Commit Graph

4535 Commits

Author SHA1 Message Date
gibbed e89a31006f - [GPU] Rename TextureMemoryUsage to TextureExtent (and relevant functions/etc).
- [GPU] Precalculate memory byte usage for base mip (and any additional mip levels).
- [GPU] Change TextureCache::WatchCallback so that if it's fired multiple times for the same texture it does not assert.
- [GPU] Add write watches for texture memory associated with additional mipmap levels.
2018-05-31 19:41:33 -05:00
gibbed cd39bbed5c [Base] Undo last commit because it breaks file redirection.
This reverts commit ceece673e8.
2018-05-31 17:22:50 -05:00
gibbed ceece673e8 [Base] Fix AttachConsole so that --help works when invoked from command-line. 2018-05-31 16:46:03 -05:00
gibbed d0df71b8b6 [Vulkan] Move texture config to its own files. 2018-05-31 10:35:58 -05:00
gibbed 1573b7570d [Vulkan] Apply distinct component and vector swizzles. 2018-05-31 10:29:08 -05:00
gibbed 2314f25fb7 [Vulkan] Force red channel into all channels for DXT5A. Probably wrong solution but will work for now. 2018-05-31 09:47:41 -05:00
Rick Gibbed 0dc8ed4411
Merge pull request #1167 from Triang3l/vpkd3dcolorsat
[CPU] Bring back saturation in D3DCOLOR vpkd3d128
2018-05-31 08:19:46 -05:00
Triang3l 06fcdef968 [CPU] Bring back saturation in D3DCOLOR vpkd3d128 2018-05-31 16:17:27 +03:00
gibbed 958aa04cc5 [Vulkan] Fix swizzle for DXT5A. 2018-05-31 07:31:33 -05:00
Rick Gibbed 20bcd3f3c6
Merge pull request #1166 from Triang3l/altivec_vpkd3d
[CPU] v(u)pkd3d128: Support UINT_2101010 and don't saturate D3DCOLOR
2018-05-31 07:15:35 -05:00
Triang3l d61aff4389 [CPU] v(u)pkd3d128: Support UINT_2101010 and don't saturate D3DCOLOR
Fix broken mesh polygons in the Call of Duty series. Also remove saturation of D3DCOLOR when packing because values near 3 may be accepted, while unpacking D3DCOLOR gives values near 1.
2018-05-31 14:42:11 +03:00
gibbed ec3ab0adbd [GPU] Stub out context update GPU opcode.
[Vulkan] Gracefully handle vertex upload failures.
2018-05-30 20:49:30 -05:00
gibbed bbebfd49c8 [Vulkan] Add logging to certain error conditions.
[Vulkan] Track both texture block height and texture block vertical pitch.
[Vulkan] Only convert the necessary visible height on texture uploads.
[Vulkan] Fix write watch on texture data so it properly only covers mip 0 data.
2018-05-30 19:38:36 -05:00
gibbed 7068d0a5a9 [Vulkan] More details in texture upload logging. 2018-05-30 18:19:37 -05:00
gibbed 6b2f75219c [Vulkan] Include format/dimension in render texture debug name. 2018-05-30 18:19:06 -05:00
gibbed 2d68ec162d [Vulkan] Remove unnecessary swizzles. 2018-05-30 18:16:11 -05:00
gibbed 8a099925f3 Shut Travis up. 2018-05-30 10:09:19 -05:00
gibbed 6e000039e8 [Vulkan] Maybe fix the rectangle list shader, part two! Probably still breaks everything. 2018-05-30 09:56:44 -05:00
gibbed 8882d7eebd [Vulkan] Maybe fix the rectangle list shader. Probably breaks everything. 2018-05-30 08:04:16 -05:00
gibbed fed60962d6 [Vulkan] Regenerate shaders, and explicitly require the extensions they depend on. 2018-05-30 08:04:16 -05:00
Dr. Chat ef18e9d649 [VFS] Fix Stfs GetBlockHash (and simplify it) 2018-05-29 23:12:27 -05:00
DrChat f518ec1b37 [GPU] Add coherency debug logs 2018-05-29 19:42:59 -05:00
Dr. Chat a0464f54ba [VFS] SVOD (with EGDF) support 2018-05-29 14:12:09 -05:00
gibbed 62bb26878f [GPU] Whoops, CompositeExtract should come after the loads. 2018-05-28 21:10:11 -05:00
gibbed 3e6a9099d1 [GPU] Fix composite extracts from previous commit. 2018-05-28 20:34:53 -05:00
gibbed 83a9cb3435 [GPU] Use uint4 for loop/bool constants to meet std140 packing requirements. 2018-05-28 18:19:22 -05:00
gibbed 2bd9bae0f4 [Vulkan] Better swizzle for DXT3A/DXT5A? 2018-05-28 17:25:32 -05:00
gibbed e665c0a3fb Fix another Travis complaint. 2018-05-28 14:42:53 -05:00
gibbed f450ae6a76 Fix lint errors due to Travis lint differences. 2018-05-28 07:14:18 -05:00
gibbed 425764698e [Vulkan] Improvements to texture upload code, fix mipmap uploads, remove no_mipmaps flag. 2018-05-28 07:06:33 -05:00
gibbed b623c33e00 [Vulkan] Add no_mipmaps flag. 2018-05-27 20:36:45 -05:00
gibbed 73c7546114 [Kernel] Fix return of XamUserGetXUID and XamUserGetSigninInfo. 2018-05-27 19:51:25 -05:00
gibbed da06cb4f06 [Kernel] Fix return of XamUserGetDeviceContext. 2018-05-27 19:43:44 -05:00
gibbed dc5bd83098 [Kernel] Move xam_user to new shim convention. 2018-05-27 19:43:39 -05:00
gibbed fc0cc89a1d [Kernel] Add X_HRESULT_result. (yes, the name is stupid) 2018-05-27 18:12:48 -05:00
gibbed ee7b9f415a [Kernel] Move xam_input to new shim convention. 2018-05-27 16:59:07 -05:00
gibbed 4cc2aaf5b9 Remove unnecessary usage of xe::be. 2018-05-27 16:35:01 -05:00
Dr. Chat fed3c10c60 [VFS] Properly detect STFS volume descriptor type 2018-05-27 14:03:29 -05:00
Rick Gibbed ff6dcfefe6
[Docs] Fix formatting error in CPU documentation. 2018-05-27 10:17:08 -05:00
Dr. Chat 3e216f0553 [VFS] Panic when fed a GoD container 2018-05-26 21:19:34 -05:00
Dr. Chat 728ed593ad [VFS] Make ResolvePath / Dump virtual 2018-05-26 18:51:03 -05:00
gibbed 9231317eeb [Vulkan] Generalize texture conversion, and fix cube textures in the process. 2018-05-26 11:19:52 -05:00
Dr. Chat 1def8cfc59 [VFS] Rename a couple STFSVolumeDescriptor fields 2018-05-26 09:06:10 -05:00
gibbed 7df45bf590 [Vulkan] Fix DXT3A conversion. 2018-05-26 08:25:25 -05:00
gibbed cc130e1b07 [GPU] Remove unused code. 2018-05-26 07:06:56 -05:00
gibbed 7116b5fc82 [Vulkan] Reimplemented texture conversions. Here be dragons! Probably breaks everything. Also bonus DXT3A support. 2018-05-26 06:57:16 -05:00
gibbed 926464cb90 [App] Put DEBUG/CHECKED into the window title when appropriate. 2018-05-26 06:29:08 -05:00
gibbed 73d75c56e1 [GPU] Fix TextureInfo::Prepare for 3D textures. 2018-05-24 23:45:38 -05:00
gibbed 56dd07e329 [Kernel] Add yield to XAudioGetVoiceCategoryVolumeChangeMask for games that spin threads with it. 2018-05-24 23:31:21 -05:00
gibbed 8e9d50dd4a [Kernel] Fix XamUserGetSigninInfo to zero out info even in failure. 2018-05-24 12:41:13 -05:00