zeromus
10bceeb0dc
Nope, I think it's a good idea now.
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Revert "This reverts commit c878c85daeaaf0cae3e28f24bc1a8b511293d7b6."
This reverts commit 1d1f2a18c6
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2020-04-23 21:20:59 -04:00
zeromus
1d1f2a18c6
This reverts commit c878c85dae
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2020-04-23 21:06:12 -04:00
zeromus
c878c85dae
for your consideration: sync settings return flags instead of a bool, so we can have more granularity in what needs resetting than just "reboot core". for instance, we would like to minimize the number of times the window layout is redone by not doing it when the screen settings havent changed. HOWEVER, while I was writing this commit message, I realized, I should probably do it just by being more cautious in kicking off the layout (unless the data coming from the core has changed, a layout shouldnt happen). So I am going to make this commit, in case it inspires anyone, and then revert it.
2020-04-23 21:05:56 -04:00
adelikat
606c3bf1c2
use more advanced language features in Emulation.Cores ( #1852 )
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* Use expression bodies in Emulation.Cores, and a few other misc cleanups
* remove unused usings in Emulation.Common
* cleanups in Tables_Direct.cs
* some cleanups in nes boards - redundant code
* remove some redundant array initializers in Emulation.Cores
* cleanup AmstradCPC.Controllers
* use object initializers in a lot of places
* nes mappers - remove disch's notes comments in favor of the nesdev wiki link
* cleanup CdtConverter.cs, mostly use of object initializers
* remove redundant .ToString() calls in Emulation.Cores
* using var in Emulation.Cores
* AmstradCPC/ZXSpectrum - simplify some linq, tabs instead of spaces, a few other misc cleanups
* Use null-propagation in Emulation.Cores
2020-02-17 16:54:51 -06:00
YoshiRulz
6f3f01125c
Enable SA1504 and fix noncompliance
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"All accessors should be single-line or multi-line"
i.e. no block form on one line
2020-01-25 14:56:56 +10:00
MrWint
a93916e24c
Gambatte core: Add RTC divisor offset support.
2019-06-02 13:24:54 +02:00
MrWint
7d33d604ae
cycle-based RTC
2019-05-28 22:56:39 +02:00
alyosha-tas
b480476932
Gambatte: Make initial colors grey scale
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Also make equal length frames false by default, fixes #1176
2018-05-26 11:54:01 -04:00
nattthebear
bd23975201
Hackadoodle to change the initial value of the DIV register? This is probably a bad idea
2018-02-20 18:30:27 -05:00
alyosha-tas
c18298c8a5
GameBoy: Disable BIOS in Gambatte. Use GBHawk for GameBoy, Gambatte for CGB.
2017-11-11 09:07:58 -05:00
nattthebear
468c52f5de
Gambatte: Settings: Use an enum for ConsoleMode instead of stringly typed. Developers who have been using recent dev builds will need to change "Default" to 0 in config.inneys...
2017-07-09 16:27:32 -04:00
alyosha-tas
08b6dadd49
Gambatte: Add core picker option
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Replaces ForceDMG so that you can play gameboy roms in color game boy as well
2017-07-06 17:53:14 -04:00
alyosha-tas
b54a738c97
Add files via upload
2017-06-24 16:01:07 -04:00
alyosha-tas
627b666d3e
Add files via upload
2017-06-24 13:05:00 -04:00
adelikat
2426cfa31a
misc cleanup of related Gambatte files
2017-04-25 10:42:11 -05:00
zeromus
0cac65c184
use gambatte window option in emuhawk
2016-04-12 03:02:11 -05:00
zeromus
89a4381d9d
add GB layer toggles
2016-02-08 02:18:24 -06:00
adelikat
c3a4077ffb
Break up Gambatte.cs into separate files
2015-01-16 18:37:42 +00:00