26 lines
484 B
C#
26 lines
484 B
C#
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Sega.MasterSystem
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{
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public sealed partial class SMS : IInputPollable
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{
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public int LagCount
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{
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get { return _lagCount; }
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set { _lagCount = value; }
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}
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public bool IsLagFrame
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{
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get { return _isLag; }
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set { _isLag = value; }
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}
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public IInputCallbackSystem InputCallbacks { get; private set; }
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private int _lagCount = 0;
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private bool _lagged = true;
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private bool _isLag = false;
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}
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}
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