Merge branch 'master' into d3d12

This commit is contained in:
Triang3l 2018-08-25 23:26:32 +03:00
commit 110d4724f9
2 changed files with 11 additions and 5 deletions

View File

@ -26,10 +26,18 @@ namespace xinput {
XInputInputDriver::XInputInputDriver(xe::ui::Window* window)
: InputDriver(window) {
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8 && _WIN32_WINNT < _WIN32_WINNT_WIN10)
// TODO(gibbed): Is this necessary?
XInputEnable(TRUE);
#endif
}
XInputInputDriver::~XInputInputDriver() { XInputEnable(FALSE); }
XInputInputDriver::~XInputInputDriver() {
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8 && _WIN32_WINNT < _WIN32_WINNT_WIN10)
// TODO(gibbed): Is this necessary?
XInputEnable(FALSE);
#endif
}
#pragma warning(pop)

View File

@ -36,11 +36,9 @@ class CDialogEventHandler : public IFileDialogEvents,
IFACEMETHODIMP QueryInterface(REFIID riid, void** ppv) {
static const QITAB qit[] = {
{&__uuidof(IFileDialogEvents),
static_cast<int>(
OFFSETOFCLASS(IFileDialogEvents, CDialogEventHandler))},
OFFSETOFCLASS(IFileDialogEvents, CDialogEventHandler)},
{&__uuidof(IFileDialogControlEvents),
static_cast<int>(
OFFSETOFCLASS(IFileDialogControlEvents, CDialogEventHandler))},
OFFSETOFCLASS(IFileDialogControlEvents, CDialogEventHandler)},
{0},
};
return QISearch(this, qit, riid, ppv);