Joel Linn
df1ee6268f
Linux development environment.
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- Fix CodeLite project generation.
- Implement `xb devenv` for CodeLite.
2020-04-08 16:17:06 -05:00
Triang3l
acb3778819
[D3D12] Adaptive quad tessellation, remove d3d12_tessellation_adaptive cvar
2020-04-09 00:00:11 +03:00
gibbed
c51cba080b
Fix some bad string formats.
2020-04-08 13:05:37 -05:00
gibbed
b37579fad2
[Base] Fix path parsing from commandline.
2020-04-08 12:31:00 -05:00
gibbed
637a8464a7
Update premake.
2020-04-08 09:02:56 -05:00
Triang3l
7e27427c4a
[D3D12] SV_Position is not necessary in VS if it's in DS/GS
2020-04-08 12:54:35 +03:00
Triang3l
7cf3a75ab1
[D3D12] Fix and enable triangle adaptive tessellation
2020-04-08 00:26:49 +03:00
gibbed
8123978c49
[PPC] Disable frsqrte tests.
2020-04-07 16:09:41 -05:00
gibbed
56e5d6f11c
Fix precision of test register in frsqrte test.
2020-04-07 16:09:41 -05:00
gibbed
2393381cff
Make 'xb test' also run xenia-base-tests.
2020-04-07 16:09:41 -05:00
gibbed
f0eb272acc
Add UTF8 tests.
2020-04-07 16:09:41 -05:00
gibbed
37e576e648
[PPC] Prettier printing for failed memory checks.
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[PPC] Prettier printing for failed memory checks in tests.
2020-04-07 16:09:41 -05:00
gibbed
a48bb71c2f
Overhaul logging.
2020-04-07 16:09:41 -05:00
gibbed
de3c91ab2c
Add disruptorplus submodule.
2020-04-07 16:09:41 -05:00
gibbed
bbb3445b53
Mark C4839/C4840 as severe warnings.
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Mark C4839 and C4840 as severe warnings:
- C4839: non-standard use of class 'type' as an argument to a variadic function
- C4840: non-portable use of class 'type' as an argument to a variadic function
2020-04-07 16:09:41 -05:00
gibbed
5bf0b34445
C++17ification.
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C++17ification!
- Filesystem interaction now uses std::filesystem::path.
- Usage of const char*, std::string have been changed to
std::string_view where appropriate.
- Usage of printf-style functions changed to use fmt.
2020-04-07 16:09:41 -05:00
gibbed
114cea6fb7
Add fmt submodule.
2020-04-07 16:09:41 -05:00
gibbed
727b3dc2b6
Add utfcpp submodule.
2020-04-07 16:09:41 -05:00
Triang3l
b47948b7cf
[DXBC] Fix another copy-paste kVSDS typo
2020-04-07 19:19:08 +03:00
Triang3l
306f2947ec
[DXBC] Fix a copy-paste kDSVS typo
2020-04-07 19:18:21 +03:00
Triang3l
9d36c257b0
[D3D12] Non-adaptive triangle tessellation
2020-04-07 18:55:43 +03:00
Triang3l
b00baadf53
[D3D12] Fix a lint issue in comments
2020-04-06 12:41:35 +03:00
Triang3l
283c3ab59b
[D3D12/DXBC] Fix a couple of tessellation-related comments
2020-04-06 00:19:29 +03:00
Triang3l
c4f47039eb
[GPU] Fix a typo in the tessellation patch types comment
2020-04-06 00:08:05 +03:00
Triang3l
4b9f63cdf1
[GPU] Shader::HostVertexShaderType enum for domain shader types
2020-04-06 00:03:23 +03:00
Triang3l
8da8044771
[DXBC] Move cvars from D3D12 to GPU
2020-04-05 17:23:38 +03:00
Triang3l
e82d05c687
[D3D12] Pass adaptive tessellation factors via index buffer like on the guest
2020-04-05 17:22:49 +03:00
Triang3l
5d6fe38e6f
[DXBC] Vertex shader prologue and gamma to new DXBC code
2020-04-05 13:13:55 +03:00
Rick Gibbed
a0f486b0fa
Bump minimum Python version ( #1581 )
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Bump minimum Python version to 3.6.
2020-03-30 17:37:32 -05:00
Triang3l
5f5e281e8c
[DXBC] Rewrite a comment in memexport that may be outdated
2020-03-29 19:14:25 +03:00
Triang3l
05f6b444a0
[DXBC] Move memexport to the new DXBC code and make it more straightforward
2020-03-29 19:09:58 +03:00
Triang3l
7bdf59a8c7
[DXBC] Fix totally broken instruction when memexport is used in PS
2020-03-28 00:23:02 +03:00
Triang3l
a10bd2a5c1
[DXBC] Unbreak MRT in RTV output path
2020-03-27 23:18:15 +03:00
Triang3l
316f996d50
[DXBC] D3D11.3 Functional Specification lies
2020-03-27 21:31:00 +03:00
Triang3l
821a9897ef
[Kernel/XAM] Even more detailed rationale for XNotifyGetNext param_ptr null check
2020-03-23 10:46:51 +03:00
Triang3l
61bcd467a6
[Kernel/XAM] Rationale for XNotifyGetNext param_ptr null check
2020-03-23 10:38:45 +03:00
Triang3l
a4ffcd5175
[D3D12] Update DXBC contribution notes
2020-03-23 00:13:54 +03:00
Gliniak
4f8cdd9967
[Kernel/XAM] XNotifyGetNext: Check for nullptr for param_ptr
2020-03-22 15:38:31 -05:00
Triang3l
cde092ece1
[D3D12] Persistent shader and PSO storage
2020-03-21 19:22:19 +03:00
Triang3l
b1d3fd2ad3
[App/Config] Add storage_root cvar and make content_root inside it by default, move game configs from content
2020-03-13 09:42:29 +03:00
Margen67
b3d1c5982a
[CPU] Typo fix
2020-03-07 19:39:56 -06:00
Gliniak
5558c8aafe
[XAM/Network] Implemented NetDll___WSAFDIsSet
2020-03-03 17:07:49 -06:00
Rick Gibbed
0b5ee8a4a3
[Travis] Fix usage of deprecated keys.
2020-03-02 10:16:01 -06:00
gibbed
8d5d70c77f
[XAM] Don't allow an empty title.
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[XAM] Don't allow an empty titles because ImGui explodes otherwise.
2020-02-29 15:47:19 -06:00
Triang3l
b12554c5af
[GPU] Add VGT_DRAW_INITIATOR to registers.cc
2020-02-25 08:05:47 +03:00
gibbed
aa28430786
[x64] NAN up vmsum3fp128/vmsum4fp128.
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It seems vmsum3fp128/vmsum4fp128 need to output a NAN on overflow.
Do so. Probably inefficiently.
2020-02-24 18:13:07 -06:00
emoose
9185cdcc79
[Kernel] Fix wide-printf functions not processing %ws format correctly
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This would break format strings like memory://%.*ws (that dashboard tries using), because the "ws" part would set FF_IsWide, but FF_IsWide actually seemed to be used as an "is opposite encoding" flag.
Since the format string is wide that'd make it treat the param as ASCII, but in dashboards case the param string provided is actually a wide string.
(in other words, it seems %ws is supposed to mean that the param is always a wide string, not that the param is just opposite encoding)
This changes the old FF_IsWide to FF_InvertWide, and adds a new FF_IsWide that means that the param is always wide.
2020-02-24 14:58:09 -06:00
emoose
ac5d548e90
[Kernel] *FormatData: make peek() match get() endian, fix skip() not advancing pointer
2020-02-24 14:58:09 -06:00
Triang3l
90b772a330
[GPU] Set VGT_DRAW_INITIATOR and use major mode from it
2020-02-24 23:27:25 +03:00
gibbed
8204fa163a
Update libav submodule.
2020-02-24 00:34:19 -06:00