Commit Graph

1397 Commits

Author SHA1 Message Date
Ben Vanik f3e7d0a442 Bumping xbyak version. 2014-07-09 20:56:52 -07:00
Ben Vanik fd2a1f85a6 Fixing #105 enough to get the games moving along. 2014-07-08 21:47:31 -07:00
Ben Vanik deaf8308fc More UNPACK forms - likely right. 2014-07-08 20:52:12 -07:00
Ben Vanik 0950e9f53c Calm some games down that hammer XMPGetStatus. 2014-07-08 16:02:42 -07:00
Ben Vanik eb7987a634 Setting default output values for pixel shaders. 2014-07-08 16:02:42 -07:00
Ben Vanik 2a68a1b35b Special casing some VC++ traps. 2014-07-08 16:02:41 -07:00
Ben Vanik ef75042f38 Update README.md 2014-07-04 09:59:16 -07:00
Ben Vanik de8da767e9 Update README.md 2014-07-04 09:38:00 -07:00
Ben Vanik a5627ee25a Hide lock logging. 2014-07-03 12:59:08 -07:00
Ben Vanik 824d3c246f Prevent null/broken shaders from dying in d3dcompiler. 2014-07-03 12:58:56 -07:00
Ben Vanik 3b853f6201 WSAStartup tweak. 2014-07-03 12:58:27 -07:00
Ben Vanik a0cb341662 Trying really hard to keep games from spinning up networking. 2014-07-02 21:57:21 -07:00
Ben Vanik d5f27dbf34 Better arg passing for Execute and experimenting with APCs. 2014-07-02 15:39:49 -07:00
Ben Vanik d55a31e210 Merge pull request #91 from Fire30/master
Fixed arguments for NetDll_send.
2014-07-02 15:29:31 -07:00
Fire30 15be1061d3 Fixed arguments for NetDll_send. 2014-07-02 18:17:09 -04:00
Rick Gibbed da37242129 Merge pull request #90 from Fire30/master
Fixed typo in NetDll_setsockopt logging.
2014-06-23 23:53:01 -07:00
tj 13b3fa6f84 Fixed typo in NetDll_setsockopt logging. 2014-06-24 00:38:14 -04:00
Ben Vanik 4009eb1cd8 Fail out of XamContentCreateEnumerator. 2014-06-22 21:19:48 -07:00
Ben Vanik 9905380bd0 Steal one page of physical heap - this helps catch virt underflows. 2014-06-22 21:09:33 -07:00
Ben Vanik 7b98c748fa Fixing double allocation of memory x_x 2014-06-22 21:03:41 -07:00
Ben Vanik 71eb408d67 Various fiddlings. 2014-06-22 19:41:26 -07:00
Ben Vanik a5448b1296 Fixing pack float16. 2014-06-20 20:48:02 -07:00
Ben Vanik da590bd9cc Disable logging for TlsGetValue. 2014-06-20 20:44:53 -07:00
Ben Vanik 7936fa2dbd Fix constants in pixel shaders. 2014-06-20 20:44:39 -07:00
Ben Vanik 45e149d00b Possibly correct variable EXTRACT_I16. 2014-06-10 21:38:33 -07:00
Ben Vanik 02709e0d65 Optimize EXTRACT_I32(0). 2014-06-10 21:38:17 -07:00
Ben Vanik 4089f405af PACK FLOAT16 seems correct. 2014-06-10 21:36:13 -07:00
Ben Vanik 713cfcb429 Possibly correct FLOAT16 unpack. 2014-06-10 21:35:50 -07:00
Ben Vanik 574a04a853 Preventing emulated instructions from stomping the xmm registers. 2014-06-10 21:33:58 -07:00
Ben Vanik 3845437276 Fix assert to allow 16 fetchers. 2014-06-10 21:06:36 -07:00
Ben Vanik 829b4f67bf ReadFile EOF. 2014-06-10 20:40:11 -07:00
Ben Vanik ff8c03046a VECTOR_COMPARE_UGT/UGE (probably). 2014-06-09 21:29:35 -07:00
Ben Vanik 289075d052 Constant D3DCOLOR UNPACK. Could optimize earlier. 2014-06-09 21:29:15 -07:00
Ben Vanik 5343cab851 Support constant CALL_INDIRECT. 2014-06-09 21:15:13 -07:00
Ben Vanik 95508273f6 Misc experimentation. 2014-06-08 23:11:09 -07:00
Ben Vanik 052dca5010 Const src1 permute. 2014-06-08 22:21:38 -07:00
Ben Vanik 43a3b4f3c0 Support constant value movs to mmio memory. 2014-06-08 22:21:23 -07:00
Ben Vanik 264fc7cc91 Fix assert. 2014-06-08 22:21:05 -07:00
Ben Vanik 6e76c169d6 Proper(ish) VdSwap - fixes a bunch of things.
Caching is working a bit better, now.
2014-06-08 21:24:29 -07:00
Ben Vanik 8337820500 Fiddling with interrupt triggering - still not right. 2014-06-08 11:59:57 -07:00
Ben Vanik daa8a24173 Caching states. 2014-06-08 11:51:53 -07:00
Ben Vanik 6514eaa780 Disabling paged resource caching for now, as it's broken. 2014-06-08 11:25:10 -07:00
Ben Vanik 295910c3d8 Initial refactoring of gpu/.
Runs too fast - now there are ringbuffer wrapping issues.
2014-06-08 11:23:55 -07:00
Ben Vanik 4072640a64 Skeleton of new shared GPU files. 2014-06-02 19:24:33 -07:00
Ben Vanik beb5ee40ee Dirty page table. Not yet used. 2014-06-02 07:49:45 -07:00
Ben Vanik ddbebcda6c Cleanup memory. 2014-06-02 07:11:27 -07:00
Ben Vanik 0e3854555d Pure dynamic MMIO access. Prep for more complex GPU memory management. 2014-06-01 23:36:18 -07:00
Ben Vanik 3a8065b7b1 Vertex buffer caching.
Doesn't help, though, as buffers are weird. Need to rethink all of this.
2014-06-01 09:42:07 -07:00
Ben Vanik 2d173ea62b Caching index buffers. 2014-05-31 22:26:39 -07:00
Ben Vanik 19c48c7a90 Partial texture cache - doesn't invalidate yet. 2014-05-31 17:38:32 -07:00