zeromus
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10bceeb0dc
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Nope, I think it's a good idea now.
Revert "This reverts commit c878c85daeaaf0cae3e28f24bc1a8b511293d7b6."
This reverts commit 1d1f2a18c6 .
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2020-04-23 21:20:59 -04:00 |
zeromus
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1d1f2a18c6
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This reverts commit c878c85dae .
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2020-04-23 21:06:12 -04:00 |
zeromus
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c878c85dae
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for your consideration: sync settings return flags instead of a bool, so we can have more granularity in what needs resetting than just "reboot core". for instance, we would like to minimize the number of times the window layout is redone by not doing it when the screen settings havent changed. HOWEVER, while I was writing this commit message, I realized, I should probably do it just by being more cautious in kicking off the layout (unless the data coming from the core has changed, a layout shouldnt happen). So I am going to make this commit, in case it inspires anyone, and then revert it.
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2020-04-23 21:05:56 -04:00 |
adelikat
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f83261c116
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misc cleanups in emulator core service logic
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2020-01-11 13:19:51 -06:00 |
adelikat
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97d7dd7f42
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merging master into waterbox2 this one was messy may be regressions
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2017-06-13 08:16:25 -05:00 |
adelikat
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8c40d2908c
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bnes - remove the force determinism setting (hack) since it is no longer relevant
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2017-06-12 21:03:11 -05:00 |
adelikat
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9eb2fcc34c
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bsnes - remove profile sync setting and related code
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2017-06-12 20:56:34 -05:00 |
zeromus
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6db010e384
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add 'crop SGB frame' option; fixes #871
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2017-06-11 18:20:55 -05:00 |
adelikat
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0c9925a369
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bsnes - default to compatibility profile
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2017-06-04 13:29:47 -05:00 |
adelikat
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99d70a1c7f
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SNES - super scope support
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2017-04-20 19:50:58 -05:00 |
adelikat
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27e7edcaf1
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SNES - add a "Limit mouse speed" options on by default, to make controls a sueable for casual playing and a config option to turn it off
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2017-04-19 20:30:54 -05:00 |
adelikat
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d1d6c20749
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break SNES settings code into its own file
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2017-04-19 08:31:48 -05:00 |