adelikat
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5bba86e23a
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GB Game Genie - convert to IToolFormAutoConfig
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2015-01-01 19:07:57 +00:00 |
adelikat
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bb5b20cc33
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Gensis Game Geneie Encoder/Decoder - convert to IToolFormAutoConfig, fix a bug that would have made it never be available, make it available on non-interm builds (I think the issue keeping it unreleased was a core endian issue that was resolved), add a menu item for it in the Genesis menu
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2015-01-01 19:02:00 +00:00 |
adelikat
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93fe387311
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NES Game Genie - convert to IToolFormAutoConfig, also fix a bug that would have made it never show up as available
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2015-01-01 18:51:24 +00:00 |
adelikat
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1854544f01
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convert SNES Game Genie encoder/decoder to IToolFormAutoConfig
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2015-01-01 18:45:14 +00:00 |
adelikat
|
1ee7cfc153
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Convert Virtualpads to IToolFormAutoConfig
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2015-01-01 18:42:08 +00:00 |
adelikat
|
6ce93c0496
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TAStudio - move some settings from Config.cs to the dialog using [ConfigPersist]
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2015-01-01 18:24:35 +00:00 |
adelikat
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6fb88a0105
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TAStudio - convert to IToolFormAutoConfig
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2015-01-01 18:10:07 +00:00 |
adelikat
|
b8d667812b
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convert Lua Console to IToolFormAutoConfig
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2015-01-01 17:48:25 +00:00 |
adelikat
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54b7a1c50f
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Convert Hex Editor to IToolFormAutoConfig and [ConfigPersist]
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2015-01-01 14:54:26 +00:00 |
adelikat
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89fcceecfc
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ToolManager - support autoloading from custom settings that inherit ToolDialogSettings, Ram Search - convert recent files to ConfigPersist
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2015-01-01 02:08:45 +00:00 |
adelikat
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3c09e25b82
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move a variable in Config.cs to a more sensible place
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2015-01-01 01:22:22 +00:00 |
adelikat
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6440c9c44b
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Ram Watch - convert to ConfigPersist, and do column stuff the new way
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2015-01-01 00:47:22 +00:00 |
adelikat
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ace8192c8a
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Cheats dialog - refactor and simplify how column info is saved and loaded
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2014-12-31 23:28:50 +00:00 |
adelikat
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d809da1e8d
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Cheats dialog - convert to using ConfigPersist, and simplify some code
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2014-12-31 22:16:22 +00:00 |
goyuken
|
757ca11e98
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gba gpu view: IToolFormAutoConfig
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2014-12-31 19:22:39 +00:00 |
goyuken
|
4d78052961
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pce sound debugger: auto config
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2014-12-28 17:22:58 +00:00 |
goyuken
|
87c064c6ac
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snes graphics debugger: use autoconfig
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2014-12-28 17:15:36 +00:00 |
goyuken
|
3ff067d426
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IToolFormAutoConfig: add restore defaults
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2014-12-23 01:01:37 +00:00 |
adelikat
|
67d03c12c7
|
Debugger - convert to IToolFormAutoConfig
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2014-12-22 23:57:03 +00:00 |
goyuken
|
7e51289003
|
pce cdl: change settings system
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2014-12-22 21:38:57 +00:00 |
goyuken
|
5ac505d582
|
SMS vdp viewer: settings
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2014-12-22 19:15:56 +00:00 |
goyuken
|
808e17c3f7
|
tracelogger settings
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2014-12-22 19:01:21 +00:00 |
adelikat
|
8a64bb3ee7
|
remove an unused config variable
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2014-12-22 01:35:06 +00:00 |
goyuken
|
66b557ce93
|
update some pce tools to use autoconfig/configpersist
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2014-12-21 16:59:36 +00:00 |
goyuken
|
ed6082cab3
|
NES: set NT and PPU viewers to use the new settings stuff
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2014-12-21 08:17:56 +00:00 |
goyuken
|
ff8922bb08
|
itoolform custom config infrastructure; not complete
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2014-12-20 21:49:53 +00:00 |
goyuken
|
62cb922a81
|
change GB gpu to work with IToolFormAutoConfig and fix un-resizable window behavior
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2014-12-20 17:20:56 +00:00 |
goyuken
|
360ca02b93
|
tool setting stuff. WIP
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2014-12-19 23:33:05 +00:00 |
adelikat
|
42b454a562
|
Rip out the Atari 2600 debugger
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2014-12-18 18:51:22 +00:00 |
adelikat
|
8648e6ba0a
|
Remove the nes debugger tool
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2014-12-14 14:56:16 +00:00 |
zeromus
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24526669fe
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emuhawk - add options for display of various window components (menu,frame,caption,statusbar). add --chromeless commandline argument and logic for folks embedding in frontends
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2014-12-14 01:43:46 +00:00 |
zeromus
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08ae448257
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start adding d3d9 display method, but.. it was more work than gdi+, as I expected. I'll finish it another time.
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2014-12-08 02:15:42 +00:00 |
zeromus
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556b7b0123
|
gdi+ display method!
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2014-12-07 02:26:52 +00:00 |
adelikat
|
4a96e58a24
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Start a generic Debugger tool, does nothing now except for open and have the standard ui options all tool forms have (such as autoload)
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2014-12-06 00:03:36 +00:00 |
goyuken
|
40416656a2
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eliminate snowiy emulator option from CoreComm. this commit is a bit hackish
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2014-12-05 00:39:02 +00:00 |
adelikat
|
d64be5ed76
|
SystemID is Lynx not LYNX, cuz I said so
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2014-11-21 01:32:15 +00:00 |
zeromus
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8c1eaf25ff
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system for more thorough tooltips in hotkey and controller config dialogs (so, for instance, the function of a key can be described)
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2014-11-07 16:58:27 +00:00 |
adelikat
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48eb40449c
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Make TasStateManagerSettings use default values from the config, next step: a ui to change the config values
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2014-10-17 22:47:30 +00:00 |
adelikat
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b87177a0b5
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Tastudio - implement the "Empty new Marker notes" menu item
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2014-10-15 16:09:14 +00:00 |
adelikat
|
9304283c03
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Remove some unused config variables
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2014-10-14 12:53:54 +00:00 |
adelikat
|
2fb986715e
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tastudio - implement follow cursor
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2014-10-11 19:43:05 +00:00 |
zeromus
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45f7317b58
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add exit program hotkey
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2014-10-07 01:20:48 +00:00 |
goyuken
|
c0beeb50b1
|
add atari lynx to pathconfig
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2014-10-07 00:40:16 +00:00 |
zeromus
|
7e3144fd07
|
support custom AR and display client size while resizing. fixes Issue #251 .
|
2014-09-14 00:51:30 +00:00 |
adelikat
|
1efaa896bc
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Add a N64 TAS profile in the profile config, has identical settings to TAS but also the Frame Advance skips Lag Frames option set to true
|
2014-09-13 01:21:55 +00:00 |
adelikat
|
16aabb1a4a
|
remove an unused config variable
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2014-08-29 12:39:06 +00:00 |
kylelyk
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b66db36046
|
Dialog Title now has a asterisk at the end if the movie has pending changes to be saved. Added UI functionality for Auto-pause At End of Movie; does work yet.
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2014-08-23 18:02:02 +00:00 |
goyuken
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14282c4740
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fix issue 249
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2014-08-15 15:52:08 +00:00 |
adelikat
|
957e882e2d
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Set use snes9x to false, because everything has to be perfect in developer mode too since EmuCr sucks and I have to hear about it
|
2014-08-12 11:44:10 +00:00 |
adelikat
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0b81b6f773
|
start an experimental new widget intended for tastudio, doesn't do anything now but load and do nothing
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2014-08-06 01:32:27 +00:00 |