BizHawk/BizHawk.Client.Common/movie/bk2/Bk2Movie.cs

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C#
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using System;
using System.Collections.Generic;
using BizHawk.Emulation.Common;
namespace BizHawk.Client.Common
{
public partial class Bk2Movie : IMovie
{
protected bool MakeBackup = true;
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public Bk2Movie(string filename)
: this()
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{
Rerecords = 0;
Filename = filename;
}
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public Bk2Movie()
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{
Subtitles = new SubtitleList();
Comments = new List<string>();
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Filename = string.Empty;
IsCountingRerecords = true;
_mode = Moviemode.Inactive;
MakeBackup = true;
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Header[HeaderKeys.MOVIEVERSION] = "BizHawk v2.0.0";
_log = StringLogUtil.MakeStringLog();
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}
private string _filename;
public string Filename
{
get { return _filename; }
set
{
_filename = value;
int index = Filename.LastIndexOf("\\");
Name = Filename.Substring(index + 1, Filename.Length - index - 1);
}
}
public string Name { get; private set; }
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public virtual string PreferredExtension { get { return Extension; } }
public const string Extension = "bk2";
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public virtual bool Changes { get; protected set; }
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public bool IsCountingRerecords { get; set; }
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public ILogEntryGenerator LogGeneratorInstance()
{
return new Bk2LogEntryGenerator(LogKey);
}
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public double FrameCount
{
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get
{
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if (LoopOffset.HasValue)
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{
return double.PositiveInfinity;
}
return _log.Count;
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}
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}
public int InputLogLength
{
get { return _log.Count; }
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}
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#region Log Editing
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public void AppendFrame(IController source)
{
var lg = LogGeneratorInstance();
lg.SetSource(source);
_log.Add(lg.GenerateLogEntry());
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Changes = true;
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}
public virtual void RecordFrame(int frame, IController source)
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{
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if (Global.Config.VBAStyleMovieLoadState)
{
if (Global.Emulator.Frame < _log.Count)
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{
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Truncate(Global.Emulator.Frame);
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}
}
var lg = LogGeneratorInstance();
lg.SetSource(source);
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SetFrameAt(frame, lg.GenerateLogEntry());
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Changes = true;
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}
public virtual void Truncate(int frame)
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{
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// This is a bad way to do multitrack logic, pass the info in instead of going to the global
// and it is weird for Truncate to possibly not truncate
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if (!Global.MovieSession.MultiTrack.IsActive)
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{
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if (frame < _log.Count)
{
_log.RemoveRange(frame, _log.Count - frame);
Changes = true;
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}
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}
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}
public virtual IController GetInputState(int frame)
{
if (frame < FrameCount && frame >= 0)
{
int getframe;
if (LoopOffset.HasValue)
{
if (frame < _log.Count)
{
getframe = frame;
}
else
{
getframe = ((frame - LoopOffset.Value) % (_log.Count - LoopOffset.Value)) + LoopOffset.Value;
}
}
else
{
getframe = frame;
}
var adapter = new Bk2ControllerAdapter
{
Definition = Global.MovieSession.MovieControllerAdapter.Definition
};
adapter.SetControllersAsMnemonic(_log[getframe]);
return adapter;
}
return null;
}
public virtual void PokeFrame(int frame, IController source)
{
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var lg = LogGeneratorInstance();
lg.SetSource(source);
Changes = true;
SetFrameAt(frame, lg.GenerateLogEntry());
}
public virtual void ClearFrame(int frame)
{
var lg = LogGeneratorInstance();
lg.SetSource(Global.MovieSession.MovieControllerInstance());
SetFrameAt(frame, lg.EmptyEntry);
Changes = true;
}
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#endregion
protected void SetFrameAt(int frameNum, string frame)
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{
if (_log.Count > frameNum)
{
_log[frameNum] = frame;
}
else
{
_log.Add(frame);
}
}
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}
}