BizHawk/BizHawk.Client.EmuHawk/GlobalWin.cs

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using BizHawk.Client.Common;
using BizHawk.Bizware.BizwareGL;
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namespace BizHawk.Client.EmuHawk
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{
public static class GlobalWin
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{
public static MainForm MainForm;
public static ToolManager Tools;
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/// <summary>
/// the IGL to be used for rendering
/// </summary>
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public static IGL GL;
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public static GLManager.ContextRef CR_GL;
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/// <summary>
/// The IGL_TK to be used for specifically opengl operations (accessing textures from opengl-based cores)
/// </summary>
public static Bizware.BizwareGL.Drivers.OpenTK.IGL_TK IGL_GL;
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public static Sound Sound;
public static OSDManager OSD = new OSDManager();
public static DisplayManager DisplayManager;
public static GLManager GLManager;
public static int ExitCode;
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}
}