diff --git a/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs b/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs index 81ee40db3e..33cfc66cf8 100644 --- a/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs +++ b/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs @@ -191,6 +191,8 @@ namespace BizHawk.Emulation.Consoles.Nintendo.SNES BizHawk.Emulation.Consoles.Nintendo.SNES.LibsnesDll.snes_set_audio_sample(null); LibsnesDll.snes_term(); + + resampler.Dispose(); } //we can only have one active snes core at a time, due to libsnes being so static.