forked from ShuriZma/suyu
maxwell_to_gl: Add module and function for decoding VertexType.
This commit is contained in:
parent
3754e0fdfd
commit
4369af6b7e
|
@ -31,6 +31,7 @@ add_library(video_core STATIC
|
|||
renderer_opengl/gl_state.h
|
||||
renderer_opengl/gl_stream_buffer.cpp
|
||||
renderer_opengl/gl_stream_buffer.h
|
||||
renderer_opengl/maxwell_to_gl.h
|
||||
renderer_opengl/renderer_opengl.cpp
|
||||
renderer_opengl/renderer_opengl.h
|
||||
textures/decoders.cpp
|
||||
|
|
|
@ -0,0 +1,40 @@
|
|||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <glad/glad.h>
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
|
||||
namespace MaxwellToGL {
|
||||
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
|
||||
inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
switch (attrib.type) {
|
||||
case Maxwell::VertexAttribute::Type::UnsignedNorm: {
|
||||
|
||||
switch (attrib.size) {
|
||||
case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
|
||||
return GL_UNSIGNED_BYTE;
|
||||
}
|
||||
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size=%s", attrib.SizeString());
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
case Maxwell::VertexAttribute::Type::Float:
|
||||
return GL_FLOAT;
|
||||
}
|
||||
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type=%s", attrib.TypeString());
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace MaxwellToGL
|
Loading…
Reference in New Issue