clean up resampler with rest of libsnes

This commit is contained in:
goyuken 2012-09-08 01:15:16 +00:00
parent d56c0c354b
commit 2a01e01e78
1 changed files with 2 additions and 0 deletions

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@ -191,6 +191,8 @@ namespace BizHawk.Emulation.Consoles.Nintendo.SNES
BizHawk.Emulation.Consoles.Nintendo.SNES.LibsnesDll.snes_set_audio_sample(null);
LibsnesDll.snes_term();
resampler.Dispose();
}
//we can only have one active snes core at a time, due to libsnes being so static.