[DXBC] Fix interpolator copying from v# to r# in PS
The bit count was of `(1<<i)-1` itself (thus couldn't handle interpolators with a smaller index skipped), not of `bits&((1<<i)-1)`.
This commit is contained in:
parent
45050b2380
commit
cdb40ddb28
|
@ -691,15 +691,14 @@ void DxbcShaderTranslator::StartPixelShader() {
|
|||
if (i == param_gen_interpolator) {
|
||||
continue;
|
||||
}
|
||||
a_.OpMov(
|
||||
uses_register_dynamic_addressing ? dxbc::Dest::X(0, i)
|
||||
: dxbc::Dest::R(i),
|
||||
(i < xenos::kMaxInterpolators &&
|
||||
(interpolator_mask & (UINT32_C(1) << i)))
|
||||
? dxbc::Src::V1D(
|
||||
in_reg_ps_interpolators_ +
|
||||
xe::bit_count((interpolator_mask & (UINT32_C(1) << i)) - 1))
|
||||
: dxbc::Src::LF(0.0f));
|
||||
a_.OpMov(uses_register_dynamic_addressing ? dxbc::Dest::X(0, i)
|
||||
: dxbc::Dest::R(i),
|
||||
(i < xenos::kMaxInterpolators &&
|
||||
(interpolator_mask & (UINT32_C(1) << i)))
|
||||
? dxbc::Src::V1D(in_reg_ps_interpolators_ +
|
||||
xe::bit_count(interpolator_mask &
|
||||
((UINT32_C(1) << i) - 1)))
|
||||
: dxbc::Src::LF(0.0f));
|
||||
}
|
||||
|
||||
// Write the pixel parameters to the specified interpolator register
|
||||
|
|
Loading…
Reference in New Issue