adelikat
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028bc83c88
|
refactor CoreComm usage in some Gameboy cores
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2020-03-15 09:28:27 -05:00 |
alyosha-tas
|
cb517aaded
|
Game Linking: resolve #321
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2019-02-10 16:22:29 -06:00 |
alyosha-tas
|
c19c7cd5c3
|
SubNESHawk
also Input register shift fix
# Conflicts:
# BizHawk.Client.EmuHawk/MainForm.Designer.cs
# BizHawk.Client.EmuHawk/MainForm.Events.cs
# BizHawk.Emulation.Cores/Computers/AmstradCPC/AmstradCPC.IEmulator.cs
# BizHawk.Emulation.Cores/Computers/SinclairSpectrum/ZXSpectrum.IEmulator.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs
|
2019-01-10 18:25:59 +03:00 |
nattthebear
|
b9ab41a4da
|
More like Chie SatURNaka
|
2017-06-04 16:41:11 -04:00 |
nattthebear
|
ebe789eed2
|
heh
|
2017-05-10 07:45:23 -04:00 |
adelikat
|
698c6741ae
|
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
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2017-05-01 20:09:11 -05:00 |
adelikat
|
ded1c2d7b7
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Break off BoardName from IEmulator into a separate IBoardInfo service
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2017-04-30 21:01:54 -05:00 |
adelikat
|
ba28ca53a8
|
GambatteLink cleanup
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2017-04-25 11:06:50 -05:00 |