BizHawk/BizHawk.MultiClient/Properties/Resources.Designer.cs

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.3623
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//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
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namespace BizHawk.MultiClient.Properties {
using System;
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/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BizHawk.MultiClient.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
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/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
get {
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return resourceCulture;
}
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set {
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resourceCulture = value;
}
}
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internal static System.Drawing.Bitmap AudioHS {
get {
object obj = ResourceManager.GetObject("AudioHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Back {
get {
object obj = ResourceManager.GetObject("Back", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap BackMore {
get {
object obj = ResourceManager.GetObject("BackMore", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Blank {
get {
object obj = ResourceManager.GetObject("Blank", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap BlueDown {
get {
object obj = ResourceManager.GetObject("BlueDown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap BlueUp {
get {
object obj = ResourceManager.GetObject("BlueUp", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap calculator {
get {
object obj = ResourceManager.GetObject("calculator", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap camera {
get {
object obj = ResourceManager.GetObject("camera", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap cheat {
get {
object obj = ResourceManager.GetObject("cheat", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Icon Cheats {
get {
object obj = ResourceManager.GetObject("Cheats", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
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internal static System.Drawing.Bitmap Close {
get {
object obj = ResourceManager.GetObject("Close", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap CopyFolderHS {
get {
object obj = ResourceManager.GetObject("CopyFolderHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap CutHS {
get {
object obj = ResourceManager.GetObject("CutHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Debugger {
get {
object obj = ResourceManager.GetObject("Debugger", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Delete {
get {
object obj = ResourceManager.GetObject("Delete", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap Duplicate {
get {
object obj = ResourceManager.GetObject("Duplicate", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap FastForward {
get {
object obj = ResourceManager.GetObject("FastForward", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap FindHS {
get {
object obj = ResourceManager.GetObject("FindHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Forward {
get {
object obj = ResourceManager.GetObject("Forward", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap ForwardMore {
get {
object obj = ResourceManager.GetObject("ForwardMore", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap Fullscreen {
get {
object obj = ResourceManager.GetObject("Fullscreen", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap GameController {
get {
object obj = ResourceManager.GetObject("GameController", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap GBController {
get {
object obj = ResourceManager.GetObject("GBController", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap GENController {
get {
object obj = ResourceManager.GetObject("GENController", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap HotKeys {
get {
object obj = ResourceManager.GetObject("HotKeys", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap InsertSeparator {
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get {
object obj = ResourceManager.GetObject("InsertSeparator", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap LoadConfig {
get {
object obj = ResourceManager.GetObject("LoadConfig", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap Lua {
get {
object obj = ResourceManager.GetObject("Lua", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap MessageConfig {
get {
object obj = ResourceManager.GetObject("MessageConfig", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap MoveDown {
get {
object obj = ResourceManager.GetObject("MoveDown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap MoveUp {
get {
object obj = ResourceManager.GetObject("MoveUp", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap NESController {
get {
object obj = ResourceManager.GetObject("NESController", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap NESControllerIcon {
get {
object obj = ResourceManager.GetObject("NESControllerIcon", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap NewFile {
get {
object obj = ResourceManager.GetObject("NewFile", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.IO.UnmanagedMemoryStream nothawk {
get {
return ResourceManager.GetStream("nothawk", resourceCulture);
}
}
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internal static System.Drawing.Bitmap OpenFile {
get {
object obj = ResourceManager.GetObject("OpenFile", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Pause {
get {
object obj = ResourceManager.GetObject("Pause", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap PCEngineController {
get {
object obj = ResourceManager.GetObject("PCEngineController", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Play {
get {
object obj = ResourceManager.GetObject("Play", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap poke {
get {
object obj = ResourceManager.GetObject("poke", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap Previous {
get {
object obj = ResourceManager.GetObject("Previous", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap PrintPreviewHS {
get {
object obj = ResourceManager.GetObject("PrintPreviewHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap ReadOnly {
get {
object obj = ResourceManager.GetObject("ReadOnly", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap Recent {
get {
object obj = ResourceManager.GetObject("Recent", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap redo {
get {
object obj = ResourceManager.GetObject("redo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Refresh {
get {
object obj = ResourceManager.GetObject("Refresh", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap Refresh1 {
get {
object obj = ResourceManager.GetObject("Refresh1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap restart {
get {
object obj = ResourceManager.GetObject("restart", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap Save {
get {
object obj = ResourceManager.GetObject("Save", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap SaveAs {
get {
object obj = ResourceManager.GetObject("SaveAs", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap SaveConfig {
get {
object obj = ResourceManager.GetObject("SaveConfig", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap search {
get {
object obj = ResourceManager.GetObject("search", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap SMSController {
get {
object obj = ResourceManager.GetObject("SMSController", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap Stop {
get {
object obj = ResourceManager.GetObject("Stop", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap TAStudio {
get {
object obj = ResourceManager.GetObject("TAStudio", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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internal static System.Drawing.Bitmap textdoc {
get {
object obj = ResourceManager.GetObject("textdoc", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap TI83Calculator {
get {
object obj = ResourceManager.GetObject("TI83Calculator", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap TI83CalculatorCrop {
get {
object obj = ResourceManager.GetObject("TI83CalculatorCrop", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap ToolBox {
get {
object obj = ResourceManager.GetObject("ToolBox", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap TruncateFromFile {
get {
object obj = ResourceManager.GetObject("TruncateFromFile", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap TruncateFromRW {
get {
object obj = ResourceManager.GetObject("TruncateFromRW", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap undo {
get {
object obj = ResourceManager.GetObject("undo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap WarningHS {
get {
object obj = ResourceManager.GetObject("WarningHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap whiteTriDown {
get {
object obj = ResourceManager.GetObject("whiteTriDown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap whiteTriLeft {
get {
object obj = ResourceManager.GetObject("whiteTriLeft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap whiteTriRight {
get {
object obj = ResourceManager.GetObject("whiteTriRight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap whiteTriUp {
get {
object obj = ResourceManager.GetObject("whiteTriUp", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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}
}