adelikat
c49e51d03f
When converting a movie to a tasproj, properly capture whether it starts from savestate and make the appropriate marker
2014-10-25 15:47:15 +00:00
adelikat
7be7f3aba6
Fix putting sync settings into movies for some cores, broken by the change to ISettable
2014-10-23 22:30:47 +00:00
adelikat
53fa3b9ada
Tastudio - fix crashing after using Export to Bk2, running out of memory on export though, a definite concern now
2014-10-23 01:32:27 +00:00
scepheo
28f21e1775
Lua:
...
- LoadState through Lua isn't counted for movie RerecordCount.
- Added movie.setrerecordcount and movie.getrerecordcount for people who really want to count their bot loadstates.
2014-10-20 20:31:31 +00:00
adelikat
d0aee55059
Tastudio - a bit of simplifying some code
2014-10-20 19:04:59 +00:00
adelikat
3593588d5f
InputRoll - ColunReorder event handler, Tastudio - subscribe to this event handler and flag changes to the movie (since this information is saved into the tasproj file)
2014-10-19 14:46:01 +00:00
adelikat
eb28732087
when setting IMovie.SyncSettingsJson, simply do not set it if the core is not an ISettable, rather than throwing an exception
2014-10-19 01:39:43 +00:00
jlennox
a64017366c
Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
2014-10-19 01:22:47 +00:00
jlennox
01a994fe9c
Break IDebuggable off from IEmulator
2014-10-18 22:13:25 +00:00
adelikat
d6b4ce6dfe
A fix to RunQueuedMovie, this doesn't seem to cause regressions, and I don't that the old code was behaving incorrectly, but the code was definitely wrong, and this is correct
2014-10-18 20:55:10 +00:00
adelikat
ceb79a4c26
Tastudio - make a new project called default.tasproj rather than gamename, only use gamename when suggesting a movie in a Open/SaveFileDialog
2014-10-18 15:50:12 +00:00
adelikat
e1b0544668
TasMovie - fix stop movie, if there were no changes to the movie file it was IGNORING the request to stop, that was bad and was the cause of various subtle oddities
2014-10-18 15:17:49 +00:00
adelikat
305dea53ab
Tastudio - a dialog to change the default "greenzone" settings
2014-10-18 01:01:45 +00:00
adelikat
48eb40449c
Make TasStateManagerSettings use default values from the config, next step: a ui to change the config values
2014-10-17 22:47:30 +00:00
adelikat
f930622b5e
Move TasStateManagerSettings to its own file
2014-10-17 22:39:40 +00:00
adelikat
fe9dade094
tasmovie - don't capture information on GetInputLogEntry(), that is code that should have been been whaked when refactoring Everything ot UseGetInputState() instead. Still todo: get rid of this method alltogether
2014-10-16 23:11:29 +00:00
adelikat
e58e911d7e
Tastudio - when emuhawk is playing back frames, we must be logging lag and savestates in tasmovie if we do not have the information! This fixes a number of "spooky" bugs I've been finding!
2014-10-16 23:05:59 +00:00
adelikat
b87177a0b5
Tastudio - implement the "Empty new Marker notes" menu item
2014-10-15 16:09:14 +00:00
adelikat
5436a7d24e
BinarySavestates - add a HasLump() method, and use it to check for clientsettings in tasproj since it may or may not have it
2014-10-15 15:55:41 +00:00
adelikat
3be3264d60
TasStateManager - make frequency based on savestate size, formula should be tinkered with to get best results on all platforms, also dont' ever capture frame 0 on savestate-anchored movies since the anchor will be returned when 0 is requested
2014-10-15 15:47:04 +00:00
adelikat
fc311c12e9
Tastudio - never remove the frame 0 savestate in non-savestate-anchored movies
2014-10-15 15:23:48 +00:00
adelikat
e6cec0f52f
Tastudio - Saving and loading of column info to the .tasproj file, loading is still problematic because it is being whacked by code that rebuilds the columns later, need to unspeghettify some things
2014-10-14 18:09:30 +00:00
adelikat
ce58f0e803
Tastudio/TasMovie - simplify some more code
2014-10-14 13:31:14 +00:00
adelikat
a639cfd275
remove some code in tasmovie that isn't necessary now
2014-10-14 13:24:15 +00:00
adelikat
9304283c03
Remove some unused config variables
2014-10-14 12:53:54 +00:00
goyuken
79f36198e9
play around with 7z a bit
2014-10-13 05:08:34 +00:00
goyuken
4539819156
internal improvements to 7z savestate writer
2014-10-12 04:57:49 +00:00
goyuken
4ee816e8bc
code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do
2014-10-12 04:24:31 +00:00
zeromus
4eeb48db13
block the use of the input stream length property by unmanaged 7z code. I think it was only using it for progress reporting.
2014-10-12 02:49:02 +00:00
zeromus
0303871ac5
sevenzipsharp - remove broken code which was requiring input streams to be seekable so that it could get their length so that it could produce a percent-based progress report
2014-10-11 21:26:39 +00:00
adelikat
2fb986715e
tastudio - implement follow cursor
2014-10-11 19:43:05 +00:00
goyuken
a09c488f5b
add infrastructure to use alternate zipping libraries in savestate. use DotNetZip for some speedupzzzzzzzzzzzz
2014-10-09 23:39:13 +00:00
goyuken
277b277c2e
benchmark savestate time to console
2014-10-09 01:49:44 +00:00
zeromus
45f7317b58
add exit program hotkey
2014-10-07 01:20:48 +00:00
goyuken
c0beeb50b1
add atari lynx to pathconfig
2014-10-07 00:40:16 +00:00
adelikat
99e6b7ce27
Tastudio - for devleoper builds add a Greenzone Integrity Check menu item, runs through the movie and verifies the greenzone states are identical to the data gathered from emulating and replaying the movie and savestating
2014-10-05 14:11:30 +00:00
adelikat
cfff19b808
TasStateManager - add an InitialState property, not used yet and has limited value, but might help with clarity
2014-10-05 12:59:12 +00:00
adelikat
fda36d349d
a fix to the fix of last commit
2014-10-02 23:50:50 +00:00
adelikat
d0970c5ba4
fix last commit
2014-10-02 23:19:37 +00:00
adelikat
535ba7dc4a
TasStateManager - don't delete frame 0 greenzone, todo: refactor to store this (for non-savestate anchored movies) separately
2014-10-02 23:10:36 +00:00
adelikat
4addd7fcbc
Tastudio - implement a Clear Greenzone menu item
2014-10-02 22:58:36 +00:00
adelikat
adf07367ad
Support lynx .mcm importing, however it appears there are sync differences in the lynx cores
2014-09-29 22:39:06 +00:00
adelikat
f4d3b70469
Ram Watch - fix issue with stale memory domains when rebooting a core, some cores were unaffected, cores like atari 2600 were affected by this bug
2014-09-28 16:39:53 +00:00
adelikat
e00801d6f3
tasmovie - only save when stopping if there are changes
2014-09-27 23:56:23 +00:00
adelikat
734b8338bc
Fix always getting a "movie was written to disk" message when stopping a movie, will now only say so if it actually was saved to disk
2014-09-27 23:44:59 +00:00
adelikat
1dc789eb02
Ram Tools - support poking frozen values, fixes issue 266
2014-09-27 21:52:15 +00:00
adelikat
da7cb4ec59
when loading a movie, gracefully handle a movie/rom system id mismatch
2014-09-27 15:49:39 +00:00
adelikat
624ad32d4e
Tastudio - fix some go to frame logic, but probably broke stuff too
2014-09-22 23:24:34 +00:00
adelikat
ea3f86c11e
Tastudio - Fix some erroneous StateManager logic
2014-09-22 22:52:34 +00:00
adelikat
0ef72d3ab2
Tastudio - fix a bug in tastatemanager
2014-09-22 14:44:32 +00:00
adelikat
8b212da594
tastudio/lua - implement tastudio.getmarker(), tastudio.setmarker(), and tastudio.removemarker()
2014-09-21 15:17:29 +00:00
adelikat
538c4632af
Add a LuaLibraryAttributes attribute to lua libraries with a Released property, only register libraries that are released except in Developer Builds, set tastudio library Released flag to false
2014-09-20 01:00:50 +00:00
adelikat
b3fffa99d3
Fix a bug in movie recording when the movie end action of "record" is picked, in that case, switching to record after a movie finishes was eating a frame
2014-09-18 22:54:15 +00:00
zeromus
81e1cfe549
satisfy my own comment about the " C "
2014-09-14 18:01:20 +00:00
zeromus
8447c46761
fix UDRL mutex. fixes issue #264
2014-09-14 01:43:42 +00:00
zeromus
7e3144fd07
support custom AR and display client size while resizing. fixes Issue #251 .
2014-09-14 00:51:30 +00:00
adelikat
1efaa896bc
Add a N64 TAS profile in the profile config, has identical settings to TAS but also the Frame Advance skips Lag Frames option set to true
2014-09-13 01:21:55 +00:00
zeromus
2c8295ba76
Fix bug with core inventory launching n64 core with data that romgame had mangled in cases. todo: delete romgame.
2014-09-12 01:02:09 +00:00
zeromus
87e9d235f6
make some effort to support memdomain of full 32bits size, and use it for n64 system bus. make sure to check that its disabled in ramsearch engine and in hex editor. we could probably fix it to work in hex editor later.
2014-09-09 21:34:41 +00:00
adelikat
a85b1d58a1
Don't bomb out when a core throws an exception on loadstate, still todo: bubble the error message up, instead of just telling them there was an error
2014-09-07 15:17:47 +00:00
zeromus
ea1387c339
fix signed comparisons probably broken by last commit
2014-09-07 06:33:21 +00:00
zeromus
c829183fa7
fix handling of sign extension and longs in ramsearch engine. fixes observed misbehaviours in n64 ramsearching. not tested real well, but definitely a needed improvement
2014-09-07 06:17:10 +00:00
adelikat
d003be9cda
remove some todos, I decided not to do any of them, it is too pedantic to do them
2014-09-01 19:07:05 +00:00
adelikat
5ba74c631c
Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup
2014-09-01 18:43:41 +00:00
scepheo
a1a73a2fef
Fixed the core detection when playing back a NES/SNES movie.
2014-08-30 19:20:09 +00:00
adelikat
e6d6dc7e51
Tastudio - more go to frame stuff
2014-08-30 00:40:53 +00:00
adelikat
16aabb1a4a
remove an unused config variable
2014-08-29 12:39:06 +00:00
adelikat
c7949501b2
Tastudio - proof of concept for cachine the input state during a screen refresh. A huge speed up here, about 400-500%. Implementation is a bit sloppy but works
2014-08-29 02:58:52 +00:00
adelikat
86fc66820c
Oops
2014-08-29 02:40:45 +00:00
adelikat
c033b26ad0
TasMovie - don't create a Bk2MnemonicConstants object everytime a display value is requested, gives a modest speed up to tastudio performance
2014-08-29 01:59:08 +00:00
adelikat
bbc84471d8
TasStateManager - capture every other frame for now
2014-08-27 20:43:45 +00:00
adelikat
ed6aeeba45
TasStateManager - yes we want to clear
2014-08-25 22:04:05 +00:00
adelikat
3aec45448c
TasMovie - TasStateManager - pre-allocate the SortedDictionary size based on state size and memory usage capacity. Fixes the problem of performance grinding to a halt as the movie frame count increases
2014-08-24 22:50:21 +00:00
goyuken
63b533f15c
tasstatemanager: fix out of memory on save
2014-08-24 21:53:48 +00:00
goyuken
aab2a17947
tasstatemanagerstuff
2014-08-24 21:29:51 +00:00
adelikat
1d5cd2eb6d
oops, nevermind
2014-08-24 20:30:56 +00:00
adelikat
2a98534fe4
TasMovie - optimize greenzone adding, no longer gets slower and slower as frame count increases
2014-08-24 20:28:46 +00:00
adelikat
06605346e0
FIx a nasty bug in bk2 and tasmovie that was saving a movie even if it was inactive
2014-08-24 18:07:14 +00:00
goyuken
728a6cf1e7
fix FDS and maybe CGB load fail switch, which were broken because i broke them
2014-08-24 17:25:29 +00:00
adelikat
24bb942dd1
if TasMovie constructors (a hacky way for now)
2014-08-24 15:07:27 +00:00
kylelyk
4455d5deac
Editing Markers now is managed by TasMovie as a change to the movie file. Fixed bugs to do with adding and deleting markers.
2014-08-24 14:41:56 +00:00
adelikat
7baa960b4b
Fix warning in rom loader
2014-08-24 14:12:31 +00:00
goyuken
805ff14cc0
(i didn't spot this typo at first because of other typos stopping the build)
2014-08-23 19:20:16 +00:00
goyuken
1d383a62cc
romloader stuffs, nag me if it breaks anything, i don't think it breaks anything
2014-08-23 19:06:37 +00:00
kylelyk
b66db36046
Dialog Title now has a asterisk at the end if the movie has pending changes to be saved. Added UI functionality for Auto-pause At End of Movie; does work yet.
2014-08-23 18:02:02 +00:00
kylelyk
6fa3cf4d28
Inserting frames in TAStudio now inserts before FirstSelectedIndex like FCEUX and most other programs with insertion options.
2014-08-23 02:06:56 +00:00
kylelyk
25b512a9c7
Quick add to subversion.
2014-08-23 01:28:04 +00:00
kylelyk
92bdba7938
GreenzoneSettings.MaxStatesInCapacity is now updated at dialog load and is a integer instead of a decimal.
2014-08-22 17:04:31 +00:00
kylelyk
17489f6175
Added Name property to Bk2Movie, fixed off-by-one in greenzone truncation, TAStudio displays name of movie in dialog title.
2014-08-22 02:56:27 +00:00
kylelyk
9bcb5f835a
Fixed unable to edit subtitles while TAStudio is open.
2014-08-22 00:31:41 +00:00
kylelyk
464cde5efa
Fixed crash on copy rows in TAStudio. Replaced spaces with tabs in previous commits.
2014-08-21 22:53:03 +00:00
kylelyk
1b85a89b66
Markers on frames to be truncated are now deleted like in TAS Editor.
2014-08-21 21:24:25 +00:00
kylelyk
26c65d727d
Fixed TAStudio crashing on truncating movie in greenzone.
2014-08-21 18:45:14 +00:00
adelikat
82b249b28c
more accurate fps numbers for genesis
2014-08-21 17:41:59 +00:00
adelikat
ddaf0cce04
Add gens frame rates to PlayformFrameRates, todo: Nag natt to put in more precise values than just 60 and 50
2014-08-21 15:32:19 +00:00
goyuken
e94d1f7345
issue 252 is fix
2014-08-19 00:59:02 +00:00
goyuken
7afabc4a06
mnemonic stuff
2014-08-18 02:38:11 +00:00
adelikat
9d053eac4e
Fix multitrack recording
2014-08-17 16:29:39 +00:00
adelikat
95bdfaba42
ugh, oops
2014-08-17 16:00:46 +00:00
adelikat
602b47deba
More multitrack reorg
2014-08-17 15:45:04 +00:00