adelikat
af851b8ad6
Show Step buttons/menu items based on whether it is implemented in the current core
2014-12-20 13:36:22 +00:00
adelikat
0916638e40
Debugger - better checking if something exists or not
2014-12-20 13:12:03 +00:00
adelikat
805bbfb830
Debugger - slight positioning fix
2014-12-20 03:58:07 +00:00
adelikat
fe2abe787b
Debugger - Register box - set width of textboxes according to the max number of digits needed
2014-12-20 03:52:23 +00:00
adelikat
0965475999
Debugger - Register box - properly detect flags and use button style and better positioning, convert register textboxes to hex, and set max length of the boxes appropriately given the size of the register
2014-12-20 03:47:58 +00:00
adelikat
7bebb66589
IDebuggable - refactor GetCpuFlagsAndRegisters to be IDictionary<string, Register> where Register is a value and a bitsize
2014-12-20 03:19:33 +00:00
goyuken
360ca02b93
tool setting stuff. WIP
2014-12-19 23:33:05 +00:00
goyuken
4441052310
toolmanager: refactor get
2014-12-19 22:21:25 +00:00
hegyak
d2fc1f1f8b
Hex Editor is not always enabled.
2014-12-19 13:07:20 +00:00
zeromus
4dc4745122
psx - revise disc swapping method. way cooler now, you get a list of discs in the virtualpad box, and changing between them maps to physical operations more logically.
2014-12-19 03:24:48 +00:00
faceshed
c6277df979
Use Tool manager to determine the availability of tools during menu opening events
2014-12-18 20:26:46 +00:00
adelikat
42b454a562
Rip out the Atari 2600 debugger
2014-12-18 18:51:22 +00:00
zeromus
3d294ba329
fix psx screenshots
2014-12-18 07:38:56 +00:00
adelikat
b8f51ae172
I fail at check ins
2014-12-18 03:24:52 +00:00
adelikat
f6d5f64ef2
Debugger - move a function
2014-12-18 02:42:53 +00:00
goyuken
cfaf59f887
lua: internal infrsatructure changes to nes library
2014-12-17 23:03:58 +00:00
scepheo
eaaaef8f1d
RamSearch: Have Restart() handle settings loading so RAM Search actually works again.
2014-12-17 20:04:25 +00:00
goyuken
56d144699d
fix compile failure
2014-12-17 18:25:54 +00:00
goyuken
ecf8728de6
factor out serviceinjector to emulation.common
2014-12-17 18:17:16 +00:00
faceshed
844f66f9db
2014-12-17 17:41:52 +00:00
goyuken
02b799b491
cleanup NES ppu\nt stuff
2014-12-17 17:26:47 +00:00
adelikat
84c6c94df0
Hex Editor - remove a usage of Global.Emulator
2014-12-17 03:57:07 +00:00
adelikat
ffe3be09a4
Remove some now useless logic in the Restart() method of some tools (checking IsHandleCreated and IsDisposed)
2014-12-17 03:48:08 +00:00
goyuken
1504f8d441
itoolform remove spurious restart calls
2014-12-17 03:35:57 +00:00
adelikat
cc1b3832f4
Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
2014-12-17 03:28:10 +00:00
goyuken
d305b2f538
partially functional ppu viewing tools for quicknes
2014-12-17 03:27:44 +00:00
adelikat
53dc38ee66
ToolManager - manage IsHandleCreated and IsDisposed logic when deciding to restart a tool, still todo: a billion tools do this logic unnecessarily now
2014-12-17 03:21:32 +00:00
adelikat
6ac789f5e8
PCE CDL - don't call restart in the constructor, the ToolManager will take care of that, still todo: a billion other tools do this
2014-12-17 03:20:49 +00:00
adelikat
95c57da72c
Ram Watch - add back the text property as "Ram Watch" don't know when that went blank
2014-12-17 03:03:12 +00:00
zeromus
8d0205f962
psx - fix some small bugs in PAL support and make psx options dialog update labels with calculated resolutions so you can better understand what the options do
2014-12-17 02:54:43 +00:00
goyuken
215e155b47
fix recent hex editor regression (would not load)
2014-12-17 02:44:49 +00:00
goyuken
eb4aa94546
stuff
2014-12-17 02:33:05 +00:00
goyuken
50704247fa
NES: ppu view internal infrastructure
2014-12-17 02:01:48 +00:00
adelikat
bb85875b94
Undo the GBGameGenie change, forgot that it also does Game Gear codes
2014-12-17 01:51:52 +00:00
adelikat
4dd4e839ff
GB Game Genie - for now add a Gameboy object as a required service, even though it doesn't get used, the tool isn't useful and should not be used on any other core
2014-12-17 01:32:22 +00:00
adelikat
78d462dda3
Atari 2600 debugger - use RequiredService
2014-12-17 01:29:21 +00:00
zeromus
3f15ae4e91
psx - PAL mode now works (required fixing resolution tweaks and firmware setup). also hook up scanline and overscan control options
2014-12-17 01:23:24 +00:00
goyuken
665ead318b
nes ppu view infrastructure changes, not complete
2014-12-17 00:35:59 +00:00
adelikat
84f1ba2dd4
PSX - enable 2nd dualshock controller, add 2nd controller to virtualpad
2014-12-16 23:44:23 +00:00
adelikat
03e92ce883
Add a ToolAttributes.cs class, right now it just has a released flag, mark a few tools as unreleased, eventually there's code that will take advantage of this flag
2014-12-16 23:33:07 +00:00
zeromus
b3923283d2
emuhawk - fallback to gdi+ on systems with less than 2.0 opengl
2014-12-16 20:24:14 +00:00
zeromus
2255e5c9ea
emuhawk - add --gdi commandline so that you can force the program to boot up that way instead of attempting to use a broken opengl by default (take 2)
2014-12-16 19:35:52 +00:00
zeromus
26969addb9
emuhawk - add --gdi commandline so that you can force the program to boot up that way instead of attempting to use a broken opengl by default
2014-12-16 19:22:49 +00:00
hegyak
9dea7cf0b0
Hide Frame Count on Null Emulator.
2014-12-16 04:31:07 +00:00
hegyak
69473b842c
Correct Issue 343
2014-12-16 03:36:38 +00:00
zeromus
c43dd9fc34
psx - revise disc switch schema stuff; add MinValue support to analog button and tweak the pip positioning
2014-12-16 03:15:27 +00:00
scepheo
14e2b280ac
Removed reference to Global.Emulator from RamSearchEngine.
2014-12-16 01:50:22 +00:00
scepheo
77be509e44
RAM Search: Implement previous type "last change". Fixes issue 331.
2014-12-16 01:19:29 +00:00
goyuken
ea47246658
remove the IEmulator inheritance from some services, and fix code as needed
2014-12-15 22:25:06 +00:00
xmikecampx7
00cd8573da
Added Draft PSX Schema
2014-12-15 21:54:51 +00:00
goyuken
ba6f740382
use service injection for nessoundconfig
2014-12-15 21:21:37 +00:00
goyuken
08d09bc64f
a few more itoolform cleanups
2014-12-15 18:13:54 +00:00
goyuken
7b580e7dca
tim the tool form taylor
2014-12-15 03:19:23 +00:00
adelikat
0e528d22c2
Debugger - refactor based on having the PCRegisterName property
2014-12-14 17:44:45 +00:00
adelikat
dd77eaf0c9
Debugger - add Step Into/Over/Out menu items and buttons, not enabled yet, still need an API to wire up to
2014-12-14 16:40:31 +00:00
adelikat
8648e6ba0a
Remove the nes debugger tool
2014-12-14 14:56:16 +00:00
adelikat
227fd64e60
Debugger - a rough basic disassembler (if the necessary pieces are provided by the core), still a lot of details to work out
2014-12-14 14:30:46 +00:00
zeromus
2d56514fde
load m3u files. still no disc switching
2014-12-14 10:36:03 +00:00
zeromus
ede9620446
psx - settings framework and implement mednafen-compatible display mode
2014-12-14 08:48:23 +00:00
scepheo
7c9f7706d3
ToolManager: added compile-time unknown type version of Load and methods it uses.
2014-12-14 02:15:19 +00:00
adelikat
0b51a88a7d
Cheat Editor - don't reference Global.Emulator
2014-12-14 02:03:27 +00:00
adelikat
1a1116c651
NES - make DatachBarcode an emulator service, convert BarcodeEntry to EmulatorService
2014-12-14 02:01:38 +00:00
adelikat
e6ea5bdf70
Convert TraceLogger to EmulatorServices
2014-12-14 01:45:24 +00:00
zeromus
24526669fe
emuhawk - add options for display of various window components (menu,frame,caption,statusbar). add --chromeless commandline argument and logic for folks embedding in frontends
2014-12-14 01:43:46 +00:00
adelikat
3af65a6498
removed some deletable code I missed
2014-12-14 01:42:05 +00:00
adelikat
685756ea8e
Remove LoadTraceLogger() from ToolManager since it was simply a wrapper to manage availability logic, most of those types of properties should be removed now
2014-12-14 01:39:15 +00:00
adelikat
e214706e4c
remove now unnecessary type checking before autoloading tools
2014-12-14 01:34:58 +00:00
adelikat
ce4c3a4ca6
Tool hotkeys - remove a bunch of now unnecessary checks
2014-12-14 01:30:38 +00:00
adelikat
106b9d4848
Tastudio requires IInputPollable
2014-12-14 01:30:09 +00:00
adelikat
30e6aeb0bf
ToolManager Load<T> - check IsAvailable() before attempting to load
2014-12-14 01:25:28 +00:00
adelikat
3768e393c7
Convert remaining tools to EmulatorServices
2014-12-14 01:20:19 +00:00
adelikat
b12f4c36b1
Convert more tools to EmulatorServices
2014-12-14 00:46:14 +00:00
adelikat
c1767a6fe7
convert some nes tools to EmulatorServices, currently they simply require a NES instance, eventually need to use an actual service, that all nes cores could implement
2014-12-14 00:25:50 +00:00
adelikat
5d59e00c20
Convert Genesis tools to use EmulatorServices
2014-12-14 00:12:44 +00:00
adelikat
29d6859167
Debugger - convert to using OptionalServices for the Disassembler
2014-12-13 23:57:23 +00:00
adelikat
d1cc13a9c0
BasicServiceProvider - catch any IEmulatorServices that the core implements that aren't defined in the Emulation.Common assembly, and make IGBAGPUViewable an emulator service
2014-12-13 23:45:51 +00:00
scepheo
7f0229d9e6
Added support for OptionalServices and cleaned up ToolManager code.
2014-12-13 23:36:49 +00:00
adelikat
7925b6f939
convert some gb tools to EmulatorServices
2014-12-13 23:26:18 +00:00
adelikat
b3a47b911b
Debugger - use EmulatorServices
2014-12-13 23:15:39 +00:00
zeromus
979fa2c0f7
displaymanager - maybe, just maybe, successfully get rid of the need for 0xFF000000 in the VideoProvider buffers. Should enable some little speedups and cleanups of other code that had to add the 0xFF000000 alpha channel
2014-12-13 23:04:22 +00:00
adelikat
557309eb6f
Fix a bug in ToolManager.Restart()
2014-12-13 23:02:32 +00:00
adelikat
94bd987a73
Convert Cheats to EmuatorServices
2014-12-13 22:57:51 +00:00
adelikat
8eda262ebe
convert Ram Watch and Hex Editor to use EmulatorServices
2014-12-13 22:54:07 +00:00
adelikat
c00b8ad78e
Ram Search - convert to using EmulatorServices
2014-12-13 22:40:04 +00:00
adelikat
6e875625cd
CheatEdit - fix a logical error
2014-12-13 22:33:46 +00:00
scepheo
b65bf1b5ae
ToolManager: Added tool dependency injection on tool restart and load.
2014-12-13 22:32:08 +00:00
scepheo
99506df596
ToolManager: Forgot compiler-time unknown type variants of GetDependencies and IsAvailable.
2014-12-13 22:14:30 +00:00
adelikat
73cd68e5f9
Debugger - Disassembler - cpu setting
2014-12-13 22:10:39 +00:00
scepheo
769cbeb1a0
- IToolForm: Added RequiredServices attribute to define dependencies, and added EmulatorServices for ToolManager to supply them.
...
- IServiceProvider, BasicServiceProvider: Added compile-time unknown type versions of GetService and HasService.
- ToolManager: Added IsAvailable to test whether all dependencies for a tool are available.
2014-12-13 21:54:59 +00:00
adelikat
15a64b954e
Debugger - start some disassembler stuff
2014-12-13 21:41:39 +00:00
adelikat
6933d5ee56
Debugger - rip out tracer and put instead a placeholder groupbox that will house a disassembler
2014-12-13 19:31:10 +00:00
adelikat
81de56707f
oops
2014-12-13 18:33:35 +00:00
adelikat
c4680f56d4
Debugger - Breakpoints - Add icon
2014-12-13 18:28:50 +00:00
adelikat
e659dcb8f7
Debugger - breakpoints - add a toggle button
2014-12-13 18:25:02 +00:00
adelikat
822c8562b0
Debugger - breakpoints - add num breakpoints and num active
2014-12-13 17:48:11 +00:00
adelikat
9997c4fa8d
do last commit more correctly
2014-12-13 17:33:02 +00:00
adelikat
18e112536a
Debugger - add breakpoint dialog - pop up in a reasonable place, and limit address size based on the core's bus size
2014-12-13 16:59:01 +00:00
adelikat
fbe64083e6
update psx controller image cuz spikestuff told me to
2014-12-13 14:44:47 +00:00
adelikat
a4e5bdc934
Add dualshock controller image to controller config
2014-12-13 02:16:05 +00:00
adelikat
96af736857
Fix logic in File submenu opening event
2014-12-12 14:25:15 +00:00