Commit Graph

8 Commits

Author SHA1 Message Date
adelikat 028bc83c88 refactor CoreComm usage in some Gameboy cores 2020-03-15 09:28:27 -05:00
alyosha-tas cb517aaded Game Linking: resolve #321 2019-02-10 16:22:29 -06:00
alyosha-tas c19c7cd5c3 SubNESHawk
also Input register shift fix

# Conflicts:
#	BizHawk.Client.EmuHawk/MainForm.Designer.cs
#	BizHawk.Client.EmuHawk/MainForm.Events.cs
#	BizHawk.Emulation.Cores/Computers/AmstradCPC/AmstradCPC.IEmulator.cs
#	BizHawk.Emulation.Cores/Computers/SinclairSpectrum/ZXSpectrum.IEmulator.cs
#	BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs
2019-01-10 18:25:59 +03:00
nattthebear b9ab41a4da More like Chie SatURNaka 2017-06-04 16:41:11 -04:00
nattthebear ebe789eed2 heh 2017-05-10 07:45:23 -04:00
adelikat 698c6741ae Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method 2017-05-01 20:09:11 -05:00
adelikat ded1c2d7b7 Break off BoardName from IEmulator into a separate IBoardInfo service 2017-04-30 21:01:54 -05:00
adelikat ba28ca53a8 GambatteLink cleanup 2017-04-25 11:06:50 -05:00