some case-sensitivity issues ( #1163 )
2018-06-03 08:07:41 -04:00
Vilsol
db8b051b00
Resize unattended video if zoom factor >1
2018-06-02 23:18:45 +03:00
alyosha-tas
ccb1dcd7f5
GBHawk: improve Tilt controls
2018-05-28 13:14:40 -04:00
alyosha-tas
b480476932
Gambatte: Make initial colors grey scale
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Also make equal length frames false by default, fixes #1176
2018-05-26 11:54:01 -04:00
alyosha-tas
d6a9d69f7e
GBHawk: Fix Pinball Fantasies
2018-05-25 15:00:16 -04:00
nattthebear
e5516b45fb
Update tracelogger format in libbsnes
2018-05-23 17:07:44 -04:00
alyosha-tas
70961dd1fc
GBHawk: Fixes for Samurai Showdown
2018-05-23 15:59:38 -04:00
alyosha-tas
704356bea2
GBHawk: Bug Fixes
2018-05-23 14:27:22 -04:00
alyosha-tas
3291c773ee
GBHawk: Clean up window implementation
2018-05-23 10:07:59 -04:00
feos
20f10b9311
bsnes: remove embarrassing leftover empty space from trace log
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requires rebuilding
2018-05-21 22:25:34 +03:00
Scepheo
f3ea6fe025
Use generic interface type on MOS 6052X for talking to the emulator core ( #1189 )
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* Use generic interface type on MOS 6052X for talking to the emulator core
* Change CpuLink constructors to not use expression-bodies, to get the AppVeyor build to pass.
* Add comment explaining why IMOS6502XLink exists.
2018-05-20 23:18:53 +03:00
adelikat
e650f14d24
Lua functions docs to wiki - escape braces on optional params
2018-05-19 16:28:20 -05:00
nattthebear
ebd6408315
add h, v regs to snes regs list
2018-05-18 17:35:28 -04:00
alyosha-tas
2144195bb8
GBHawk: Clean up some unused variables
2018-05-16 15:50:07 -04:00
alyosha-tas
6f2ae8cbf2
GBHawk: Fix window timing
2018-05-15 20:44:20 -04:00
alyosha-tas
148f6d4332
GBHawk: Timer work
2018-05-15 15:50:33 -04:00
alyosha-tas
1b991de966
GBHawk: More Hlat bug work
2018-05-15 14:26:48 -04:00
alyosha-tas
a185f33487
Z80A: Add a WAIT state that can puase the CPU on reads / writes
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NOTE: a wait state is added automatically to IN/OUT reads / writes, but I don't know if this is already accounted for in the cycle timings, TODO.
2018-05-15 09:44:39 -04:00
alyosha-tas
258fef46d7
Gambatte: Fix states
2018-05-15 08:25:27 -04:00
alyosha-tas
073d36e40f
GBHawk: Fix Airaki
2018-05-12 18:33:11 -04:00
nattthebear
e8145af463
i hope this breaks something
2018-05-12 12:55:42 -04:00
alyosha-tas
38b84fce09
Gambatte: Recommit Halt changes (now with Gifvex's improvements too)
2018-05-12 12:21:15 -04:00
alyosha-tas
98ed9e7c42
Merge pull request #1172 from gifvex/gambatte-lua
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Gambatte x lua and fix #1159
2018-05-12 12:06:41 -04:00
alyosha-tas
c49c585029
Revert "Gambatte: Fix halt behaviour"
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This reverts commit efc35a5a0d
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2018-05-12 12:05:09 -04:00
alyosha-tas
3b778b873f
Remove errant ReadMe file.
2018-05-12 11:49:36 -04:00
alyosha-tas
efc35a5a0d
Gambatte: Fix halt behaviour
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Fixes #1187
2018-05-12 11:25:51 -04:00
alyosha-tas
942454e327
SMS/GG: Implement SMS compatibility mode for some games
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(Technically the screen is supposed to be modified too but not implementing yet)
2018-05-11 20:08:42 -04:00
alyosha-tas
0535223592
GG: Terminator needs SRAM for background display
2018-05-11 15:48:21 -04:00
alyosha-tas
678666ddf0
GBHawk: Fix a bug in I Flag check
2018-05-10 15:31:06 -04:00
feos
a0e5e0e593
tastudio: actually don't drop state above last edited frame
2018-05-10 20:32:44 +03:00
Asnivor
de00fbaf19
Merge branch 'master' of https://github.com/TASVideos/BizHawk.git
2018-05-10 10:42:44 +01:00
Asnivor
0d4418a1cc
ZXHawk: Disk Drive code tidy
2018-05-10 10:42:36 +01:00
alyosha-tas
da1d190cce
GBHawk: When windowing is active, start mode 3 earlier then usual (for pokemon yellow sync)
2018-05-09 22:18:10 -04:00
alyosha-tas
32f78cd311
GBHawk: Cleanup ppus
2018-05-09 20:05:53 -04:00
feos
056c24e4cf
tastudio: attempt to fix greenzone decay failing to drop states
2018-05-09 17:18:21 +03:00
Asnivor
66b7f37327
ZXHawk: +3 UPD WriteData command now partially implemented. Data is written to the disk object in memory (allowing castlevania SI to get ingame) but changes to the disk are not serialized in any savestates - #1158
2018-05-09 13:47:59 +01:00
Asnivor
2f513a3ed5
ZXHawk: Better SoundProviderMixer implementation
2018-05-09 11:33:39 +01:00
alyosha-tas
828dbba1a5
GBHawk: Rework CPU to poll INT at the correct time.
2018-05-08 21:47:35 -04:00
Asnivor
a679a8a7f2
ZXHawk: platformrates - more accuratey
2018-05-08 22:01:10 +01:00
Asnivor
f79e2853c0
ZXHawk: Added to PlatformFrameRates.cs
2018-05-08 21:57:19 +01:00
Asnivor
a4942f0fb8
ZXHawk: block index is now set to 0 when switching tapes - #1158
2018-05-08 21:29:01 +01:00
Asnivor
45c37ddc47
ZXHawk: Removed IO port contention for now (this fixes the slow beeper music problem). Will re-implement properly later - #1158
2018-05-08 20:37:47 +01:00
Asnivor
9c800cf133
ZXHawk: Buzzer/Beeper implementation now use BlipBuffer - #1158
2018-05-08 20:23:02 +01:00
alyosha-tas
a21a11b70e
GBCHawk: fix window timing to match console behaviour
2018-05-06 21:29:25 -04:00
Dan B (Narry)
43f2435737
Filter out forward slashes in FileSystemSafeName to fix games such as "Super Mario Bros. / Duck Hunt". Fixes #1088
2018-05-06 16:44:28 -04:00
alyosha-tas
c9898c452a
GBHawk audio: Fix wave sampling in pokemon yellow
2018-05-04 17:52:10 -04:00
alyosha-tas
b3647c6e05
GBCHawk: adjust PPU
2018-05-04 15:45:18 -04:00
alyosha-tas
e29b741bd4
GBCHawk: Halt test rom work, ppu still needs re-work
2018-05-03 21:26:33 -04:00