Commit Graph

2146 Commits

Author SHA1 Message Date
adelikat e1bb93971a use expression body in various places 2020-02-25 15:14:14 -06:00
Devon R 0f7d292101
Fix an InvalidCastException being thrown when a double is unboxed as a float (#1863) 2020-02-25 11:33:28 -06:00
alyosha-tas 961f682cdc SubGBHawk: misc. movie stuff 2020-02-23 19:20:49 -05:00
alyosha-tas f0692111d7 SubGBHawk: add 2020-02-23 09:54:42 -05:00
YoshiRulz 2b8c0edcc2
Reorganise *.props 2020-02-23 06:17:35 +10:00
adelikat c3811721c2 delete unused KeyTurbo.cs and misc small cleanups to InputAdapters 2020-02-22 12:44:03 -06:00
adelikat 5386b8b18c Client.Common cleanups - mostly using higher language features 2020-02-22 12:29:12 -06:00
YoshiRulz 9829fd699b Unify helpers for generating file extension lists (for open/save) 2020-02-20 21:59:20 +00:00
YoshiRulz f71cc532a8
Misc. cleanups 2020-02-21 07:05:13 +10:00
YoshiRulz 4d4496af0d
Remove WinForms dependency from BizHawk.Client.Common (used in ApiHawk) 2020-02-19 04:13:37 +10:00
YoshiRulz 3afcf416e8
Follow attribute class best practices, cleanup docs on attributes 2020-02-19 03:54:50 +10:00
James Groom 46a4d8ffa9
Retargetting non-executable projects to .NET Standard (#1801)
* Retarget BizHawk.Emulation.* to .NET Standard 2.0

* Retarget BizHawk.Bizware.BizwareGL to .NET Standard 2.0

In practice this mostly involves moving classes to BizHawk.Client.EmuHawk.
2020-02-18 10:31:49 -06:00
adelikat 4b50ea36e1 remove MemDomain CanPoke() extension method now that all it does is check the Writable flag which is better named and more conscise 2020-02-15 12:37:39 -06:00
adelikat 656f2b814e Move IEmulator extensions to the Emulation.Common namespace, the intent is that these are used and serve as built in functionality, so it's overly tedious to when most situations require both Common and an additional extensions namespace 2020-02-15 12:33:15 -06:00
adelikat 4b7a7dd293
Make Binary states default and Textstates opt-in for cores (#1848)
* Rewind & State config - remove the default option

* remove the savestate type of default, not that this is a breaking config change for anyone that had specifically set savestates to text

* remove BinaryStatesPreferred from IStatable and use config setting when starting movies from "Now" in record movie dialog

* remove BinaryStatesPreferred from cores

* make text savestates an extension method off of IStatable and an inteface ITextStatable it uses if the core implements it. This will allow cores to opt in to text states if desired

* make cores with actual text savestate impleemntations get ITextStatable, remove text state logic from cores that just have a binary as as text implementation
2020-02-15 10:22:26 -06:00
zeromus 4617476bcd SharpCompressArchiveHandler: throw fewer exceptions 2020-02-09 23:27:09 -05:00
adelikat d7f97b1539 actually delete things instead of removing them from the project 2020-02-08 13:09:27 -06:00
feos 8b59754349 warn about mismatching cycle counts for gambatte 2020-02-08 20:02:00 +03:00
adelikat f43d7c5b1b MovieSession - add a PopupMessage method, will be used later 2020-02-08 10:50:05 -06:00
adelikat 4fed717858 some cleanup of RomLoader.cs 2020-02-08 10:46:46 -06:00
feos 08ee1c8170 show proper movie length for cycle based timing (gambatte) 2020-02-08 15:36:21 +03:00
alyosha-tas 75ead6e3c4 GBHawk: put CGB flag into bk2 for proper parsing 2020-02-07 07:40:33 -05:00
YoshiRulz c0fcd01b69
Yet more work on AutoGenConfig 2020-02-06 05:19:40 +10:00
adelikat e770047eef profile config - rip out code for the custom profile that never got implemented 2020-02-03 17:51:07 -06:00
YoshiRulz fd06504882
More work on AutoGenConfig 2020-02-03 06:14:09 +10:00
adelikat 6990b6f51f when loading GB/GBC movies, store the core and auto-switch between gamebatte and gbHawk, fixes #1805 2020-02-02 12:27:45 -06:00
adelikat 880f584674 cleanup variable naming in IMovieSession 2020-02-02 12:19:41 -06:00
adelikat 45221eb0ad do non-timeline movie state logic after the core is loaded, fixes input display when loading a state in read-only mode, which has been broken since 2014 2020-02-02 11:52:05 -06:00
adelikat 4c9ebf6ed4 MovieSession - rename hacky step 1 and 2 to meaningful names 2020-02-02 11:39:54 -06:00
adelikat 8f7b0aaac9 Movie Session - move some logic out of hacky step 1 and into hacky step 2 2020-02-02 11:38:12 -06:00
adelikat 8c99e87867 MovieSession - cleanup 2020-02-02 11:06:30 -06:00
adelikat 32f638107d delete unused code in MovieSession 2020-02-02 11:04:29 -06:00
adelikat 226c4b32ac Fix Movie.IsPlayingOrRecording() - fixes input dsiplay during record mode, as well as a lot of other things probably, partially addresses #1802, replay mode still broken and has been for a few releases now 2020-02-01 17:25:36 -06:00
adelikat b3cc55080f Ram Search - use SignExtendAsNeeded in more places, fixes #1819 2020-02-01 16:41:28 -06:00
YoshiRulz 593e1ef97d
Refactor external tool attributes 2020-02-01 01:54:23 +10:00
zeromus 3143c38b7d fix lua bit.arshift (fixes #1825) 2020-01-31 00:36:01 -05:00
YoshiRulz 1fdb7a6fe2
Allow external tools to have any namespace / class name if annotated
This change is more convenient at the cost of a little duplicate code in
ToolManager. The annotation is [ExternalToolEntryPointForm], and having no more
than one such class per assembly is enforced.
2020-01-30 23:41:52 +10:00
YoshiRulz eab44d2d94
Add hack to EmuApi, add WIP external tool AutoGenConfig 2020-01-30 22:41:50 +10:00
adelikat e6e1962b54
Convert SMS settings to use GenericCoreConfig (#1816)
* refactor Sms settings including naming conventions and fix a typo, breaks configs with SMS settings already saved

* convert SMS controller type setting to an enum

* convert SMS Region setting to an enum

* Move SMS display type setting to an enum

* convert sms settings to properties

* SMS - wire up generic core config to a settings menu item

* remove some SMS menu items that are redundant to generic settings config

* remove more SMS menu items that are now redundant to generic core config

* remove more redundant SMS settinsg including SMSGraphicsConfig dialog, add descriptions and display names to SMS settings objects
2020-01-26 12:56:54 -06:00
adelikat 45e0abe39d convert Config.cs from fields to properties 2020-01-25 12:35:33 -06:00
adelikat 90e1a89516 rename config variable to match type name 2020-01-25 11:44:58 -06:00
adelikat 6527b98476 TasSTateManager - at least consolidate the Global usage problem, until there's a solution to be found 2020-01-25 11:40:43 -06:00
adelikat 3ce88eaa3b pass config settings into TasSTateManager instead of using Global.Config, now TasMovie incorreclty uses Global.Config, but that's a step 2020-01-25 11:35:33 -06:00
adelikat 763d5870f2 move some lua console settings from config to console with ConfigPersist 2020-01-25 11:21:38 -06:00
adelikat 14b6efec57 PathEntry - some cleanups 2020-01-25 11:12:10 -06:00
adelikat 73ba93663a cleanup MessagePosition.cs 2020-01-25 11:07:35 -06:00
adelikat 323c0edcd9 rename config file to match class 2020-01-25 11:06:05 -06:00
adelikat ef13754f79 consistent variable naming in config.cs 2020-01-25 10:57:39 -06:00
YoshiRulz f061e4f876
Enable SA1209 and fix noncompliance
"Using alias directives should be placed after other using directives"
2020-01-25 19:37:24 +10:00
YoshiRulz b80dd2fab7
Enable SA1113 and fix noncompliance
"Comma should be on the same line as previous parameter"
2020-01-25 18:06:50 +10:00