adelikat
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efb34f74e1
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a2600 refactor - make mapper classes internal and sealed
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2020-03-18 21:46:51 -05:00 |
adelikat
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f10b51558b
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Atari 2600 - make MapperBase abstract and make HardReset() abstract since we need implementations to properly reset variables (we can't get rid of hard reset so easily, since HardReset is the mechanism that multi-cart roms use
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2020-03-18 15:58:53 -05:00 |
adelikat
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8f860adf51
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cleanup Atari2600 mapper code
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2020-03-18 15:46:17 -05:00 |
adelikat
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8c10ca3e14
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Atari2600 cleanup - pass Atari2600 core into constructor instead of setting after, use switch expression for mapper instantiation logic
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2020-03-18 10:37:53 -05:00 |
adelikat
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424f312afa
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Atari 2600 - from now on, practice safe poking. Also poking is now possible on the system bus.
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2014-05-23 00:29:31 +00:00 |
adelikat
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8a239b53bc
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Atari 2600 - implement hard reset, also fix a few missing Dispose calls in some mappers that utilize ram
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2014-04-06 22:40:10 +00:00 |
adelikat
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27daa82464
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Atari 2600 - a round of code cleanup and check in some files I neglected to in the past few commits, remove oldTIA.cs
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2014-04-05 14:13:05 +00:00 |
adelikat
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4c13ff6731
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Atari 2600 - some formatting and clean up of mapper classes
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2014-04-03 19:58:47 +00:00 |
adelikat
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12cdedf299
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Atari 2600 - throw NotImplemented exceptions on mappers that exist but haven't been built, and clean up some mapper code
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2014-04-02 21:27:14 +00:00 |
adelikat
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7e45f13282
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Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
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2013-11-15 14:05:47 +00:00 |