forked from ShuriZma/suyu
gl_rasterizer_cache: Fix an ASSERT_MSG.
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@ -1098,7 +1098,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
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color_params.pixel_format = SurfaceParams::PixelFormatFromRenderTargetFormat(config.format);
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color_params.UpdateParams();
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ASSERT(!using_depth_fb, "depth buffer is unimplemented");
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ASSERT_MSG(!using_depth_fb, "depth buffer is unimplemented");
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// depth_params.addr = config.GetDepthBufferPhysicalAddress();
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// depth_params.pixel_format = SurfaceParams::PixelFormatFromDepthFormat(config.depth_format);
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// depth_params.UpdateParams();
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