WSAStartup tweak.

This commit is contained in:
Ben Vanik 2014-07-03 12:58:27 -07:00
parent a0cb341662
commit 3b853f6201
1 changed files with 7 additions and 6 deletions

View File

@ -35,8 +35,7 @@ SHIM_CALL NetDll_XNetStartup_shim(
arg0,
params_ptr);
// Fail for now.
SHIM_SET_RETURN_64(1);
SHIM_SET_RETURN_64(0);
}
SHIM_CALL NetDll_WSAStartup_shim(
@ -53,16 +52,18 @@ SHIM_CALL NetDll_WSAStartup_shim(
if (data_ptr) {
SHIM_SET_MEM_16(data_ptr + 0x000, version);
SHIM_SET_MEM_16(data_ptr + 0x002, 0);
SHIM_SET_MEM_16(data_ptr + 0x002, version);
SHIM_SET_MEM_32(data_ptr + 0x004, 0);
SHIM_SET_MEM_32(data_ptr + 0x105, 0);
SHIM_SET_MEM_16(data_ptr + 0x186, 0);
SHIM_SET_MEM_16(data_ptr + 0x188, 0);
SHIM_SET_MEM_32(data_ptr + 0x190, 0);
// Some games (PoG) want this value round-tripped - they'll compare if it
// changes and bugcheck if it does.
uint32_t vendor_ptr = SHIM_MEM_32(data_ptr + 0x190);
SHIM_SET_MEM_32(data_ptr + 0x190, vendor_ptr);
}
// Fail for now. This prevents games from actually trying to use this stuff.
SHIM_SET_RETURN_64(1);
SHIM_SET_RETURN_64(0);
}
SHIM_CALL NetDll_WSAGetLastError_shim(