Commit Graph

104 Commits

Author SHA1 Message Date
Sappharad 5573409fad Merge branch 'master' into mono-portable
# Conflicts:
#	BizHawk.Client.Common/Extensions.cs
#	BizHawk.Client.Common/movie/bk2/Bk2Movie.IO.cs
#	BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
#	BizHawk.Client.EmuHawk/MainForm.Events.cs
#	BizHawk.Client.EmuHawk/MainForm.cs
#	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
#	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
#	BizHawk.Emulation.Cores/Consoles/Sega/Saturn/Yabause.cs
#	BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
#	libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-05-23 20:32:48 -05:00
adelikat 1dae91e6a8 clean up core constructors - consistent parameter casing, and put them at the top of the class 2017-05-05 19:05:36 -05:00
adelikat 62a13d961d Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider 2017-05-05 11:21:37 -05:00
Sappharad 7f5aa0ae77 Merge branch 'master' into mono-portable
Conflicts:
	.gitignore
	BizHawk.Client.Common/PathManager.cs
	BizHawk.Client.Common/lua/LuaSandbox.cs
	BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
	BizHawk.Client.EmuHawk/AVOut/SynclessRecordingTools.cs
	BizHawk.Client.EmuHawk/CustomControls/VirtualListView.cs
	BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
	BizHawk.Client.EmuHawk/GLManager.cs
	BizHawk.Client.EmuHawk/Program.cs
	BizHawk.Client.EmuHawk/movie/EditSubtitlesForm.cs
	BizHawk.Client.EmuHawk/movie/PlayMovie.cs
	BizHawk.Emulation.Common/Sound/Utilities/SpeexResampler.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi_CMD.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
	BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.ITraceable.cs
	BizHawk.Emulation.Cores/LibretroOld/LibRetro.cs
	Version/VersionInfo.cs
	libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-05-02 20:38:56 -05:00
adelikat 698c6741ae Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method 2017-05-01 20:09:11 -05:00
adelikat b3ad3ce6ba Move BizInvoke files from Emulation.Common to Common 2017-05-01 17:30:42 -05:00
adelikat ded1c2d7b7 Break off BoardName from IEmulator into a separate IBoardInfo service 2017-04-30 21:01:54 -05:00
adelikat 3192cc70ae slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship 2017-04-26 19:09:00 -05:00
nattthebear 7d60049b86 remove leftover debuggign cruft 2017-04-21 22:04:09 -04:00
nattthebear f3f9ad8e9b honk 2017-04-21 21:59:04 -04:00
Sappharad ecd9800968 Merge branch 'master' into mono-portable
Conflicts:
	BizHawk.Client.DiscoHawk/DiscoHawk.cs
	BizHawk.Client.EmuHawk/Extensions/ControlExtensions.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
	libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-03-14 20:36:35 -05:00
alyosha-tas 685de44861 QuickNES fix Ms. Pac Man (Tengen)
Really it's the iNES header that is wrong, but QuickNES doesn't know this so adjust the file before sending it to QuickNES to boot.
I imagine there are other games that would be fixed in this manner and thus run in QuickNES.
2017-03-02 20:05:20 -05:00
Sappharad 25fd0fdb9a Merge branch 'master' into mono-portable
Conflicts:
	BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
	BizHawk.Client.EmuHawk/Extensions/ControlExtensions.cs
	BizHawk.Client.EmuHawk/MainForm.cs
	BizHawk.Client.EmuHawk/tools/GameShark.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
2017-01-31 21:59:37 -06:00
alyosha-tas da2d72a953 Add Cybernoid to QuickNES Blacklist 2016-12-20 10:21:42 -05:00
adelikat 72a59087b5 Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed() 2016-12-14 12:42:15 -06:00
Sappharad e0d2a88f07 Merge branch 'master' into mono-portable
Conflicts:
	BizHawk.Client.EmuHawk/tools/Macros/MacroInput.cs
	BizHawk.Emulation.Common/Sound/Utilities/SpeexResampler.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
2016-12-12 20:29:18 -06:00
adelikat b73a500d6b Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async. 2016-12-11 11:15:00 -06:00
adelikat b697110098 Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does 2016-12-09 10:24:43 -06:00
Sappharad c6eb2dbb47 Merge branch 'master' into mono-portable
Conflicts:
	BizHawk.Client.EmuHawk/MainForm.Events.cs
	BizHawk.Client.EmuHawk/MainForm.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
2016-12-05 21:47:31 -06:00
adelikat b6dcc8d735 Quicknes - blacklist another VS rom 2016-11-10 18:25:22 -06:00
adelikat 194b83d0b1 quicknes - blacklist some VS roms 2016-11-07 19:44:47 -06:00
adelikat b9f4d20de9 NES - support 800-in-1 2016-10-28 16:52:29 -05:00
adelikat b931e79052 blacklist a rom in quicknes, add a gamedb override for a random hacked rom 2016-10-28 07:52:47 -05:00
Sappharad 338f47b3c1 Merge branch 'master' into mono-portable 2016-10-25 20:47:59 -05:00
adelikat 3e925a13a8 Quicknes - black list some more roms known to not work with it (but work in neshawk) 2016-10-25 17:14:52 -05:00
Sappharad 07a1709dbb Merge branch 'master' into mono-portable
Conflicts:
	BizHawk.Client.EmuHawk/tools/GameShark.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.cs
2016-10-18 18:23:07 -05:00
adelikat ed5b4120a5 Quicknes - blacklist a whole bunch of roms that don't run for various reasons, so that they fallback to NesHawk 2016-10-13 17:52:29 -05:00
Sappharad c93697baee Merge branch 'master' into mono-portable
Conflicts:
	.gitignore
	BizHawk.Client.ApiHawk/BizHawk.Client.ApiHawk.csproj
	BizHawk.Client.Common/BizHawk.Client.Common.csproj
	BizHawk.Client.Common/lua/LuaSandbox.cs
	BizHawk.Client.Common/movie/conversions/MovieConversionExtensions.cs
	BizHawk.Client.Common/tools/Cheat.cs
	BizHawk.Client.Common/tools/Watch/WatchList/WatchList.cs
	BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
	BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
	BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
	BizHawk.Client.EmuHawk/MainForm.cs
	BizHawk.Client.EmuHawk/movie/RecordMovie.cs
	BizHawk.Client.EmuHawk/tools/GameShark.cs
	BizHawk.Emulation.Common/Interfaces/IInputPollable.cs
	BizHawk.Emulation.Cores/BizHawk.Emulation.Cores.csproj
	BizHawk.Emulation.Cores/CPUs/MOS 6502X/MOS6502X.cs
	BizHawk.Emulation.Cores/Computers/Commodore64/C64.IInputPollable.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/GBA/LibmGBA.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/GBA/MGBAHawk.cs

BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.ITraceable.c
s
	BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
	BizHawk.Emulation.Cores/Consoles/Sega/SMS/SMS.cs
	BizHawk.Emulation.Cores/Consoles/Sega/gpgx/GPGX.cs
	BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
	Dist/changelog.txt
	output/Lua/Genesis/Earthworm Jim 2.lua
	output/Lua/SNES/Super Mario World.lua
	output/dll/mgba.dll
	quicknes/bizinterface.cpp
	quicknes/mingw/Makefile
2016-03-07 20:34:23 -06:00
nattthebear 1c4c5fb4a3 Rough in some code for BizInvoke in mono 2016-02-20 11:54:44 -05:00
nattthebear 96fc7c9ec1 Add experimental interop library to quicknes. Still needs work... 2016-02-17 20:18:01 -05:00
Sappharad ed88569221 Merge branch 'master' into mono-portable
Conflicts:
	BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
	BizHawk.Client.EmuHawk/movie/RecordMovie.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
2016-02-15 18:38:48 -06:00
nattthebear 6f8bcc2be3 trace for quicknes 2016-01-30 13:47:14 -05:00
Sappharad 4fd45964c0 Merge branch 'master' into mono-portable
Hopefully I didn't botch this, I'm not good at how git handles conflicts yet.
2015-10-12 21:34:13 -05:00
adelikat 254263c1df For QuickNES to bail out on Pro Action Replay (E) (REVA), since it can't do PAL 2015-08-24 21:24:59 -04:00
Sappharad bc3cc6928f Merge up to what I think is the 1.11 revision. 2015-07-19 20:30:48 -05:00
adelikat e841707502 Quicknes - throw an UnsupportedGameException on Paperboy (U) because input will not work for some reason, this allows it to fallback to NesHawk automatically 2015-07-18 08:58:52 -04:00
Paul Kratt 5a3a663fd6 Re-add QuickNES fixes
My changes for Sunday were lost because I forgot to Update before I
recreated the branch.
Also added some stuff to ignore list.
2015-06-23 23:38:01 -05:00
adelikat 3867a890fc NES - fallback from quicknes to neshawk for Bill and Ted's Excellent adventure since quicknes is not able to run it 2015-04-12 19:17:31 +00:00
adelikat e8e4c74962 QuickNES - break up into separate files 2015-01-16 01:38:47 +00:00
goyuken 82fcd0bc5e refactor IVideoProvider into a service. uses in mainform and friends are still hacky 2015-01-14 22:37:37 +00:00
adelikat fbdb29b64c refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one 2015-01-14 21:55:48 +00:00
adelikat d62ba4e2b4 Change IMemoryDomains to have an IMemoryDomainList instead of a MemoryDomainList, this is an incremental step into eventually having IMemoryDomains take over the properties of IMemoryDomainList, still todo: reduce the amount of needed functionality in IMemoryDomainList from old and not good code 2015-01-13 22:18:07 +00:00
adelikat efc8d26ac7 quicknes - default to true for Clip Top and Bottom 2015-01-05 20:00:51 +00:00
adelikat 0f2197cec1 Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly 2014-12-23 01:58:12 +00:00
goyuken d28d5e5a9b quciknes: enforce objectdisposedexception so as to avoid accessviolations 2014-12-21 17:40:06 +00:00
adelikat ffdeb618f7 IDebugable - add a CanStep() method, and implement it in all IDebuggable implementations 2014-12-20 13:29:57 +00:00
adelikat a8116297a0 Rename Register to RegisterValue 2014-12-20 13:16:15 +00:00
adelikat 7bebb66589 IDebuggable - refactor GetCpuFlagsAndRegisters to be IDictionary<string, Register> where Register is a value and a bitsize 2014-12-20 03:19:33 +00:00
goyuken d305b2f538 partially functional ppu viewing tools for quicknes 2014-12-17 03:27:44 +00:00
adelikat d08fb39cb8 Refactor IDebuggable StepInto/Over/Out methods into void Step(StepType type); 2014-12-15 22:19:10 +00:00