adelikat
3287a0c465
account for new name of PSX controller in controller config, delete standard controller image since we no longer have variable name controllers anyway, fixes #1814
2020-01-26 13:27:57 -06:00
YoshiRulz
24e6cc14f0
Enable SA1206 and fix noncompliance
...
"Declaration keywords should follow order"
2020-01-25 19:37:28 +10:00
YoshiRulz
b1e02fbdce
Enable SA1106 and fix noncompliance
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"Code should not contain empty statements"
i.e. don't put a semicolon there
2020-01-25 18:06:34 +10:00
YoshiRulz
6f3f01125c
Enable SA1504 and fix noncompliance
...
"All accessors should be single-line or multi-line"
i.e. no block form on one line
2020-01-25 14:56:56 +10:00
YoshiRulz
df5a382b76
Move disc hashing to PSX class, remove unused project dependency
2020-01-22 05:56:59 +10:00
YoshiRulz
c3a359a58c
Rename PSX front panel name in def (from #971 )
2020-01-13 00:22:11 +10:00
adelikat
fef746dffa
properly dispose of IDisposables in core savestate code, and a few other places
2019-12-06 17:33:17 -06:00
YoshiRulz
4dd40305bc
Merge branch 'master' into interp_cores
2019-06-15 02:11:24 +10:00
Brian Armstrong
2c6ecb68bd
Merge branch 'master' into brian/mem_callback_addr_value
2019-06-06 02:11:04 -07:00
Brian Armstrong
d41bd867b8
flags
2019-06-06 02:04:47 -07:00
YoshiRulz
9af93be0d3
Use string interpolation
2019-04-04 02:41:18 +10:00
James Groom
4e91f88af3
Use nameof in cores
2019-03-28 14:18:58 +11:00
Brian Armstrong
a8f293eec8
Call mem callbacks with addr, value
2019-01-24 03:23:21 -08:00
alyosha-tas
c19c7cd5c3
SubNESHawk
...
also Input register shift fix
# Conflicts:
# BizHawk.Client.EmuHawk/MainForm.Designer.cs
# BizHawk.Client.EmuHawk/MainForm.Events.cs
# BizHawk.Emulation.Cores/Computers/AmstradCPC/AmstradCPC.IEmulator.cs
# BizHawk.Emulation.Cores/Computers/SinclairSpectrum/ZXSpectrum.IEmulator.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs
2019-01-10 18:25:59 +03:00
nattthebear
e8145af463
i hope this breaks something
2018-05-12 12:55:42 -04:00
adelikat
ebcd237858
Merge branch 'master' into domainedmemoryhooks
2017-10-29 12:38:29 -05:00
nattthebear
5e3cdba869
Finally dump some old movie 1.0 cruft
2017-08-11 19:45:45 -04:00
adelikat
cd289c474e
memorycallbacks with domains - Phase 2 - change api to Call methods and refactor accordingly, everything should behave as it was before the refactor at this point. No cores have yet to be implemented with domains other than the default bus they already had
2017-08-03 18:08:07 -05:00
adelikat
04ce66c397
phase 1 of changing memory callback api to specify domain - require cores to specify which domains are available and have the domain passed in when creating callbacks. Still todo - cores need to pass in domain name on CallReads/Writes/Executes methods
2017-08-01 22:05:17 -05:00
adelikat
c6e0e9fa57
Rename CoreAttributes to CoreAttribute as to not be a bad person
2017-07-12 14:10:55 -05:00
nattthebear
2dd10ea951
Update some author meat-a deet-a
2017-07-09 12:18:33 -04:00
adelikat
1dae91e6a8
clean up core constructors - consistent parameter casing, and put them at the top of the class
2017-05-05 19:05:36 -05:00
adelikat
59139ab266
Spell out Numerator and Denominator
2017-05-05 11:25:38 -05:00
adelikat
62a13d961d
Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
2017-05-05 11:21:37 -05:00
adelikat
698c6741ae
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
2017-05-01 20:09:11 -05:00
adelikat
ded1c2d7b7
Break off BoardName from IEmulator into a separate IBoardInfo service
2017-04-30 21:01:54 -05:00
zeromus
10dc2abdef
psx: fix non-multitap input
2017-04-30 13:36:18 -05:00
zeromus
d3a1ec64dd
psx: multitap support. tested for 20 seconds, but worth someone else testing.
2017-04-29 04:11:09 -05:00
adelikat
3192cc70ae
slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship
2017-04-26 19:09:00 -05:00
zeromus
507ca1db27
psx: support negcon (c# side)
2017-04-25 22:59:46 -05:00
adelikat
54ebe75d2b
remove the obsolete MemoryDomain.FromIntPtr method
2017-04-24 13:47:40 -05:00
J.D. Purcell
ed3bf0e62b
Fix mixed line endings.
2017-04-15 15:53:02 -04:00
adelikat
ab1a22bf31
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
2017-01-09 19:23:05 -06:00
adelikat
72a59087b5
Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
2016-12-14 12:42:15 -06:00
adelikat
b73a500d6b
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
2016-12-11 11:15:00 -06:00
adelikat
b697110098
Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does
2016-12-09 10:24:43 -06:00
feos
6e0b8e2784
yabause tracer
2016-08-24 00:05:17 +03:00
feos
e379b0342e
probably final prettification for tracer
2016-08-21 23:52:42 +03:00
zeromus
e7e4904c79
more complete fix to psx tracelogger delegate GC bug
2016-08-21 15:36:56 -05:00
zeromus
3435e5f70e
psx tracer - probably fix crash due to disposed delegate (didnt test)
2016-08-21 15:27:31 -05:00
feos
00d77a4253
psx tracer: tiny cleanup
2016-08-21 22:37:35 +03:00
feos
91fd016868
setup psx tracer because why not
...
arguments string doesn't arrive for some reason, otherwise all looks good
move psx disasm functionality to separate files (disassembler doesn't do anything yet)
2016-08-21 21:19:48 +03:00
adelikat
f5e679fa0d
Refactor ITraceable to work on TraceInfo objects that separate Disassembly and Register information. Make Tracelogger two columns.
2016-02-21 17:34:42 -05:00
zeromus
e855cb39cd
psx - add "determine lag from GPU frames" option
2016-01-28 13:53:22 -06:00
scrimpeh
ef1bc65ce6
IInputPollable - Make IsLagFrame settable
2016-01-26 11:34:42 +01:00
zeromus
c0421965f1
psx - support memory callbacks
2016-01-21 21:47:16 -06:00
adelikat
d8dbaf82bc
Octoshock - re-add IInputPollable and add a not implemnted InputCallbacks
2015-10-12 18:53:57 -04:00
zeromus
a92cdf4730
Merge remote-tracking branch 'remotes/adituv-bizhawk/MovieReflection'
...
Conflicts:
BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
2015-10-11 21:18:53 -05:00
zeromus
c9838d668a
psx - hook up new controller configuration, to support 0-2 pads and 0-2 memcards. Not tested very well yet. no multitap this release.
2015-10-03 17:27:52 -05:00
zeromus
e6ea96771b
fix crashes removing lua callbacks on some cores
2015-10-01 01:16:34 -05:00