fix loading active tasproj into TAStudio
- fixes a43a64b899
- closes #4091
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@ -254,8 +254,8 @@ namespace BizHawk.Client.EmuHawk
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// Start Scenario 2: A tasproj is already active
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else if (MovieSession.Movie.IsActive() && MovieSession.Movie is ITasMovie)
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{
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bool result = LoadMovie(CurrentTasMovie, gotoFrame: Emulator.Frame);
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if (!result)
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success = LoadMovie(CurrentTasMovie, gotoFrame: Emulator.Frame);
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if (!success)
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{
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success = StartNewTasMovie();
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}
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