BizHawk/BizHawk.Emulation.Cores/Computers/AppleII/AppleII.cs

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using System.IO;
using System.Linq;
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using BizHawk.Emulation.Common;
using Jellyfish.Virtu;
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using Jellyfish.Virtu.Services;
using System;
using System.Collections.Generic;
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namespace BizHawk.Emulation.Cores.Computers.AppleII
{
[CoreAttributes(
"Virtu",
"TODO",
isPorted: true,
isReleased: false
)]
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public partial class AppleII : IEmulator
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{
public AppleII(CoreComm comm, IEnumerable<GameInfo> gameInfoSet, IEnumerable<byte[]> romSet, object settings)
: this(comm, gameInfoSet.First(), romSet.First(), settings)
{
GameInfoSet = gameInfoSet.ToList();
RomSet = romSet.ToList();
}
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[CoreConstructor("AppleII")]
public AppleII(CoreComm comm, GameInfo game, byte[] rom, object Settings)
{
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GameInfoSet = new List<GameInfo>();
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var ser = new BasicServiceProvider(this);
ServiceProvider = ser;
CoreComm = comm;
_disk1 = rom;
RomSet.Add(rom);
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_appleIIRom = comm.CoreFileProvider.GetFirmware(
SystemId, "AppleIIe", true, "The Apple IIe BIOS firmware is required");
_diskIIRom = comm.CoreFileProvider.GetFirmware(
SystemId, "DiskII", true, "The DiskII firmware is required");
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_machine = new Machine(_appleIIRom, _diskIIRom);
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_machine.BizInitialize();
//make a writeable memory stream cloned from the rom.
//for junk.dsk the .dsk is important because it determines the format from that
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InitDisk();
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InitSaveStates();
SetupMemoryDomains();
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}
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public List<GameInfo> GameInfoSet { get; private set; }
private readonly List<byte[]> RomSet = new List<byte[]>();
public int CurrentDisk { get; private set; }
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public int DiskCount { get { return RomSet.Count; } }
public void SetDisk(int discNum)
{
CurrentDisk = discNum;
InitDisk();
}
private void IncrementDisk()
{
CurrentDisk++;
if (CurrentDisk >= RomSet.Count)
{
CurrentDisk = 0;
}
InitDisk();
}
private void DecrementDisk()
{
CurrentDisk--;
if (CurrentDisk < 0)
{
CurrentDisk = RomSet.Count - 1;
}
InitDisk();
}
private void InitDisk()
{
_disk1 = RomSet[CurrentDisk];
//make a writeable memory stream cloned from the rom.
//for junk.dsk the .dsk is important because it determines the format from that
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bool writeProtected = false; //!!!!!!!!!!!!!!!!!!
_machine.BootDiskII.Drives[0].InsertDisk("junk.dsk", (byte[])_disk1.Clone(), false);
}
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private Machine _machine;
private byte[] _disk1;
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private readonly byte[] _appleIIRom;
private readonly byte[] _diskIIRom;
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private static readonly ControllerDefinition AppleIIController;
private static readonly List<string> RealButtons = new List<string>(Keyboard.GetKeyNames());
private static readonly List<string> ExtraButtons = new List<string>
{
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"Previous Disk",
"Next Disk",
};
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static AppleII()
{
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AppleIIController = new ControllerDefinition { Name = "Apple IIe Keyboard" };
AppleIIController.BoolButtons.AddRange(RealButtons);
AppleIIController.BoolButtons.AddRange(ExtraButtons);
}
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private void FrameAdv(bool render, bool rendersound)
{
if (Controller["Next Disk"])
{
IncrementDisk();
}
else if (Controller["Previous Disk"])
{
DecrementDisk();
}
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_machine.BizFrameAdvance(RealButtons.Where(b => Controller[b]));
if (IsLagFrame)
{
LagCount++;
}
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Frame++;
}
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}
}