Commit Graph

543 Commits

Author SHA1 Message Date
adelikat 063e3b2a13 revert foreach loop in MemoryCallbackSystem - see #1823 2020-02-01 14:53:03 -06:00
YoshiRulz 3ae58fd9d6
Use SolutionDir to make relative paths absolute
No need for warning of relative paths in filename anymore
2020-01-24 04:59:27 +10:00
YoshiRulz 7e727fc77c
Move CRC32, remove unused project dependencies 2020-01-22 05:49:18 +10:00
YoshiRulz b1ef7bcbbb
Retarget .NET Framework from 4.6.1 to 4.8 2020-01-21 04:42:09 +10:00
adelikat 6e5a3910de ControllerDefinition - auto-initialize properties 2020-01-19 13:32:43 -06:00
YoshiRulz e435fb807b
Migrate to "new csproj", remove unnecessary tags/info, and dedupe
Didn't want to mess with resource generation so the execuable projects didn't
get migrated, just cleaned up
2020-01-19 01:43:39 +10:00
YoshiRulz 126bb4736b
Move commented-out code blocks to #if false
CBB doing Cores or Bizware
2020-01-13 11:14:16 +10:00
alyosha-tas 46d0818f09 MSXHawk: Core interface stuff 2020-01-10 15:51:56 -05:00
YoshiRulz 7932c401e1
Improve exception docs in BizHawk.Emulation.Common 2020-01-02 21:51:21 +10:00
YoshiRulz 50373ac1ad Move conditional PackageReferences to conditional .targets import
Fixes build system bug introduced by c31050feb
2019-12-27 16:35:47 +10:00
YoshiRulz 93d4056d3e
Add 32X to AllSystems (resolves #1507)
PlatformChooser only allows systems in AllSystems to be picked, effectively
limiting core choices
2019-12-26 19:06:11 +10:00
YoshiRulz c31050feb6
Migrate from packages.config to PackageReference 2019-12-26 16:54:33 +10:00
adelikat 18fbd9af1c MessageConfig - don't use Global.Emulator 2019-12-21 14:58:33 -06:00
adelikat 71aaf349b5 Fix GPGX one off hack to fix trace logger, and instead do a less bad hack in CallbackBasedTraceBuffer 2019-12-15 12:13:10 -06:00
adelikat b080d6d09e
Merge pull request #1754 from warmCabin/all-memory-execute
All Memory Execute
2019-12-13 07:40:41 -06:00
YoshiRulz 185337d1c5 Replace assembly references with NuGet packages where possible 2019-12-12 03:56:46 +00:00
warmCabin baca4e2af8
allow onmemoryexecute to have null address 2019-12-10 23:02:18 -05:00
adelikat 8802d75527 Game Game.IsNullInstance a null-safe extension method, and a few other cleanups 2019-12-08 13:36:15 -06:00
adelikat 7d8522e0b3 Remove snowy null emulator option and simplify Null Emulator 2019-12-06 18:42:00 -06:00
James Groom fcc0bc19a4
Change build config to support the Core build system (for #1415)
squashed PR #1702
2019-12-03 16:58:33 +00:00
alyosha-tas 61038a13ae O2Hawk: Expose Core and start running code 2019-11-18 17:33:55 -05:00
adelikat 45a777c983 Simplifications and cleanups in Emulation.Common 2019-11-08 09:48:53 -06:00
adelikat 40ac534f51 Memory callback system - simplify and remove now unused methods 2019-11-05 20:02:45 -06:00
J.D. Purcell fec63fb66a Spaces -> tabs, fix mixed newlines. 2019-11-03 20:58:36 -05:00
J.D. Purcell d71b2d26b5 Update Newtonsoft.Json 2019-11-02 16:24:08 -04:00
YoshiRulz f8379d9fd4
Bump ReSharper analysis to C# 8.0 2019-10-31 03:30:00 +10:00
adelikat 2b7cb1bb7d BizHawk.Emulation.Common - cleanups -> C#6/7isms, fix some typos, variable naming, spaces to tabs 2019-10-29 13:59:08 -05:00
feos 0247a8f1a8
mame core wip (#1705)
* add MAME to OpenAdvanced
* make mame launch games
limited to arcades that only need rom name. other devices require machine name and rom name, and won't run. nor they are meant to be supported anyway: we have enough emulators that do the job better for particular devices.
dunno if direct disk access will be avoidable, there are quite some files it might want to load other than the rom (parent rom, bios, artwork). trapping all of these might be a future task.
it is also known that mame can load "romname.zip" file just as well as "romname" folder, which would represent an unarchived zip. I make use of it to send it zip name with extension. it's easy, and we're not obliged to recognize mere folder paths in the mame-advanced-loader logic.
* ability to run lua code inside mame
2019-10-29 18:37:27 +03:00
J.D. Purcell 69edada441 Set LangVersion to 8.0. Requires Visual Studio 2019 with 16.3+ update installed. 2019-10-27 12:14:19 -04:00
adelikat 924618ee8f Set resharper language level to 7, add some emulator lingo to the resharper dictionary 2019-10-27 10:54:29 -05:00
James Groom 90b0574bc3
Remove unnecessary calls to ToList (e.g. in foreach)
squashed PR #1591
2019-10-13 15:50:57 +00:00
alyosha-tas f058933342 Vectrex: Fix firmware 2019-08-03 09:26:30 -04:00
alyosha-tas 58da61fbde A7800: oops, corrected bios 2019-07-25 13:03:05 -04:00
alyosha-tas 6cb85cf588 A7800: only use proper bios 2019-07-25 12:59:52 -04:00
alyosha-tas 8da61871d3
Update FirmwareDatabase.cs
Fix a7800 bios
2019-06-20 11:23:39 -04:00
alyosha-tas e8d64cdbbb Vectrex: Add minestorm and bug fixes 2019-06-17 09:06:37 -04:00
James Groom 067477ce18
Merge branch 'master' into clean_docs 2019-06-14 13:28:39 +00:00
zeromus 1258b2fa81 optimize CallMemoryCallbacks 2019-06-14 09:19:06 -04:00
Brian Armstrong 2c6ecb68bd Merge branch 'master' into brian/mem_callback_addr_value 2019-06-06 02:11:04 -07:00
Brian Armstrong d41bd867b8 flags 2019-06-06 02:04:47 -07:00
YoshiRulz 2642ef4049
Remove empty docs 2019-06-06 16:41:10 +10:00
YoshiRulz 268ed1a69d
Fix malformed docs 2019-05-29 20:58:01 +10:00
Asnivor f0384b7e83 ChannelF: Extreme WIP! I promise nothing... 2019-04-16 16:10:56 +01:00
alyosha-tas 9296092b84 Vectrex: Start running the cpu and fixing bugs 2019-04-08 18:57:21 -05:00
James Groom 779975f689
Use nameof 2019-03-28 14:17:14 +11:00
YoshiRulz 51d0bdf4cf
Use string interpolation 2019-03-20 15:24:33 +10:00
alyosha-tas cb517aaded Game Linking: resolve #321 2019-02-10 16:22:29 -06:00
Brian Armstrong fe3455be7d call with value, not 0 2019-01-24 03:25:50 -08:00
Brian Armstrong a8f293eec8 Call mem callbacks with addr, value 2019-01-24 03:23:21 -08:00
adelikat 5b26300e50
Merge pull request #1419 from upthorn/master
Extend APIHawk with a lua-like system of api libraries
2019-01-19 17:24:08 -06:00