BizHawk/BizHawk.Emulation.Cores/Consoles/Sega/SMS/SMS.IInputPollable.cs

26 lines
484 B
C#

using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Sega.MasterSystem
{
public sealed partial class SMS : IInputPollable
{
public int LagCount
{
get { return _lagCount; }
set { _lagCount = value; }
}
public bool IsLagFrame
{
get { return _isLag; }
set { _isLag = value; }
}
public IInputCallbackSystem InputCallbacks { get; private set; }
private int _lagCount = 0;
private bool _lagged = true;
private bool _isLag = false;
}
}