.. |
app
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[App] Make target into a transient cvar.
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2019-08-04 02:18:03 -05:00 |
apu
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[APU] Only set the work event/wait on the worker thread when they actually exist.
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2019-08-04 00:49:32 -05:00 |
base
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[Base] Add wide version of split_path.
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2019-08-04 06:47:09 -05:00 |
cpu
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Clean up cvars (rename, recategorize).
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2019-08-03 23:46:03 -05:00 |
debug/ui
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Clean up cvars (rename, recategorize).
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2019-08-03 23:46:03 -05:00 |
gpu
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[App] Rework graphics system creation.
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2019-08-03 16:42:38 -05:00 |
hid
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Get rid of gflags alltogether
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2019-08-03 02:34:19 +02:00 |
kernel
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[Kernel] Make XObject type() const.
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2019-08-03 23:47:16 -05:00 |
tools/api-scanner
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Replace all gflag implementations with cvar implementations
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2019-08-03 02:34:07 +02:00 |
ui
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[App] Only start D3D12 if DLL exists
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2019-08-03 22:33:09 +03:00 |
vfs
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Get rid of gflags alltogether
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2019-08-03 02:34:19 +02:00 |
config.cc
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[Core] Fix config load/save not using wide strings for path.
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2019-08-04 03:30:57 -05:00 |
config.h
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Add config class for loading and saving of config file
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2019-08-03 02:34:07 +02:00 |
emulator.cc
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[Core] Only wait on the main thread if it actually exists.
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2019-08-03 23:48:05 -05:00 |
emulator.h
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[App/Discord] Rework how rich presence is managed.
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2019-08-03 08:16:04 -05:00 |
memory.cc
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[Memory/Vulkan] Move old memory watches to the Vulkan backend
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2019-08-03 21:06:59 +03:00 |
memory.h
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[Memory/Vulkan] Move old memory watches to the Vulkan backend
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2019-08-03 21:06:59 +03:00 |
premake5.lua
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Get rid of gflags alltogether
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2019-08-03 02:34:19 +02:00 |
xbox.h
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[Input] Dynamically link to XInput.
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2018-11-22 10:46:48 -06:00 |