diff --git a/BizHawk.Client.Common/movie/tasproj/StateManagerState.cs b/BizHawk.Client.Common/movie/tasproj/StateManagerState.cs index 44c1cb7970..03214e8a0c 100644 --- a/BizHawk.Client.Common/movie/tasproj/StateManagerState.cs +++ b/BizHawk.Client.Common/movie/tasproj/StateManagerState.cs @@ -6,7 +6,7 @@ namespace BizHawk.Client.Common /// /// Represents a savestate in the /// - internal class StateManagerState : IDisposable + internal class StateManagerState { public int Frame { get; } @@ -19,9 +19,5 @@ namespace BizHawk.Client.Common State = state; Frame = frame; } - - public void Dispose() - { - } } } diff --git a/BizHawk.Client.Common/movie/tasproj/TasStateManager.cs b/BizHawk.Client.Common/movie/tasproj/TasStateManager.cs index 432746ffe5..78656b5c44 100644 --- a/BizHawk.Client.Common/movie/tasproj/TasStateManager.cs +++ b/BizHawk.Client.Common/movie/tasproj/TasStateManager.cs @@ -3,7 +3,6 @@ using System.Collections.Generic; using System.IO; using System.Linq; -using BizHawk.Common; using BizHawk.Common.NumberExtensions; using BizHawk.Emulation.Common; using BizHawk.Emulation.Common.IEmulatorExtensions; @@ -53,10 +52,6 @@ namespace BizHawk.Client.Common _decay = new StateManagerDecay(_movie, this); } - public void Dispose() - { - } - public void UpdateStateFrequency() { _stateFrequency = ((int)_expectedStateSize / Settings.MemStateGapDivider / 1024)