54 lines
1.8 KiB
Markdown
54 lines
1.8 KiB
Markdown
## Goals
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Normal emulator stuff. Games work, etc.
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### Cross-platform Support
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Linux support is slowly progressing, but really needs a strong contributor to
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fully support. macOS support is highly unlikely unless Apple gets Vulkan
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support.
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## Non-Goals
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There's a lot that *could* be done in the project, but there are many things
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that *shouldn't* be.
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### Pixel-perfect Accuracy
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A lot of corners are cut for one reason or another: performance, lack of
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understanding, lack of documentation, etc. Getting something that perfectly
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matches the output on a real console isn't really possible with our approach.
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Conversely, this allows much more freedom to provide higher-quality or faster
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implementations.
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### Xbox Live Connectivity
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Xenia will never be able to connect to the real Xbox Live network. A simulated
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Live-like network is possible, however anything that interfaces with the
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official Microsoft services is not only not possible, but not something the
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project seeks to enable.
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### Game Servers
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Some multiplayer games are peer-to-peer, however many have some server component
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required for either matchmaking or actual session hosting. Though it'd be
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possible to work with such homebrew servers if projects sprung up to support
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them Xenia itself will not be attempting to do so.
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### Original Xbox Backwards Compatibility
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Microsoft released a compatibility layer that enabled original Xbox games to run
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on the 360. Though likely feasible to get running under Xenia, it's not a goal.
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There's likely to be a lot of trickery going on that most games don't do, and
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distribution of the compatibility layer isn't possible.
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## Dreams
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### VR
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Figure that out :)
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### Simulated Xbox Live Network
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Implement the system APIs for friend's list, leaderboards, etc. Reusing Steam or
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some other service would be ideal. |