convert Config.cs from fields to properties
This commit is contained in:
parent
90e1a89516
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@ -28,7 +28,7 @@ namespace BizHawk.Client.Common
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}
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// Core preference for generic file extension, key: file extension, value: a systemID or empty if no preference
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public Dictionary<string, string> PreferredPlatformsForExtensions = new Dictionary<string, string>
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public Dictionary<string, string> PreferredPlatformsForExtensions { get; set; } = new Dictionary<string, string>
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{
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[".bin"] = "",
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[".rom"] = "",
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@ -38,150 +38,152 @@ namespace BizHawk.Client.Common
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};
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// Path Settings ************************************/
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public bool UseRecentForRoms = false;
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public string LastRomPath = ".";
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public PathEntryCollection PathEntries = new PathEntryCollection();
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public bool UseRecentForRoms { get; set; }
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public string LastRomPath { get; set; } = ".";
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public PathEntryCollection PathEntries { get; set; } = new PathEntryCollection();
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// BIOS Paths
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public Dictionary<string, string> FirmwareUserSpecifications = new Dictionary<string, string>(); // key: sysid+firmwareId; value: absolute path
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// key: sysId+firmwareId; value: absolute path
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public Dictionary<string, string> FirmwareUserSpecifications { get; set; } = new Dictionary<string, string>();
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// General Client Settings
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public int InputHotkeyOverrideOptions = 0;
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public bool StackOSDMessages = true;
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public int InputHotkeyOverrideOptions { get; set; }
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public bool StackOSDMessages { get; set; } = true;
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public ZoomFactors TargetZoomFactors = new ZoomFactors();
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public ZoomFactors TargetZoomFactors { get; set; } = new ZoomFactors();
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public int TargetScanlineFilterIntensity = 128; // choose between 0 and 256
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public int TargetDisplayFilter = 0;
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public int DispFinalFilter = 0; // None
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public string DispUserFilterPath = "";
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public RecentFiles RecentRoms = new RecentFiles(10);
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public bool PauseWhenMenuActivated = true;
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public bool SaveWindowPosition = true;
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public bool StartPaused = false;
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public bool StartFullscreen = false;
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public int MainWndx = -1; // Negative numbers will be ignored
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public int MainWndy = -1;
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public bool RunInBackground = true;
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public bool AcceptBackgroundInput = false;
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public bool AcceptBackgroundInputControllerOnly = false;
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public bool HandleAlternateKeyboardLayouts = false;
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public bool SingleInstanceMode = false;
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public bool AllowUdlr = false;
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public bool ForbidUdlr = false;
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public bool ShowContextMenu = true;
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public bool EnableBackupMovies = true;
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public bool MoviesOnDisk = false;
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public bool MoviesInAwe = false;
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public bool HotkeyConfigAutoTab = true;
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public bool InputConfigAutoTab = true;
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public bool BackupSavestates = true;
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public bool SaveScreenshotWithStates = true;
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public int BigScreenshotSize = 128 * 1024;
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public bool NoLowResLargeScreenshotWithStates = false;
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public int AutofireOn = 1;
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public int AutofireOff = 1;
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public bool AutofireLagFrames = true;
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public int SaveSlot = 0; // currently selected savestate slot
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public bool AutoLoadLastSaveSlot = false;
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public bool SkipLagFrame = false;
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public bool SuppressAskSave = false;
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public bool AviCaptureOsd = false;
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public bool ScreenshotCaptureOsd = false;
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public bool FirstBoot = true;
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public bool UpdateAutoCheckEnabled = false;
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public DateTime? UpdateLastCheckTimeUtc = null;
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public string UpdateLatestVersion = "";
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public string UpdateIgnoreVersion = "";
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public bool SkipOutdatedOsCheck = false;
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// choose between 0 and 256
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public int TargetScanlineFilterIntensity { get; set; } = 128;
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public int TargetDisplayFilter { get; set; }
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public int DispFinalFilter { get; set; } = 0; // None
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public string DispUserFilterPath { get; set; } = "";
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public RecentFiles RecentRoms { get; set; } = new RecentFiles(10);
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public bool PauseWhenMenuActivated { get; set; } = true;
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public bool SaveWindowPosition { get; set; } = true;
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public bool StartPaused { get; set; }
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public bool StartFullscreen { get; set; }
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public int MainWndx { get; set; } = -1; // Negative numbers will be ignored
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public int MainWndy { get; set; } = -1;
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public bool RunInBackground { get; set; } = true;
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public bool AcceptBackgroundInput { get; set; }
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public bool AcceptBackgroundInputControllerOnly { get; set; }
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public bool HandleAlternateKeyboardLayouts { get; set; }
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public bool SingleInstanceMode { get; set; }
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public bool AllowUdlr { get; set; }
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public bool ForbidUdlr { get; set; }
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public bool ShowContextMenu { get; set; } = true;
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public bool EnableBackupMovies { get; set; } = true;
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public bool MoviesOnDisk { get; set; }
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public bool MoviesInAwe { get; set; }
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public bool HotkeyConfigAutoTab { get; set; } = true;
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public bool InputConfigAutoTab { get; set; } = true;
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public bool BackupSavestates { get; set; } = true;
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public bool SaveScreenshotWithStates { get; set; } = true;
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public int BigScreenshotSize { get; set; } = 128 * 1024;
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public bool NoLowResLargeScreenshotWithStates { get; set; }
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public int AutofireOn { get; set; } = 1;
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public int AutofireOff { get; set; } = 1;
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public bool AutofireLagFrames { get; set; } = true;
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public int SaveSlot { get; set; } // currently selected savestate slot
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public bool AutoLoadLastSaveSlot { get; set; }
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public bool SkipLagFrame { get; set; }
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public bool SuppressAskSave { get; set; }
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public bool AviCaptureOsd { get; set; }
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public bool ScreenshotCaptureOsd { get; set; }
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public bool FirstBoot { get; set; } = true;
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public bool UpdateAutoCheckEnabled { get; set; }
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public DateTime? UpdateLastCheckTimeUtc { get; set; }
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public string UpdateLatestVersion { get; set; } = "";
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public string UpdateIgnoreVersion { get; set; } = "";
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public bool SkipOutdatedOsCheck { get; set; }
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/// <summary>
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/// Makes a .bak file before any saveram-writing operation (could be extended to make timestamped backups)
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/// </summary>
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public bool BackupSaveram = true;
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public bool BackupSaveram { get; set; } = true;
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/// <summary>
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/// Whether to make AutoSave files at periodic intervals
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/// </summary>
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public bool AutosaveSaveRAM;
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public bool AutosaveSaveRAM { get; set; }
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/// <summary>
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/// Intervals at which to make AutoSave files
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/// </summary>
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public int FlushSaveRamFrames;
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public int FlushSaveRamFrames { get; set; }
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/// <remarks>Don't rename this without changing <c>BizHawk.Client.EmuHawk.Program.CurrentDomain_AssemblyResolve</c></remarks>
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public ELuaEngine LuaEngine = ELuaEngine.LuaPlusLuaInterface;
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public ELuaEngine LuaEngine { get; set; } = ELuaEngine.LuaPlusLuaInterface;
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public bool TurboSeek { get; set; }
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public MovieEndAction MovieEndAction = MovieEndAction.Finish;
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public MovieEndAction MovieEndAction { get; set; } = MovieEndAction.Finish;
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public ClientProfile SelectedProfile = ClientProfile.Unknown;
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public ClientProfile SelectedProfile { get; set; } = ClientProfile.Unknown;
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// N64
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public bool N64UseCircularAnalogConstraint = true;
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public bool N64UseCircularAnalogConstraint { get; set; } = true;
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// Run-Control settings
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public int FrameProgressDelayMs = 500; // how long until a frame advance hold turns into a frame progress?
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public int FrameSkip = 4;
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public int SpeedPercent = 100;
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public int SpeedPercentAlternate = 400;
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public bool ClockThrottle = true;
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public bool AutoMinimizeSkipping = true;
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public bool VSyncThrottle = false;
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public int FrameProgressDelayMs { get; set; } = 500; // how long until a frame advance hold turns into a frame progress?
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public int FrameSkip { get; set; } = 4;
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public int SpeedPercent { get; set; } = 100;
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public int SpeedPercentAlternate { get; set; } = 400;
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public bool ClockThrottle { get; set; }= true;
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public bool AutoMinimizeSkipping { get; set; } = true;
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public bool VSyncThrottle { get; set; } = false;
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public RewindConfig Rewind { get; set; } = new RewindConfig();
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// Savestate settings
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public SaveStateTypeE SaveStateType = SaveStateTypeE.Default;
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public SaveStateTypeE SaveStateType { get; set; } = SaveStateTypeE.Default;
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public const int DefaultSaveStateCompressionLevelNormal = 1;
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public int SaveStateCompressionLevelNormal = DefaultSaveStateCompressionLevelNormal;
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public int SaveStateCompressionLevelNormal { get; set; } = DefaultSaveStateCompressionLevelNormal;
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public const int DefaultSaveStateCompressionLevelRewind = 0; // this isn't actually used yet
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public int SaveStateCompressionLevelRewind = DefaultSaveStateCompressionLevelRewind; // this isn't actually used yet
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public int MovieCompressionLevel = 2;
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public int SaveStateCompressionLevelRewind { get; set; } = DefaultSaveStateCompressionLevelRewind; // this isn't actually used yet
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public int MovieCompressionLevel { get; set; } = 2;
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/// <summary>
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/// Use vsync when presenting all 3d accelerated windows.
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/// For the main window, if VSyncThrottle = false, this will try to use vsync without throttling to it
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/// </summary>
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public bool VSync = false;
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public bool VSync { get; set; }
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/// <summary>
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/// Tries to use an alternate vsync mechanism, for video cards that just can't do it right
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/// </summary>
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public bool DispAlternateVsync = false;
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public bool DispAlternateVsync { get; set; }
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// Display options
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public bool DisplayFps = false;
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public bool DisplayFrameCounter = false;
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public bool DisplayLagCounter = false;
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public bool DisplayInput = false;
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public bool DisplayRerecordCount = false;
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public bool DisplayMessages = true;
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public bool DisplayFps { get; set; }
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public bool DisplayFrameCounter { get; set; }
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public bool DisplayLagCounter { get; set; }
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public bool DisplayInput { get; set; }
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public bool DisplayRerecordCount { get; set; }
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public bool DisplayMessages { get; set; } = true;
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public bool DispFixAspectRatio = true;
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public bool DispFixScaleInteger = false;
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public bool DispFullscreenHacks = true;
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public bool DispAutoPrescale = true;
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public int DispSpeedupFeatures = 2;
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public bool DispFixAspectRatio { get; set; } = true;
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public bool DispFixScaleInteger { get; set; }
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public bool DispFullscreenHacks { get; set; }
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public bool DispAutoPrescale { get; set; }
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public int DispSpeedupFeatures { get; set; } = 2;
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public MessagePosition Fps = DefaultMessagePositions.Fps.Clone();
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public MessagePosition FrameCounter = DefaultMessagePositions.FrameCounter.Clone();
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public MessagePosition LagCounter = DefaultMessagePositions.LagCounter.Clone();
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public MessagePosition InputDisplay = DefaultMessagePositions.InputDisplay.Clone();
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public MessagePosition ReRecordCounter = DefaultMessagePositions.ReRecordCounter.Clone();
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public MessagePosition MultitrackRecorder = DefaultMessagePositions.MultitrackRecorder.Clone();
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public MessagePosition Messages = DefaultMessagePositions.Messages.Clone();
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public MessagePosition Autohold = DefaultMessagePositions.Autohold.Clone();
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public MessagePosition RamWatches = DefaultMessagePositions.RamWatches.Clone();
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public MessagePosition Fps { get; set; } = DefaultMessagePositions.Fps.Clone();
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public MessagePosition FrameCounter { get; set; } = DefaultMessagePositions.FrameCounter.Clone();
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public MessagePosition LagCounter { get; set; } = DefaultMessagePositions.LagCounter.Clone();
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public MessagePosition InputDisplay { get; set; } = DefaultMessagePositions.InputDisplay.Clone();
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public MessagePosition ReRecordCounter { get; set; } = DefaultMessagePositions.ReRecordCounter.Clone();
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public MessagePosition MultitrackRecorder { get; set; } = DefaultMessagePositions.MultitrackRecorder.Clone();
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public MessagePosition Messages { get; set; } = DefaultMessagePositions.Messages.Clone();
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public MessagePosition Autohold { get; set; } = DefaultMessagePositions.Autohold.Clone();
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public MessagePosition RamWatches { get; set; } = DefaultMessagePositions.RamWatches.Clone();
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public int MessagesColor = DefaultMessagePositions.MessagesColor;
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public int AlertMessageColor = DefaultMessagePositions.AlertMessageColor;
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public int LastInputColor = DefaultMessagePositions.LastInputColor;
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public int MovieInput = DefaultMessagePositions.MovieInput;
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public int MessagesColor { get; set; } = DefaultMessagePositions.MessagesColor;
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public int AlertMessageColor { get; set; } = DefaultMessagePositions.AlertMessageColor;
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public int LastInputColor { get; set; } = DefaultMessagePositions.LastInputColor;
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public int MovieInput { get; set; } = DefaultMessagePositions.MovieInput;
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public int DispPrescale = 1;
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public int DispPrescale { get; set; } = 1;
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private static bool DetectDirectX()
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{
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@ -193,129 +195,129 @@ namespace BizHawk.Client.Common
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}
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/// <remarks>warning: we don't even want to deal with changing this at runtime. but we want it changed here for config purposes. so don't check this variable. check in GlobalWin or something like that.</remarks>
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public EDispMethod DispMethod = DetectDirectX() ? EDispMethod.SlimDX9 : EDispMethod.OpenGL;
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public EDispMethod DispMethod { get; set; } = DetectDirectX() ? EDispMethod.SlimDX9 : EDispMethod.OpenGL;
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public int DispChromeFrameWindowed = 2;
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public bool DispChromeStatusBarWindowed = true;
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public bool DispChromeCaptionWindowed = true;
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public bool DispChromeMenuWindowed = true;
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public bool DispChromeStatusBarFullscreen = false;
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public bool DispChromeMenuFullscreen = false;
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public bool DispChromeFullscreenAutohideMouse = true;
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public bool DispChromeAllowDoubleClickFullscreen = true;
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public int DispChromeFrameWindowed { get; set; } = 2;
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public bool DispChromeStatusBarWindowed { get; set; } = true;
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public bool DispChromeCaptionWindowed { get; set; } = true;
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public bool DispChromeMenuWindowed { get; set; } = true;
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public bool DispChromeStatusBarFullscreen { get; set; }
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public bool DispChromeMenuFullscreen { get; set; }
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public bool DispChromeFullscreenAutohideMouse { get; set; } = true;
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public bool DispChromeAllowDoubleClickFullscreen { get; set; } = true;
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public EDispManagerAR DispManagerAR = EDispManagerAR.System;
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public EDispManagerAR DispManagerAR { get; set; } = EDispManagerAR.System;
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// these are misnomers. they're actually a fixed size (fixme on major release)
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public int DispCustomUserARWidth = -1;
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public int DispCustomUserARHeight = -1;
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public int DispCustomUserARWidth { get; set; } = -1;
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public int DispCustomUserARHeight { get; set; } = -1;
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// these are more like the actual AR ratio (i.e. 4:3) (fixme on major release)
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public float DispCustomUserArx = -1;
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public float DispCustomUserAry = -1;
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public float DispCustomUserArx { get; set; } = -1;
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public float DispCustomUserAry { get; set; } = -1;
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//these default to 0 because by default we crop nothing
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public int DispCropLeft = 0;
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public int DispCropTop = 0;
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public int DispCropRight = 0;
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public int DispCropBottom = 0;
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public int DispCropLeft { get; set; } = 0;
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public int DispCropTop { get; set; } = 0;
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public int DispCropRight { get; set; } = 0;
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public int DispCropBottom { get; set; } = 0;
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// Sound options
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public ESoundOutputMethod SoundOutputMethod = DetectDirectX() ? ESoundOutputMethod.DirectSound : ESoundOutputMethod.OpenAL;
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public bool SoundEnabled = true;
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public bool SoundEnabledNormal = true;
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public bool SoundEnabledRWFF = true;
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public bool MuteFrameAdvance = true;
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public int SoundVolume = 100; // Range 0-100
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public int SoundVolumeRWFF = 50; // Range 0-100
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public bool SoundThrottle = false;
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public string SoundDevice = "";
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public int SoundBufferSizeMs = 100;
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public ESoundOutputMethod SoundOutputMethod { get; set; } = DetectDirectX() ? ESoundOutputMethod.DirectSound : ESoundOutputMethod.OpenAL;
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public bool SoundEnabled { get; set; } = true;
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public bool SoundEnabledNormal { get; set; } = true;
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public bool SoundEnabledRWFF { get; set; } = true;
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public bool MuteFrameAdvance { get; set; } = true;
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public int SoundVolume { get; set; } = 100; // Range 0-100
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public int SoundVolumeRWFF { get; set; } = 50; // Range 0-100
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public bool SoundThrottle { get; set; }
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public string SoundDevice { get; set; } = "";
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public int SoundBufferSizeMs { get; set; } = 100;
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// Lua
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public RecentFiles RecentLua = new RecentFiles(8);
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public RecentFiles RecentLuaSession = new RecentFiles(8);
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public bool DisableLuaScriptsOnLoad = false;
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public bool RunLuaDuringTurbo = true;
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public RecentFiles RecentLua { get; set; } = new RecentFiles(8);
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public RecentFiles RecentLuaSession { get; set; } = new RecentFiles(8);
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public bool DisableLuaScriptsOnLoad { get; set; }
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public bool RunLuaDuringTurbo { get; set; } = true;
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// Watch Settings
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public RecentFiles RecentWatches = new RecentFiles(8);
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public PreviousType RamWatchDefinePrevious = PreviousType.LastFrame;
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public bool DisplayRamWatch = false;
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public RecentFiles RecentWatches { get; set; } = new RecentFiles(8);
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public PreviousType RamWatchDefinePrevious { get; set; } = PreviousType.LastFrame;
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public bool DisplayRamWatch { get; set; }
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// Video dumping settings
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public string VideoWriter = "";
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public int JmdCompression = 3;
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public int JmdThreads = 3;
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public string FFmpegFormat = "";
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public string FFmpegCustomCommand = "-c:a foo -c:v bar -f baz";
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public string AviCodecToken = "";
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public int GifWriterFrameskip = 3;
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public int GifWriterDelay = -1;
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public bool VideoWriterAudioSync = true;
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public string VideoWriter { get; set; } = "";
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public int JmdCompression { get; set; } = 3;
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public int JmdThreads { get; set; } = 3;
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public string FFmpegFormat { get; set; } = "";
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public string FFmpegCustomCommand { get; set; } = "-c:a foo -c:v bar -f baz";
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public string AviCodecToken { get; set; } = "";
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public int GifWriterFrameskip { get; set; } = 3;
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public int GifWriterDelay { get; set; } = -1;
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public bool VideoWriterAudioSync { get; set; } = true;
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// Emulation core settings
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public Dictionary<string, object> CoreSettings = new Dictionary<string, object>();
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public Dictionary<string, object> CoreSyncSettings = new Dictionary<string, object>();
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public Dictionary<string, object> CoreSettings { get; set; } = new Dictionary<string, object>();
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public Dictionary<string, object> CoreSyncSettings { get; set; } = new Dictionary<string, object>();
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public Dictionary<string, ToolDialogSettings> CommonToolSettings = new Dictionary<string, ToolDialogSettings>();
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public Dictionary<string, Dictionary<string, object>> CustomToolSettings = new Dictionary<string, Dictionary<string, object>>();
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public Dictionary<string, ToolDialogSettings> CommonToolSettings { get; set; } = new Dictionary<string, ToolDialogSettings>();
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public Dictionary<string, Dictionary<string, object>> CustomToolSettings { get; set; } = new Dictionary<string, Dictionary<string, object>>();
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// Cheats
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public bool DisableCheatsOnLoad = false;
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public bool LoadCheatFileByGame = true;
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public bool CheatsAutoSaveOnClose = true;
|
||||
public RecentFiles RecentCheats = new RecentFiles(8);
|
||||
public bool DisableCheatsOnLoad { get; set; }
|
||||
public bool LoadCheatFileByGame { get; set; } = true;
|
||||
public bool CheatsAutoSaveOnClose { get; set; } = true;
|
||||
public RecentFiles RecentCheats { get; set; } = new RecentFiles(8);
|
||||
|
||||
// TAStudio
|
||||
public TasStateManagerSettings DefaultTasStateManagerSettings = new TasStateManagerSettings();
|
||||
public TasStateManagerSettings DefaultTasStateManagerSettings { get; set; } = new TasStateManagerSettings();
|
||||
|
||||
// Macro Tool
|
||||
public RecentFiles RecentMacros = new RecentFiles(8);
|
||||
public RecentFiles RecentMacros { get; set; } = new RecentFiles(8);
|
||||
|
||||
// Movie Settings
|
||||
public RecentFiles RecentMovies = new RecentFiles(8);
|
||||
public string DefaultAuthor = "default user";
|
||||
public bool UseDefaultAuthor = true;
|
||||
public bool DisplaySubtitles = true;
|
||||
public bool VBAStyleMovieLoadState = false;
|
||||
public bool MoviePlaybackPokeMode = false;
|
||||
public RecentFiles RecentMovies { get; set; } = new RecentFiles(8);
|
||||
public string DefaultAuthor { get; set; } = "default user";
|
||||
public bool UseDefaultAuthor { get; set; } = true;
|
||||
public bool DisplaySubtitles { get; set; } = true;
|
||||
public bool VBAStyleMovieLoadState { get; set; }
|
||||
public bool MoviePlaybackPokeMode { get; set; }
|
||||
|
||||
// Play Movie Dialog
|
||||
public bool PlayMovieIncludeSubDir = false;
|
||||
public bool PlayMovieMatchHash = true;
|
||||
public bool PlayMovieIncludeSubDir { get; set; }
|
||||
public bool PlayMovieMatchHash { get; set; } = true;
|
||||
|
||||
// TI83
|
||||
public bool Ti83AutoloadKeyPad = true;
|
||||
public bool Ti83AutoloadKeyPad { get; set; } = true;
|
||||
|
||||
public BindingCollection HotkeyBindings = new BindingCollection();
|
||||
public BindingCollection HotkeyBindings { get; set; } = new BindingCollection();
|
||||
|
||||
// Analog Hotkey values
|
||||
public int AnalogLargeChange = 10;
|
||||
public int AnalogSmallChange = 1;
|
||||
public int AnalogLargeChange { get; set; } = 10;
|
||||
public int AnalogSmallChange { get; set; } = 1;
|
||||
|
||||
// [ControllerType][ButtonName] => Physical Bind
|
||||
public Dictionary<string, Dictionary<string, string>> AllTrollers = new Dictionary<string, Dictionary<string, string>>();
|
||||
public Dictionary<string, Dictionary<string, string>> AllTrollersAutoFire = new Dictionary<string, Dictionary<string, string>>();
|
||||
public Dictionary<string, Dictionary<string, AnalogBind>> AllTrollersAnalog = new Dictionary<string, Dictionary<string, AnalogBind>>();
|
||||
public Dictionary<string, Dictionary<string, string>> AllTrollers { get; set; } = new Dictionary<string, Dictionary<string, string>>();
|
||||
public Dictionary<string, Dictionary<string, string>> AllTrollersAutoFire { get; set; } = new Dictionary<string, Dictionary<string, string>>();
|
||||
public Dictionary<string, Dictionary<string, AnalogBind>> AllTrollersAnalog { get; set; } = new Dictionary<string, Dictionary<string, AnalogBind>>();
|
||||
|
||||
// Core Pick
|
||||
// as this setting spans multiple cores and doesn't actually affect the behavior of any core,
|
||||
// it hasn't been absorbed into the new system
|
||||
public bool GbAsSgb = false;
|
||||
public bool UseSubNESHawk = false;
|
||||
public bool NesInQuickNes = true;
|
||||
public bool SnesInSnes9x = true;
|
||||
public bool GbaUsemGba = true;
|
||||
public bool SgbUseBsnes = false;
|
||||
public bool GbUseGbHawk = false;
|
||||
public bool CoreForcingViaGameDb = true;
|
||||
public string LibretroCore;
|
||||
public bool GbAsSgb { get; set; }
|
||||
public bool UseSubNESHawk { get; set; }
|
||||
public bool NesInQuickNes { get; set; } = true;
|
||||
public bool SnesInSnes9x { get; set; } = true;
|
||||
public bool GbaUsemGba { get; set; } = true;
|
||||
public bool SgbUseBsnes { get; set; }
|
||||
public bool GbUseGbHawk { get; set; }
|
||||
public bool CoreForcingViaGameDb { get; set; } = true;
|
||||
public string LibretroCore { get; set; }
|
||||
|
||||
// ReSharper disable once UnusedMember.Global
|
||||
public string LastWrittenFrom = VersionInfo.Mainversion;
|
||||
public string LastWrittenFrom { get; set; } = VersionInfo.Mainversion;
|
||||
|
||||
// ReSharper disable once UnusedMember.Global
|
||||
public string LastWrittenFromDetailed = VersionInfo.GetEmuVersion();
|
||||
public string LastWrittenFromDetailed { get; set; } = VersionInfo.GetEmuVersion();
|
||||
}
|
||||
}
|
|
@ -146,18 +146,53 @@ namespace BizHawk.Client.EmuHawk
|
|||
else if (rbUseCustomRatio.Checked)
|
||||
_config.DispManagerAR = EDispManagerAR.CustomRatio;
|
||||
|
||||
if (txtCustomARWidth.Text != "")
|
||||
int.TryParse(txtCustomARWidth.Text, out _config.DispCustomUserARWidth);
|
||||
else _config.DispCustomUserARWidth = -1;
|
||||
if (txtCustomARHeight.Text != "")
|
||||
int.TryParse(txtCustomARHeight.Text, out _config.DispCustomUserARHeight);
|
||||
else _config.DispCustomUserARHeight = -1;
|
||||
if (txtCustomARX.Text != "")
|
||||
float.TryParse(txtCustomARX.Text, out _config.DispCustomUserArx);
|
||||
else _config.DispCustomUserArx = -1;
|
||||
if (txtCustomARY.Text != "")
|
||||
float.TryParse(txtCustomARY.Text, out _config.DispCustomUserAry);
|
||||
else _config.DispCustomUserAry = -1;
|
||||
if (string.IsNullOrWhiteSpace(txtCustomARWidth.Text))
|
||||
{
|
||||
if (int.TryParse(txtCustomARWidth.Text, out int dispCustomUserARWidth))
|
||||
{
|
||||
_config.DispCustomUserARWidth = dispCustomUserARWidth;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_config.DispCustomUserARWidth = -1;
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(txtCustomARHeight.Text))
|
||||
{
|
||||
if (int.TryParse(txtCustomARHeight.Text, out int dispCustomUserARHeight))
|
||||
{
|
||||
_config.DispCustomUserARHeight = dispCustomUserARHeight;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_config.DispCustomUserARHeight = -1;
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(txtCustomARX.Text))
|
||||
{
|
||||
if (float.TryParse(txtCustomARX.Text, out float dispCustomUserArx))
|
||||
{
|
||||
_config.DispCustomUserArx = dispCustomUserArx;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_config.DispCustomUserArx = -1;
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(txtCustomARY.Text))
|
||||
{
|
||||
if (float.TryParse(txtCustomARY.Text, out float dispCustomUserAry))
|
||||
{
|
||||
_config.DispCustomUserAry = dispCustomUserAry;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_config.DispCustomUserAry = -1;
|
||||
}
|
||||
|
||||
var oldDisplayMethod = _config.DispMethod;
|
||||
if(rbOpenGL.Checked)
|
||||
|
@ -167,13 +202,30 @@ namespace BizHawk.Client.EmuHawk
|
|||
if(rbD3D9.Checked)
|
||||
_config.DispMethod = EDispMethod.SlimDX9;
|
||||
|
||||
int.TryParse(txtCropLeft.Text, out _config.DispCropLeft);
|
||||
int.TryParse(txtCropTop.Text, out _config.DispCropTop);
|
||||
int.TryParse(txtCropRight.Text, out _config.DispCropRight);
|
||||
int.TryParse(txtCropBottom.Text, out _config.DispCropBottom);
|
||||
if (int.TryParse(txtCropLeft.Text, out int dispCropLeft))
|
||||
{
|
||||
_config.DispCropLeft = dispCropLeft;
|
||||
}
|
||||
|
||||
if (int.TryParse(txtCropTop.Text, out int dispCropTop))
|
||||
{
|
||||
_config.DispCropTop = dispCropTop;
|
||||
}
|
||||
|
||||
if (int.TryParse(txtCropRight.Text, out int dispCropRight))
|
||||
{
|
||||
_config.DispCropRight = dispCropRight;
|
||||
}
|
||||
|
||||
if (int.TryParse(txtCropBottom.Text, out int dispCropBottom))
|
||||
{
|
||||
_config.DispCropBottom = dispCropBottom;
|
||||
}
|
||||
|
||||
if (oldDisplayMethod != _config.DispMethod)
|
||||
{
|
||||
NeedReset = true;
|
||||
}
|
||||
|
||||
_config.DispUserFilterPath = _pathSelection;
|
||||
|
||||
|
@ -181,7 +233,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
Close();
|
||||
}
|
||||
|
||||
void RefreshState()
|
||||
private void RefreshState()
|
||||
{
|
||||
lblUserFilterName.Text = Path.GetFileNameWithoutExtension(_pathSelection);
|
||||
}
|
||||
|
@ -208,7 +260,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
return;
|
||||
}
|
||||
|
||||
//try compiling it
|
||||
// try compiling it
|
||||
bool ok = false;
|
||||
string errors = "";
|
||||
try
|
||||
|
|
|
@ -13,14 +13,14 @@ namespace BizHawk.Client.EmuHawk
|
|||
{
|
||||
InitializeComponent();
|
||||
|
||||
_settings = new TasStateManagerSettings(Global.Config.DefaultTasProjSettings);
|
||||
_settings = new TasStateManagerSettings(Global.Config.DefaultTasStateManagerSettings);
|
||||
|
||||
SettingsPropertyGrid.SelectedObject = _settings;
|
||||
}
|
||||
|
||||
private void OkBtn_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Config.DefaultTasProjSettings = _settings;
|
||||
Global.Config.DefaultTasStateManagerSettings = _settings;
|
||||
Close();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue