using BizHawk.Client.Common; using BizHawk.Bizware.BizwareGL; namespace BizHawk.Client.EmuHawk { public static class GlobalWin { public static MainForm MainForm; public static ToolManager Tools; /// /// the IGL to be used for rendering /// public static IGL GL; public static GLManager.ContextRef CR_GL; /// /// The IGL_TK to be used for specifically opengl operations (accessing textures from opengl-based cores) /// public static Bizware.BizwareGL.Drivers.OpenTK.IGL_TK IGL_GL; public static Sound Sound; public static OSDManager OSD = new OSDManager(); public static DisplayManager DisplayManager; public static GLManager GLManager; public static int ExitCode; } }