Commit Graph

63 Commits

Author SHA1 Message Date
zeromus 33294f9c81 dont malfunction when compiling filter shaders on low-spec systems; just make the filters unavailable instead 2014-02-03 07:43:47 +00:00
zeromus 151b074563 re-add hq2x via shader. add a new Display Configuration dialog (its simple for now). 2014-02-03 05:27:59 +00:00
zeromus 0e88359f1e bizwaregl-some simplification and cleanup and reduction of pointless api calls 2014-01-30 04:54:02 +00:00
zeromus ed9d8e2e69 dont alloc and pin during GuiRenderer work 2014-01-29 00:53:04 +00:00
zeromus 85fe967810 cleanup, namely of GraphicsControl and related systems, and add a RetainedGraphicsControl which should be useful for tool windows 2014-01-28 19:33:49 +00:00
zeromus 2275ec234f massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now 2014-01-28 04:39:27 +00:00
zeromus 0a6fa56fbd try putting shader version in shaders 2014-01-27 19:24:05 +00:00
zeromus ecb1653d1b remove pasted enum declarations from BizwareGL assembly. we're just gonna use openTK's OpenGL namespace. 2014-01-27 09:45:16 +00:00
zeromus bc4a7e70a7 BizwareGL-rendertarget support 2014-01-27 09:36:18 +00:00
zeromus 857dff9cf4 some small cleanup 2014-01-27 05:37:04 +00:00
zeromus c6997c49c8 use openTK for graphics math types, even if, hypothetically, we make a d3d BizwareGL driver. 2014-01-27 00:38:10 +00:00
zeromus e47212329b more cleanup 2014-01-27 00:08:53 +00:00
zeromus a2ba761ae1 BizwareGL! 2014-01-27 00:02:21 +00:00