alyosha-tas
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097bbee267
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Fix Lightgun reading an undefined pixel color
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2016-12-07 21:47:04 -05:00 |
nattthebear
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25dfe00203
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nes: vs lightgun stuff. hogan's alley seems to do something now
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2016-11-11 18:42:44 -05:00 |
alyosha-tas
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18d8baa65d
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Add files via upload
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2016-10-23 20:50:06 -04:00 |
alyosha-tas
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d0b57a02ca
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Update for accuracy
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2016-10-16 17:27:52 -04:00 |
alyosha-tas
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663aded7b2
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Pass a few more tests
and fix a few regressions
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2016-07-01 22:31:06 -04:00 |
alyosha-tas
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27c4bac062
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ppu open bus emulation
ppu_open_bus - passes
cpu_dummy_writes_ppumem - passes
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2016-06-21 17:14:46 -04:00 |
alyosha-tas
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ec27890aba
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Improve DMC DMA timing wtih RDY
passes dpcmletterbox
Far more accurate but still needs to interact correctly with OAM DMA
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2016-06-21 09:20:52 -04:00 |
alyosha-tas
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8dca88b779
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obj overflow timing
now passes all 5 of blargg's sprtie overflow tests
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2016-06-13 08:22:14 -04:00 |
adelikat
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9f6c0ca695
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NES - remove the partial class closure on the PPU object files
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2015-01-17 21:09:33 +00:00 |
adelikat
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3b2c00cf39
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NES - remove a bit more partial class as namespace abuse
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2015-01-17 21:02:59 +00:00 |
zeromus
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92243cd393
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neshawk - add PPU reset to soft reset, to fix #327
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2014-11-30 05:02:12 +00:00 |
goyuken
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53d3abb4f6
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NES: Zapper: fix up the light detection formula a bit. the real thing is hopelessly dependent on a bazillion analog factors with wide environmental variability...
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2014-04-16 21:04:07 +00:00 |
goyuken
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47b1e3ae49
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I AM MASTER OVER DOG
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2014-04-16 02:11:22 +00:00 |
goyuken
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b2eef124e2
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nes: controller infrastructure
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2014-03-05 04:08:24 +00:00 |
goyuken
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3ffde6b88a
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NES: rework controller infrastructure. zappers and such will be coming soon now
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2014-02-28 04:05:36 +00:00 |
adelikat
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7e45f13282
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Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
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2013-11-15 14:05:47 +00:00 |