SNES - oops, hookup setting the frame counter as well
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@ -341,7 +341,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo.SNES
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int timeFrameCounter;
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public int Frame { get { return timeFrameCounter; } }
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public int Frame { get { return timeFrameCounter; } set { timeFrameCounter = value; } }
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public int LagCount { get; set; }
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public bool IsLagFrame { get; private set; }
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public string SystemId { get { return "SNES"; } }
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